My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla Bomb Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon
Zap
Cannon Mortar X-Bow
Barbarian Barrel
Cannon Mortar Tesla Bomb Tower X-Bow
The Log
Cannon X-Bow
Earthquake
Cannon Mortar Tesla Bomb Tower X-Bow
Arrows
Royal Delivery
Fireball
Cannon Mortar Tesla Bomb Tower X-Bow
Poison
Cannon Mortar Bomb Tower X-Bow
Lightning
Cannon Mortar Tesla Bomb Tower X-Bow
Rocket
Mortar Bomb Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Earthquake Fireball Bomb Tower The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Earthquake Mortar Tesla Fireball Bomb Tower X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Earthquake Mortar

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Fireball The Log
Tesla
Earthquake
Fireball The Log
Fireball
X-Bow Mortar Earthquake The Log
Bomb Tower
X-Bow
Fireball The Log
The Log
X-Bow Mortar Earthquake Fireball

Defense Synergies 7 14

Cannon
The Log Earthquake Fireball X-Bow
Mortar
Tesla Earthquake Fireball The Log
Tesla
X-Bow The Log Mortar Earthquake Fireball
Earthquake
Cannon Mortar Tesla Fireball Bomb Tower X-Bow The Log
Fireball
X-Bow The Log Cannon Mortar Tesla Earthquake Bomb Tower
Bomb Tower
The Log Earthquake Fireball
X-Bow
Tesla Fireball The Log Cannon Earthquake
The Log
Cannon Tesla Fireball Bomb Tower X-Bow Mortar Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Mortar Tesla Fireball X-Bow The Log
Bomb Tower Cannon Mortar Tesla X-Bow The Log
Cannon Mortar Tesla Bomb Tower
Cannon Tesla Bomb Tower Mortar
Earthquake Fireball Bomb Tower X-Bow The Log
Fireball The Log Cannon Tesla Earthquake Bomb Tower X-Bow
Tesla Cannon Mortar Fireball Bomb Tower X-Bow
Earthquake Cannon Tesla Fireball Bomb Tower X-Bow The Log
Cannon Tesla Mortar Bomb Tower X-Bow
Cannon Tesla
Cannon Tesla Earthquake Fireball Bomb Tower X-Bow The Log
Tesla Fireball
Cannon Mortar Tesla Bomb Tower Earthquake Fireball X-Bow The Log
Fireball Bomb Tower Cannon Mortar Tesla Earthquake X-Bow The Log
Cannon Mortar Tesla Bomb Tower X-Bow
Bomb Tower Cannon Mortar Tesla Fireball X-Bow The Log
Tesla Bomb Tower Cannon Mortar Fireball X-Bow
Cannon Mortar Tesla Fireball Bomb Tower X-Bow The Log
Mortar Earthquake Bomb Tower The Log Cannon Tesla Fireball
Cannon Mortar Tesla Bomb Tower
Cannon Tesla Earthquake Fireball Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball X-Bow
Fireball Mortar Tesla Bomb Tower X-Bow The Log
Bomb Tower The Log
Tesla Fireball X-Bow The Log
Cannon Tesla
Fireball Tesla Bomb Tower
Tesla Fireball Bomb Tower
Tesla Bomb Tower
Mortar Fireball Bomb Tower X-Bow The Log
Cannon Tesla
Tesla Bomb Tower
Fireball The Log
Cannon Tesla Fireball Bomb Tower
Cannon Tesla Fireball Bomb Tower
Tesla Mortar Fireball Bomb Tower X-Bow The Log
Cannon Tesla Earthquake Fireball Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Mortar X-Bow The Log
Mortar Fireball X-Bow The Log
Earthquake Fireball X-Bow The Log
Earthquake Fireball The Log
Fireball Mortar Earthquake The Log
Fireball
Mortar Earthquake The Log
Earthquake Fireball X-Bow The Log
Fireball The Log Mortar X-Bow
Fireball X-Bow
Mortar Earthquake Fireball X-Bow The Log
Fireball
Earthquake Mortar Fireball The Log
Earthquake Mortar Fireball X-Bow
Earthquake Mortar Fireball X-Bow The Log
Earthquake X-Bow Mortar Fireball The Log
Earthquake Mortar Fireball X-Bow The Log
Mortar Earthquake Fireball
Mortar Earthquake Fireball X-Bow The Log
Mortar Earthquake Fireball X-Bow The Log
Earthquake Fireball X-Bow The Log
Fireball
X-Bow The Log
Earthquake Mortar Fireball X-Bow The Log
Earthquake The Log Mortar Fireball
Mortar Fireball X-Bow The Log Earthquake
Fireball Mortar X-Bow The Log
Fireball Mortar X-Bow The Log
Fireball X-Bow
Fireball
Fireball
Mortar Earthquake Fireball X-Bow The Log
Fireball
Earthquake Fireball The Log
Earthquake Fireball X-Bow
Fireball
The Log Fireball
Fireball
The Log Mortar Earthquake Fireball
Fireball
Fireball The Log
Fireball
Mortar Fireball X-Bow The Log

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