My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Executioner Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Sparky
Giant Snowball
Royal Recruits
Zap
Sparky
Barbarian Barrel
Royal Recruits Elixir Golem Executioner Sparky
The Log
Royal Recruits Elixir Golem Sparky
Earthquake
Elixir Golem
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Elixir Golem Battle Healer Executioner Sparky
Fireball
Elixir Golem Battle Healer Executioner Sparky
Poison
Royal Recruits Elixir Golem Battle Healer Executioner Sparky
Lightning
Battle Healer Executioner Sparky Monk
Rocket
Battle Healer Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Elixir Golem Battle Healer Executioner Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Elixir Golem Battle Healer Executioner Monk Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Elixir Golem Battle Healer

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Sparky Elixir Golem Battle Healer
Royal Recruits
Battle Healer
Elixir Golem
Battle Healer Arrows Mirror Executioner Sparky Monk
Battle Healer
Elixir Golem Executioner Arrows Royal Recruits Mirror Sparky
Mirror
Arrows Elixir Golem Battle Healer Sparky
Executioner
Battle Healer Elixir Golem
Sparky
Arrows Elixir Golem Battle Healer Mirror
Monk
Elixir Golem

Defense Synergies 2 7

Arrows
Mirror Battle Healer Sparky Monk
Royal Recruits
Elixir Golem
Battle Healer
Mirror Arrows Executioner Sparky
Mirror
Arrows Battle Healer Executioner Sparky
Executioner
Battle Healer Mirror
Sparky
Arrows Battle Healer Mirror
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Executioner Sparky
Sparky Royal Recruits Battle Healer Executioner Monk
Sparky Royal Recruits Executioner
Royal Recruits Sparky Monk
Arrows Royal Recruits Battle Healer Sparky Monk
Arrows Executioner
Arrows Executioner
Arrows Royal Recruits Battle Healer Sparky Monk
Sparky Royal Recruits
Royal Recruits Battle Healer Sparky
Executioner Arrows Royal Recruits
Arrows Executioner
Royal Recruits Sparky Battle Healer
Executioner Sparky Arrows Royal Recruits
Royal Recruits Sparky
Monk Royal Recruits Sparky
Sparky Arrows Royal Recruits Executioner
Arrows Royal Recruits Battle Healer Executioner
Arrows Executioner Royal Recruits Battle Healer
Sparky Royal Recruits
Royal Recruits Arrows Battle Healer Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Battle Healer Sparky
Arrows Battle Healer Executioner Monk
Royal Recruits Battle Healer Sparky
Royal Recruits Battle Healer Sparky Monk
Royal Recruits Battle Healer Executioner Sparky
Arrows Executioner Monk
Royal Recruits Sparky Battle Healer
Royal Recruits Battle Healer Sparky
Royal Recruits Sparky Monk
Royal Recruits Sparky
Royal Recruits Sparky
Royal Recruits Monk Arrows
Royal Recruits Executioner Sparky
Royal Recruits Executioner Sparky
Royal Recruits Sparky Battle Healer Executioner Monk
Arrows Executioner Royal Recruits Battle Healer Sparky
Arrows
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Sparky Monk
Arrows Monk Executioner
Arrows Sparky
Arrows Royal Recruits Sparky
Executioner Arrows Sparky
Arrows Executioner Monk
Arrows Executioner Sparky
Arrows Executioner
Arrows Monk
Sparky
Monk Arrows Royal Recruits Sparky
Monk Arrows Executioner
Executioner Sparky
Arrows Monk
Arrows Sparky
Arrows Executioner Sparky
Arrows Royal Recruits Executioner Sparky
Monk Arrows Sparky
Sparky
Arrows Executioner Sparky Monk
Arrows Monk
Sparky Monk
Arrows
Sparky Monk
Arrows Royal Recruits Monk
Arrows Executioner Sparky
Arrows Executioner Sparky Monk
Arrows Sparky Monk
Arrows Sparky
Arrows Executioner Sparky
Sparky
Arrows Sparky
Arrows Sparky Monk
Sparky
Arrows Sparky Monk
Royal Recruits
Arrows Executioner Monk
Arrows
Executioner Sparky
Arrows Executioner
Monk Arrows Sparky
Royal Recruits Executioner Sparky
Royal Recruits Sparky
Executioner
Royal Recruits Executioner Sparky Monk
Sparky
Sparky Monk

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