My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Barbarians Witch
Zap
Firecracker Witch Sparky
Barbarian Barrel
Firecracker Barbarians Witch Sparky
The Log
Firecracker Barbarians Witch Sparky
Earthquake
Firecracker Barbarians Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Barbarians Witch Sparky
Fireball
Firecracker Barbarians Witch Sparky
Poison
Firecracker Barbarians Witch Sparky
Lightning
Witch Sparky
Rocket
Barbarians Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Royal Delivery Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Delivery Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Delivery Fireball Barbarians Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Royal Delivery Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Sparky
Firecracker
Giant Sparky
Royal Delivery
Barbarians
Fireball
Arrows Giant Sparky
Giant
Arrows Sparky Firecracker Fireball Witch
Witch
Giant
Sparky
Arrows Giant Firecracker Fireball

Defense Synergies 0 9

Arrows
Royal Delivery Barbarians Fireball Sparky
Firecracker
Royal Delivery
Royal Delivery
Arrows Firecracker Barbarians Fireball Witch Sparky
Barbarians
Arrows Royal Delivery
Fireball
Arrows Royal Delivery
Giant
Witch
Royal Delivery
Sparky
Arrows Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Sparky
Barbarians Sparky Firecracker Royal Delivery Witch
Barbarians Witch Sparky Royal Delivery
Barbarians Witch Sparky Firecracker
Arrows Firecracker Royal Delivery Barbarians Fireball Sparky
Arrows Royal Delivery Fireball Firecracker
Arrows Firecracker Royal Delivery Fireball Witch
Arrows Barbarians Fireball Sparky
Barbarians Witch Sparky
Firecracker Royal Delivery Barbarians Sparky
Barbarians Witch Arrows Firecracker Royal Delivery Fireball
Arrows Firecracker Royal Delivery Fireball Witch
Barbarians Sparky Royal Delivery Fireball Witch
Fireball Sparky Arrows Firecracker Royal Delivery Barbarians Witch
Barbarians Sparky
Barbarians Royal Delivery Fireball Sparky
Barbarians Sparky Arrows Firecracker Royal Delivery Fireball Witch
Arrows Royal Delivery Fireball Firecracker Barbarians Witch
Arrows Royal Delivery Witch Firecracker Barbarians Fireball
Barbarians Sparky
Arrows Firecracker Royal Delivery Barbarians Fireball Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Delivery Fireball Witch Sparky
Royal Delivery Fireball Arrows Firecracker
Royal Delivery Barbarians Witch Sparky
Royal Delivery Barbarians Fireball Sparky
Barbarians Royal Delivery Witch Sparky
Arrows Firecracker Royal Delivery Fireball Witch
Royal Delivery Sparky Barbarians Fireball Witch
Royal Delivery Barbarians Sparky
Royal Delivery Firecracker Barbarians Fireball Witch Sparky
Witch Royal Delivery Barbarians Sparky
Barbarians Witch Sparky
Arrows Royal Delivery Barbarians Fireball
Royal Delivery Barbarians Fireball Witch Sparky
Firecracker Barbarians Fireball Witch Sparky
Barbarians Witch Sparky Firecracker Royal Delivery Fireball
Arrows Firecracker Royal Delivery Barbarians Fireball Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Sparky
Arrows Firecracker Fireball
Arrows Fireball Sparky
Arrows Firecracker Barbarians Fireball Sparky
Fireball Arrows Firecracker Sparky
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch Sparky
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball Sparky
Firecracker Arrows Fireball Sparky
Fireball Arrows Firecracker
Firecracker Fireball Sparky
Arrows Firecracker Fireball
Arrows Firecracker Fireball Sparky
Arrows Firecracker Fireball Witch Sparky
Arrows Firecracker Fireball Sparky
Arrows Fireball Sparky
Sparky
Arrows Firecracker Fireball Sparky
Arrows Firecracker Fireball Witch
Fireball Sparky
Arrows Fireball
Sparky
Arrows Barbarians Fireball
Arrows Firecracker Fireball Witch Sparky
Witch
Arrows Firecracker Fireball Witch Sparky
Fireball Arrows Witch Sparky
Fireball Arrows Firecracker Sparky
Arrows Firecracker Fireball Witch Sparky
Firecracker Fireball Witch
Fireball Sparky
Arrows Fireball Sparky
Arrows Firecracker Fireball Sparky
Sparky
Arrows Firecracker Fireball Sparky
Barbarians Fireball Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Sparky
Arrows Firecracker Fireball
Arrows Fireball Sparky
Firecracker Sparky
Firecracker Fireball Witch Sparky
Firecracker Fireball Witch
Firecracker Fireball Witch Sparky

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