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440 |
---|---|
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199 |
![]() |
110 |
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1.3 |
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Medium |
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6 |
Level | Shield | Hitpoints HP | Damage Dmg |
---|---|---|---|
1 | 94 | 208 | 52 ×6 |
2 | 103 | 228 | 57 ×6 |
3 | 113 | 251 | 62 ×6 |
4 | 125 | 276 | 69 ×6 |
5 | 137 | 303 | 75 ×6 |
6 | 150 | 332 | 83 ×6 |
7 | 165 | 366 | 91 ×6 |
8 | 181 | 401 | 100 ×6 |
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199 | 440 | 110 |
10 | 219 | 484 | 121 ×6 |
11 | 240 | 532 | 133 ×6 |
12 | 264 | 584 | 146 ×6 |
13 | 290 | 642 | 160 ×6 |
14 (Mirrored) (Mirr.) | 318 | 705 | 176 ×6 |
Spell | Damage ![]() |
---|---|
![]() |
572 3 |
![]() |
600 3 |
![]() |
1232 1 |
Spell combo | Damage ![]() |
---|---|
![]() ![]() |
399 |
![]() ![]() |
543 2 |
Unit has a Shield, Damage in the table above is for the Hitpoints only.
Cards that counter Royal Recruits fully or partially. Cards that are effective in stopping Royal Recruits or help mitigate the damage. Dimmed card = less effective, but still a counter.
Cards that Royal Recruits stop(s) or at least help(s) to mitigate the damage. Dimmed card = less effective, but still a counter.
Cards that play well with Royal Recruits. Dimmed card = less effective, but still a synergy.