Three Musketeers Three Musketeers
Rare · Arena 7 A7

Hitpoints 598
Damage 181
Hit speed 1.1
Range 6
Speed Medium
Count 3

Best decks Best decks with Three Musketeers

More Three Musketeers decks

Card stats

Level Hitpoints HP Damage Dmg
3 340 103 ×3
4 374 113 ×3
5 411 124 ×3
6 452 136 ×3
7 496 150 ×3
8 544 164 ×3
Tournament standard 9 598 181 ×3
10 656 198 ×3
11 720 218 ×3
12 792 239 ×3
13 870 263 ×3
14 (Mirrored) (Mirr.) 955 289 ×3
Not killed by
Freeze Tornado Giant Snowball Zap Earthquake Barbarian Barrel The Log Arrows Fireball
Spell Damage Elixir trade
Poison 600 5
Lightning 877 3
Rocket 1232 3
Spell combo Damage Elixir trade
The Log Zap 399
Fireball Zap 731 3
Fireball The Log 812 3

Expert area

Properties and roles of Three Musketeers

Threat Win condition Investment of elixir Can endanger towers
Swarm troop Ground troop Ranged attacker troop Dies to Poison Dies to Lightning Dies to Rocket Anti-air unit High-damage anti-air unit High-damage anti-ground unit Weak when underleveled Zap Bait Log Bait Fireball Bait Poison Bait Lightning Bait Rocket Bait Tornado Bait

Counters to Three Musketeers   26/97

Cards that counter Three Musketeers fully or partially. Cards that are effective in stopping Three Musketeers or help mitigate the damage. Dimmed card = less effective, but still a counter.

Royal Recruits Fireball Rocket Three Musketeers Poison Lightning Fire Spirits Mortar Barbarians Minion Horde Elite Barbarians Ice Golem Tombstone Valkyrie Furnace Bomb Tower Wizard Skeleton Army Tornado Guards Bowler Giant Skeleton X-Bow P.E.K.K.A Princess Mega Knight

Three Musketeers counter(s) these cards   20/97

Cards that Three Musketeers stop(s) or at least help(s) to mitigate the damage. Dimmed card = less effective, but still a counter.

Minion Horde Three Musketeers Bats Knight Cannon Skeleton Barrel Royal Recruits Mega Minion Battle Ram Giant Royal Hogs Barbarian Hut Goblin Barrel Clone Electro Dragon X-Bow P.E.K.K.A Golem Night Witch Lava Hound

Three Musketeers synergies   20/97

Cards that play well with Three Musketeers. Dimmed card = less effective, but still a synergy.

Knight Heal Ice Golem Battle Healer Giant Elixir Collector Miner Ice Spirit Fire Spirits Royal Recruits Elixir Golem Hog Rider Battle Ram Royal Hogs Rage Skeleton Army Guards Clone P.E.K.K.A Golem

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