My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Skeleton Princess Ice Wizard Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Clone Giant Skeleton Bandit
Giant Snowball
Archers Clone Princess
Zap
Archers Clone Princess Bandit
Barbarian Barrel
Archers Clone Giant Skeleton Princess Ice Wizard Bandit Electro Wizard
The Log
Archers Clone Giant Skeleton Princess Bandit
Earthquake
Archers Clone
Arrows
Archers Clone Princess
Royal Delivery
Archers Clone Giant Skeleton Princess Ice Wizard Bandit Electro Wizard
Fireball
Archers Clone Princess Ice Wizard Bandit Electro Wizard
Poison
Archers Clone Princess Ice Wizard Electro Wizard
Lightning
Ice Wizard Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Clone Princess Ice Wizard Bandit Fireball Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Clone Princess Ice Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Giant Skeleton Bandit
Fireball
Princess Electro Wizard
Clone
Giant Skeleton Electro Wizard
Giant Skeleton
Clone Archers Princess Ice Wizard Bandit Electro Wizard
Princess
Fireball Giant Skeleton
Ice Wizard
Giant Skeleton Bandit
Bandit
Archers Giant Skeleton Ice Wizard Electro Wizard
Electro Wizard
Fireball Clone Giant Skeleton Bandit

Defense Synergies 0 15

Archers
Giant Skeleton Ice Wizard Bandit Electro Wizard
Fireball
Princess Ice Wizard Bandit Electro Wizard
Clone
Giant Skeleton
Archers Princess Ice Wizard Electro Wizard
Princess
Fireball Giant Skeleton Ice Wizard Bandit
Ice Wizard
Archers Fireball Giant Skeleton Princess Bandit
Bandit
Archers Fireball Princess Ice Wizard Electro Wizard
Electro Wizard
Archers Fireball Giant Skeleton Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Ice Wizard Bandit Electro Wizard
Archers Giant Skeleton Ice Wizard Bandit Electro Wizard
Ice Wizard Bandit Electro Wizard
Fireball Giant Skeleton Princess
Fireball Archers Ice Wizard Bandit Electro Wizard
Electro Wizard Archers Fireball Princess Ice Wizard
Fireball Giant Skeleton Bandit Electro Wizard
Princess Ice Wizard
Archers Giant Skeleton Ice Wizard Bandit Electro Wizard
Archers Ice Wizard Electro Wizard Fireball Giant Skeleton Princess Bandit
Archers Fireball Princess Ice Wizard Electro Wizard
Fireball Giant Skeleton Ice Wizard Bandit Electro Wizard
Fireball Princess Electro Wizard
Bandit Electro Wizard
Fireball Bandit Electro Wizard
Fireball Electro Wizard
Fireball Archers Ice Wizard Bandit Electro Wizard
Archers Fireball Giant Skeleton Princess Ice Wizard Bandit Electro Wizard
Electro Wizard
Archers Fireball Giant Skeleton Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Giant Skeleton Bandit Electro Wizard
Fireball Bandit Electro Wizard Archers
Giant Skeleton Bandit Electro Wizard
Giant Skeleton Fireball Bandit Electro Wizard
Giant Skeleton Bandit
Fireball Archers Princess Ice Wizard Electro Wizard
Archers Fireball Giant Skeleton Ice Wizard Bandit Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Fireball Bandit
Giant Skeleton
Fireball Giant Skeleton Electro Wizard
Giant Skeleton Fireball Bandit
Archers Fireball Princess
Electro Wizard Archers Fireball Giant Skeleton
Archers Fireball Giant Skeleton Princess Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton Bandit
Fireball Princess Ice Wizard Bandit Electro Wizard
Fireball Giant Skeleton Bandit
Fireball Giant Skeleton
Fireball
Fireball Princess Ice Wizard
Archers Princess
Fireball Princess Ice Wizard
Fireball Bandit
Fireball Electro Wizard
Fireball Princess Bandit Electro Wizard
Fireball Archers Princess
Fireball Princess Bandit
Fireball Princess Bandit
Princess Fireball
Fireball Princess Bandit
Fireball Princess Bandit
Fireball
Archers Fireball Princess Bandit Electro Wizard
Fireball Princess
Fireball Giant Skeleton
Fireball Princess
Fireball
Fireball Princess Ice Wizard
Fireball Princess Ice Wizard Bandit Electro Wizard
Fireball Princess Bandit
Fireball Bandit
Archers Fireball Princess Ice Wizard Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Bandit
Fireball Princess Electro Wizard
Giant Skeleton
Fireball Princess
Electro Wizard Archers Fireball Princess Bandit
Fireball Archers Princess Ice Wizard Electro Wizard
Fireball
Fireball Princess Electro Wizard
Fireball Princess
Fireball Giant Skeleton
Fireball Giant Skeleton Princess Electro Wizard
Fireball Princess Electro Wizard
Fireball Giant Skeleton Princess Bandit Electro Wizard

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