My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Fisherman Phoenix Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Fisherman Phoenix
Giant Snowball
Guards Fisherman
Zap
Royal Giant Guards Fisherman
Barbarian Barrel
Electro Spirit Guards
The Log
Electro Spirit Royal Giant Guards Fisherman
Earthquake
Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Guards Fisherman
Fireball
Fisherman
Poison
Guards Fisherman Phoenix
Lightning
Fisherman Phoenix Monk
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage The Log Guards Fisherman Phoenix Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Rage The Log Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Phoenix
Royal Giant
Fisherman Electro Spirit Guards The Log Monk
Rage
Phoenix
Guards
Royal Giant The Log
The Log
Royal Giant Guards Fisherman
Fisherman
Royal Giant The Log
Phoenix
Monk Electro Spirit Rage
Monk
Phoenix Royal Giant

Defense Synergies 1 7

Electro Spirit
The Log Fisherman Phoenix
Royal Giant
Rage
Guards
Fisherman The Log
The Log
Electro Spirit Guards Fisherman
Fisherman
Guards Electro Spirit The Log Monk
Phoenix
Electro Spirit Monk
Monk
Fisherman Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
The Log Fisherman Phoenix Monk
Fisherman
Guards Fisherman Phoenix Monk
The Log Monk
The Log Electro Spirit Guards
Electro Spirit Phoenix
Electro Spirit The Log Phoenix Monk
Fisherman Phoenix
Guards Fisherman Phoenix
Guards Electro Spirit The Log Fisherman
Phoenix
Guards The Log
Electro Spirit Guards The Log
Phoenix
Monk The Log Fisherman
Fisherman
Electro Spirit Guards The Log Fisherman
The Log Electro Spirit Guards Fisherman
Fisherman Phoenix
Electro Spirit Guards The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fisherman
The Log Fisherman Phoenix Monk
Guards The Log Fisherman
Guards The Log Fisherman Phoenix Monk
Guards Fisherman Phoenix
Electro Spirit Monk
Guards Phoenix
Fisherman Phoenix
Electro Spirit The Log Phoenix Monk
Guards Phoenix
Guards Phoenix
Monk Guards The Log Phoenix
Guards
Guards Phoenix Electro Spirit The Log Fisherman Monk
Electro Spirit The Log Phoenix
Electro Spirit
Fisherman
Guards Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log Monk
Monk The Log Fisherman
The Log
Guards The Log
The Log
Electro Spirit Monk
The Log
The Log
The Log Monk Fisherman
Guards Fisherman
Monk The Log Fisherman
Monk
The Log Fisherman
Fisherman Monk
The Log Fisherman
The Log
The Log
Monk
Fisherman
The Log Fisherman Monk
The Log Monk
The Log Monk
The Log Fisherman Monk
The Log Monk
The Log Electro Spirit
Fisherman
The Log Fisherman Monk
The Log Fisherman Monk
The Log Fisherman
Electro Spirit Guards
The Log
Electro Spirit Monk
The Log Monk
Electro Spirit Guards
Monk
The Log
The Log
Monk
Electro Spirit Guards The Log
The Log Monk
Monk
Fisherman

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