Fisherman

Fisherman

Legendary · A15
Hitpoints 968
Damage 193
Hit speed 1.3
Range 7
Speed Medium

Best decks

More Fisherman decks

Card stats

Level HP Dmg
9 800 160
10 880 176
Friendly level 11 11 968 193
12 1064 212
13 1168 233
14 1280 256
15 (Mirr.) 1408 281
Not killed by
Freeze Tornado Giant Snowball Zap Earthquake Barbarian Barrel The Log Arrows Fireball Poison
Spell Damage Elixir trade
Lightning 1056 -3
Rocket 1484 -3
Spell combo Damage Elixir trade
The Log Zap 482
The Log Zap 656
Fireball Zap 881
Fireball The Log 979 -3
Poison Zap 920
Poison The Log 1018 -3

Expert area

Counters to Fisherman 89/109

Cards that counter Fisherman fully or partially. Cards that are effective in stopping Fisherman or help mitigate the damage. Dimmed card = less effective, but still a counter.

Counters to attacking Fisherman 54/109

Barbarian Hut
Electro Wizard
Mega Knight
Royal Recruits
Skeletons
Spear Goblins
Goblins
Zap
Cannon
Minions
Knight
Tesla
Barbarians
Minion Horde
Elite Barbarians
Tombstone
Mega Minion
Valkyrie
Fireball
Mini P.E.K.K.A
Bomb Tower
Inferno Tower
Goblin Hut
Rocket
Tornado
Guards
Skeleton Army
Dark Prince
Baby Dragon
Bowler
Prince
Witch
Giant Skeleton
X-Bow
Lightning
P.E.K.K.A
The Log
Sparky
Goblin Gang
Bats
Cannon Cart
Flying Machine
Zappies
Hunter
Barbarian Barrel
Rascals
Giant Snowball
Electro Dragon
Goblin Cage
Fisherman
Firecracker
Royal Delivery
Skeleton Dragons
Phoenix

Counters to defending Fisherman 35/109

Zap
Minions
Arrows
Knight
Mortar
Minion Horde
Elite Barbarians
Fireball
Musketeer
Tornado
Baby Dragon
Freeze
Poison
Prince
X-Bow
Lightning
The Log
Princess
Sparky
Electro Wizard
Dart Goblin
Bandit
Night Witch
Bats
Cannon Cart
Mega Knight
Flying Machine
Magic Archer
Barbarian Barrel
Giant Snowball
Electro Dragon
Fisherman
Firecracker
Skeleton Dragons
Golden Knight

Fisherman can counter these cards 65/109

Cards that are countered by Fisherman fully or partially. Cards that Fisherman can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.

Fisherman can counter these attacking cards 39/109

Knight
Hog Rider
Ice Spirit
Fire Spirit
Archers
Royal Giant
Musketeer
Giant
Wizard
Goblin Hut
Dark Prince
Bowler
Prince
Giant Skeleton
Golem
Miner
Princess
Ice Wizard
Lumberjack
Graveyard
Dart Goblin
Goblin Gang
Bandit
Cannon Cart
Mega Knight
Skeleton Barrel
Hunter
Royal Ghost
Magic Archer
Ram Rider
Wall Breakers
Goblin Cage
Fisherman
Elixir Golem
Battle Healer
Firecracker
Electro Giant
Goblin Drill
Mighty Miner

Fisherman can counter these defending cards 26/109

Skeletons
Spear Goblins
Goblins
Bomber
Archers
Knight
Ice Golem
Valkyrie
Musketeer
Furnace
Mini P.E.K.K.A
Wizard
Bomb Tower
Dark Prince
Prince
P.E.K.K.A
Princess
Ice Wizard
Dart Goblin
Executioner
Hunter
Magic Archer
Goblin Cage
Fisherman
Battle Healer
Firecracker

Fisherman synergies 75/109

Cards that work well with Fisherman. Dimmed card = less effective, but still a synergy.

Fisherman attack synergies 34/109

Royal Giant
Hunter
Ice Spirit
Fire Spirit
Valkyrie
Musketeer
Goblin Hut
Baby Dragon
Bowler
Cannon Cart
Royal Hogs
Zap
Minions
Archers
Giant
Dark Prince
Balloon
Giant Skeleton
P.E.K.K.A
The Log
Ice Wizard
Graveyard
Sparky
Bats
Mega Knight
Skeleton Barrel
Royal Ghost
Goblin Giant
Electro Dragon
Ram Rider
Skeleton Dragons
Battle Healer
Firecracker
Electro Giant

Fisherman defense synergies 41/109

Skeletons
Guards
Hunter
Ice Spirit
Bomber
Valkyrie
Musketeer
Furnace
Inferno Tower
Witch
X-Bow
Goblin Gang
Bandit
Flying Machine
Goblins
Zap
Minions
Archers
Knight
Ice Golem
Mega Minion
Mini P.E.K.K.A
Prince
P.E.K.K.A
The Log
Ice Wizard
Dart Goblin
Bats
Mega Knight
Zappies
Magic Archer
Giant Snowball
Electro Dragon
Ram Rider
Skeleton Dragons
Battle Healer
Firecracker
Electro Giant
Electro Spirit
Mother Witch
Skeleton King

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.