My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Fisherman Phoenix Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Fisherman Phoenix
Giant Snowball
Archers Fisherman
Zap
Archers Mortar Fisherman
Barbarian Barrel
Archers Mortar
The Log
Archers Fisherman
Earthquake
Archers Mortar
Arrows
Archers
Royal Delivery
Archers Fisherman Mother Witch
Fireball
Archers Mortar Fisherman Mother Witch
Poison
Archers Mortar Fisherman Phoenix Mother Witch
Lightning
Mortar Fisherman Phoenix Mother Witch
Rocket
Mortar Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Arrows Earthquake Fisherman Mortar Phoenix Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Arrows Earthquake

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mortar Fisherman
Arrows
Mirror Archers Mortar Earthquake Phoenix Mother Witch
Mortar
Archers Arrows
Earthquake
Arrows Mirror Mother Witch
Mirror
Arrows Phoenix Earthquake
Fisherman
Archers
Phoenix
Mirror Arrows
Mother Witch
Arrows Earthquake

Defense Synergies 1 8

Archers
Mortar Fisherman
Arrows
Mirror Mortar Phoenix Mother Witch
Mortar
Archers Arrows Earthquake Mirror
Earthquake
Mortar
Mirror
Arrows Mortar
Fisherman
Archers Mother Witch
Phoenix
Arrows
Mother Witch
Arrows Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Mortar
Mortar Fisherman Phoenix
Mortar Fisherman Archers
Mortar Fisherman Phoenix
Arrows Earthquake
Arrows Archers Earthquake Mother Witch
Archers Arrows Mortar Phoenix
Earthquake Arrows Phoenix
Mortar Fisherman Phoenix
Archers Fisherman Phoenix
Archers Mother Witch Arrows Earthquake Fisherman
Arrows Archers Phoenix
Mortar Earthquake
Arrows Mortar Earthquake
Mortar Phoenix
Mortar Fisherman
Arrows Mortar Fisherman
Arrows Mortar Archers Fisherman
Arrows Mortar Earthquake Archers Fisherman Mother Witch
Mortar Fisherman Phoenix
Archers Arrows Earthquake Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fisherman
Archers Arrows Mortar Fisherman Phoenix
Fisherman
Fisherman Phoenix
Fisherman Phoenix
Arrows Mother Witch Archers
Archers Phoenix
Fisherman Phoenix
Mortar Phoenix
Phoenix
Phoenix
Arrows Phoenix
Archers
Phoenix Archers Mortar Fisherman
Arrows Archers Earthquake Phoenix Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Mortar
Arrows Mortar Fisherman
Earthquake Arrows
Earthquake Arrows
Arrows Mortar Earthquake
Arrows Mother Witch
Archers Arrows Mortar Earthquake
Arrows Earthquake
Arrows Mortar Fisherman
Fisherman
Arrows Mortar Earthquake Fisherman
Archers Arrows
Earthquake Mortar Fisherman
Earthquake Arrows Mortar Fisherman
Earthquake Arrows Mortar Fisherman
Earthquake Arrows Mortar
Earthquake Arrows Mortar
Arrows Mortar Earthquake
Fisherman
Archers Arrows Mortar Earthquake Fisherman
Arrows Mortar Earthquake Mother Witch
Earthquake
Arrows
Fisherman
Earthquake Arrows Mortar
Arrows Earthquake Mother Witch Mortar
Fisherman
Arrows Mortar Earthquake Fisherman
Arrows Mortar Fisherman
Arrows Mortar Fisherman
Archers Arrows Mother Witch
Arrows Mortar Earthquake
Arrows
Arrows Earthquake
Earthquake Archers
Archers Arrows
Arrows
Arrows Mortar Earthquake
Arrows
Mortar

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