My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarian Barrel Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Skeleton Barrel Guards Skeleton Army Giant Skeleton
Giant Snowball
Bomber Minions Skeleton Barrel Guards Skeleton Army Lumberjack
Zap
Bomber Minions Skeleton Barrel Guards Skeleton Army
Barbarian Barrel
Bomber Skeleton Barrel Guards Skeleton Army Giant Skeleton Lumberjack
The Log
Bomber Skeleton Barrel Guards Skeleton Army Giant Skeleton Lumberjack
Earthquake
Bomber Guards Skeleton Army
Arrows
Bomber Minions Skeleton Barrel Guards Skeleton Army
Royal Delivery
Bomber Minions Skeleton Barrel Guards Skeleton Army Giant Skeleton Lumberjack
Fireball
Bomber Minions Skeleton Barrel Skeleton Army Lumberjack
Poison
Bomber Minions Skeleton Barrel Guards Skeleton Army
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Minions Skeleton Barrel Guards Skeleton Army Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Minions Skeleton Barrel

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Skeleton Barrel Barbarian Barrel Giant Skeleton Lumberjack
Minions
Bomber Skeleton Barrel Barbarian Barrel Giant Skeleton Lumberjack
Skeleton Barrel
Bomber Minions Guards Giant Skeleton Lumberjack
Barbarian Barrel
Bomber Minions Giant Skeleton Lumberjack
Guards
Skeleton Barrel Lumberjack
Skeleton Army
Giant Skeleton
Bomber Minions Skeleton Barrel Barbarian Barrel Lumberjack
Lumberjack
Bomber Minions Skeleton Barrel Barbarian Barrel Guards Giant Skeleton

Defense Synergies 0 14

Bomber
Barbarian Barrel Guards
Minions
Barbarian Barrel Giant Skeleton Lumberjack
Skeleton Barrel
Barbarian Barrel
Bomber Minions Guards Giant Skeleton Lumberjack
Guards
Bomber Barbarian Barrel Skeleton Army Giant Skeleton Lumberjack
Skeleton Army
Guards Giant Skeleton Lumberjack
Giant Skeleton
Minions Barbarian Barrel Guards Skeleton Army Lumberjack
Lumberjack
Minions Barbarian Barrel Guards Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Skeleton Barrel Barbarian Barrel
Skeleton Army Lumberjack Bomber Minions
Skeleton Army Lumberjack Bomber Minions Giant Skeleton
Skeleton Army Lumberjack Bomber Minions Guards
Bomber Barbarian Barrel Skeleton Army Giant Skeleton Lumberjack
Barbarian Barrel Skeleton Army Bomber Minions Guards Lumberjack
Minions
Skeleton Barrel Barbarian Barrel Giant Skeleton
Minions Skeleton Army Lumberjack
Guards Skeleton Army Bomber Barbarian Barrel Giant Skeleton Lumberjack
Minions Guards Skeleton Army Bomber Barbarian Barrel Giant Skeleton Lumberjack
Minions
Skeleton Army Lumberjack Bomber Minions Guards Giant Skeleton
Bomber Skeleton Army Minions Barbarian Barrel Guards Lumberjack
Skeleton Army Lumberjack
Skeleton Army Lumberjack
Bomber Minions Skeleton Army Lumberjack
Bomber Minions Barbarian Barrel Guards Skeleton Army Lumberjack
Barbarian Barrel Bomber Minions Guards Giant Skeleton Lumberjack
Lumberjack
Bomber Skeleton Army Minions Barbarian Barrel Guards Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Lumberjack Barbarian Barrel Giant Skeleton
Bomber Skeleton Barrel Barbarian Barrel Lumberjack
Guards Skeleton Army Giant Skeleton Lumberjack Minions
Guards Skeleton Army Giant Skeleton Lumberjack Barbarian Barrel
Giant Skeleton Guards Skeleton Army Lumberjack
Minions Skeleton Barrel
Guards Skeleton Army Minions Giant Skeleton Lumberjack
Giant Skeleton Skeleton Army Lumberjack
Giant Skeleton Minions Barbarian Barrel Skeleton Army
Guards Skeleton Army
Minions Guards Giant Skeleton Lumberjack
Skeleton Army Guards Giant Skeleton
Skeleton Army Giant Skeleton Guards Lumberjack
Bomber Skeleton Army
Guards Skeleton Army Bomber Minions Barbarian Barrel Giant Skeleton Lumberjack
Minions Bomber Barbarian Barrel Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel Guards Giant Skeleton
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Giant Skeleton
Skeleton Barrel Barbarian Barrel Guards Giant Skeleton
Bomber Barbarian Barrel
Minions Skeleton Barrel
Bomber
Skeleton Barrel Barbarian Barrel
Skeleton Barrel
Minions Guards Lumberjack
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Minions Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Bomber Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Barbarian Barrel
Bomber Minions
Bomber Skeleton Barrel Barbarian Barrel
Bomber Skeleton Barrel Barbarian Barrel
Minions Giant Skeleton
Skeleton Barrel Barbarian Barrel
Bomber Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel
Skeleton Barrel Barbarian Barrel
Minions Skeleton Barrel Guards
Bomber
Giant Skeleton
Skeleton Barrel Minions Barbarian Barrel Guards Skeleton Army
Barbarian Barrel
Lumberjack
Bomber Skeleton Barrel
Giant Skeleton
Minions Guards Giant Skeleton
Skeleton Barrel Barbarian Barrel Giant Skeleton

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