My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Witch Miner
Zap
Witch
Barbarian Barrel
Witch Executioner Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Witch Executioner Miner Electro Wizard Magic Archer
Fireball
Witch Executioner Electro Wizard Magic Archer
Poison
Witch Executioner Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Witch Executioner Electro Wizard Magic Archer
Rocket
Witch Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Miner Mini P.E.K.K.A Electro Wizard Magic Archer Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Miner Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Mirror Electro Wizard Magic Archer Mega Knight
Mirror
Miner Mini P.E.K.K.A Magic Archer
Witch
Miner Mega Knight
Executioner
Miner Mega Knight
Miner
Mirror Witch Executioner Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mini P.E.K.K.A Miner Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Mirror Miner Electro Wizard Mega Knight
Mega Knight
Mini P.E.K.K.A Witch Executioner Miner Electro Wizard Magic Archer

Defense Synergies 1 15

Mini P.E.K.K.A
Electro Wizard Mirror Witch Executioner Magic Archer
Mirror
Mini P.E.K.K.A Executioner Electro Wizard Magic Archer Mega Knight
Witch
Mini P.E.K.K.A Electro Wizard Mega Knight
Executioner
Mini P.E.K.K.A Mirror Mega Knight
Miner
Mega Knight
Electro Wizard
Mini P.E.K.K.A Mirror Witch Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Mirror Electro Wizard Mega Knight
Mega Knight
Mirror Witch Executioner Miner Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard Magic Archer
Mini P.E.K.K.A Witch Executioner Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Mega Knight Executioner Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight
Executioner Electro Wizard Magic Archer Mega Knight
Electro Wizard Witch Executioner Magic Archer
Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Miner Electro Wizard Mega Knight
Witch Executioner Electro Wizard Magic Archer Mega Knight
Executioner Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Mega Knight Witch Electro Wizard
Executioner Mega Knight Mini P.E.K.K.A Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Witch Executioner Electro Wizard
Mega Knight Witch Executioner Electro Wizard Magic Archer
Witch Executioner Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Mini P.E.K.K.A Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch Electro Wizard
Electro Wizard Mini P.E.K.K.A Executioner Miner Magic Archer Mega Knight
Mega Knight Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Witch Executioner Mega Knight
Executioner Witch Electro Wizard Magic Archer
Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Mini P.E.K.K.A Witch Magic Archer
Witch
Mega Knight Mini P.E.K.K.A Witch
Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight Witch Executioner
Witch Executioner Magic Archer Mega Knight
Witch Electro Wizard Mini P.E.K.K.A Executioner Magic Archer
Executioner Mega Knight Mini P.E.K.K.A Witch Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Executioner Miner Electro Wizard Magic Archer
Miner Magic Archer
Executioner Magic Archer Mega Knight
Executioner Witch Magic Archer
Witch Executioner Magic Archer
Executioner Magic Archer
Miner
Mini P.E.K.K.A Electro Wizard
Miner Electro Wizard Magic Archer
Executioner Magic Archer
Executioner Miner Magic Archer
Magic Archer
Magic Archer
Witch Executioner Magic Archer
Magic Archer Executioner Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner Electro Wizard Magic Archer Mega Knight
Witch Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Witch Executioner Magic Archer Mega Knight
Witch
Miner Witch Executioner Electro Wizard Magic Archer
Witch Miner Magic Archer Mega Knight
Miner Magic Archer
Witch Executioner Electro Wizard Magic Archer
Electro Wizard Witch
Mini P.E.K.K.A
Miner Magic Archer Mega Knight
Electro Wizard Magic Archer
Mega Knight
Magic Archer
Electro Wizard Witch Magic Archer
Witch Executioner Electro Wizard Magic Archer
Miner Mini P.E.K.K.A Executioner Electro Wizard Magic Archer Mega Knight
Executioner Magic Archer
Executioner Mega Knight
Witch Electro Wizard Magic Archer
Witch Executioner Electro Wizard Magic Archer
Witch Executioner Miner Electro Wizard Magic Archer Mega Knight

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