My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Sparky
Giant Snowball
Balloon
Zap
Mortar Balloon Sparky
Barbarian Barrel
Mortar Wizard Sparky
The Log
Sparky
Earthquake
Mortar
Arrows
Royal Delivery
Wizard Balloon Sparky
Fireball
Mortar Wizard Balloon Sparky
Poison
Mortar Wizard Balloon Sparky
Lightning
Mortar Wizard Balloon Sparky
Rocket
Mortar Wizard Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Wizard Rocket Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Rage Freeze Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Mortar Freeze Wizard Balloon Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Mortar Freeze

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Sparky Mortar Freeze
Mortar
Arrows Rocket
Wizard
Rage Balloon Sparky
Rocket
Mortar
Rage
Balloon Sparky Wizard
Freeze
Balloon Arrows
Balloon
Arrows Rage Freeze Wizard Sparky
Sparky
Arrows Rage Wizard Balloon

Defense Synergies 0 5

Arrows
Mortar Sparky
Mortar
Arrows Wizard
Wizard
Mortar Freeze
Rocket
Rage
Freeze
Wizard Sparky
Balloon
Sparky
Arrows Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Wizard Sparky
Sparky Mortar
Mortar Rocket Sparky Freeze
Sparky Mortar
Arrows Rocket Sparky
Arrows Freeze
Rocket Arrows Mortar Wizard Freeze
Rocket Arrows Sparky
Sparky Mortar
Sparky
Arrows Wizard Freeze
Arrows Wizard
Mortar Sparky Wizard Rocket Freeze
Wizard Rocket Sparky Arrows Mortar Freeze
Sparky Mortar
Rocket Mortar Freeze Sparky
Wizard Sparky Arrows Mortar
Arrows Mortar Wizard
Arrows Mortar Wizard Freeze
Sparky Mortar
Wizard Arrows Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Arrows Mortar Wizard Rocket
Rocket Sparky
Rocket Sparky
Sparky
Arrows Wizard Rocket Freeze
Rocket Sparky
Sparky
Rocket Freeze Mortar Sparky
Sparky
Sparky
Rocket Arrows
Rocket Wizard Sparky
Wizard Sparky
Sparky Mortar Rocket Freeze
Arrows Wizard Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Rocket Freeze Sparky
Arrows Mortar
Rocket Arrows Sparky
Arrows Rocket Freeze Sparky
Wizard Rocket Arrows Mortar Sparky
Arrows Wizard Rocket Freeze
Arrows Mortar Wizard Sparky
Arrows Wizard Freeze
Arrows Mortar Wizard
Rocket Sparky
Rocket Arrows Mortar Wizard Sparky
Arrows Wizard Rocket
Rocket Mortar Sparky
Arrows Mortar Rocket Freeze
Arrows Mortar Sparky
Rocket Arrows Mortar Wizard Sparky
Arrows Mortar Wizard Rocket Sparky
Arrows Mortar Rocket Freeze Sparky
Rocket Sparky
Rocket Arrows Mortar Wizard Sparky
Rocket Arrows Mortar Wizard
Rocket Sparky
Rocket Arrows Wizard
Rocket Sparky
Rocket Arrows Mortar
Arrows Freeze Mortar Wizard Sparky
Arrows Mortar Wizard Sparky
Arrows Mortar Wizard Sparky
Rocket Arrows Mortar Sparky
Arrows Wizard Sparky
Rocket Wizard Freeze
Sparky
Arrows Mortar Wizard Rocket Sparky
Rocket Arrows Freeze Sparky
Sparky
Rocket Arrows Wizard Sparky
Rocket Freeze
Rocket Arrows Wizard
Freeze
Arrows
Wizard Rocket Sparky
Arrows Mortar Wizard
Rocket Arrows Sparky
Sparky
Rocket Freeze Sparky
Rocket
Mortar Rocket Freeze Sparky

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