My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Balloon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Minion Horde Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Minion Horde Clone Balloon
Giant Snowball
Skeleton Barrel Minion Horde Clone Balloon Lumberjack
Zap
Skeleton Barrel Minion Horde Clone Balloon
Barbarian Barrel
Skeleton Barrel Clone Lumberjack
The Log
Skeleton Barrel Clone Lumberjack
Earthquake
Clone
Arrows
Skeleton Barrel Minion Horde Clone
Royal Delivery
Skeleton Barrel Minion Horde Clone Balloon P.E.K.K.A Lumberjack
Fireball
Skeleton Barrel Minion Horde Clone Balloon Lumberjack
Poison
Skeleton Barrel Minion Horde Clone Balloon
Lightning
Balloon Lumberjack
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rage Clone P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Barrel Clone Lumberjack Minion Horde Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Skeleton Barrel Clone

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon P.E.K.K.A Skeleton Barrel Minion Horde Lumberjack
Skeleton Barrel
Clone Zap Balloon Lumberjack
Minion Horde
Rage Zap Clone Lumberjack
Rage
Minion Horde Balloon
Clone
Skeleton Barrel Balloon Minion Horde Lumberjack
Balloon
Zap Rage Clone Lumberjack Skeleton Barrel
P.E.K.K.A
Zap Lumberjack
Lumberjack
Balloon Zap Skeleton Barrel Minion Horde Clone P.E.K.K.A

Defense Synergies 0 4

Zap
Skeleton Barrel Minion Horde P.E.K.K.A Lumberjack
Skeleton Barrel
Zap
Minion Horde
Zap
Rage
Clone
Balloon
P.E.K.K.A
Zap
Lumberjack
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Minion Horde
Minion Horde P.E.K.K.A Lumberjack Zap
Minion Horde P.E.K.K.A Lumberjack
Minion Horde P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap Lumberjack
Minion Horde Zap
Zap Skeleton Barrel P.E.K.K.A
Minion Horde P.E.K.K.A Lumberjack
Minion Horde Lumberjack
Minion Horde Zap Lumberjack
Minion Horde Zap
Minion Horde P.E.K.K.A Lumberjack Zap
Zap Minion Horde P.E.K.K.A Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde Zap P.E.K.K.A Lumberjack
Minion Horde P.E.K.K.A Lumberjack
Zap Minion Horde Lumberjack
Zap Lumberjack
P.E.K.K.A Lumberjack
Minion Horde P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Skeleton Barrel Lumberjack
P.E.K.K.A Lumberjack Zap Minion Horde
P.E.K.K.A Lumberjack Zap Minion Horde
P.E.K.K.A Minion Horde Lumberjack
Zap Skeleton Barrel Minion Horde
P.E.K.K.A Minion Horde Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Zap Minion Horde P.E.K.K.A
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Minion Horde Lumberjack
Minion Horde
Zap Minion Horde P.E.K.K.A Lumberjack
Zap Minion Horde P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Minion Horde
Zap Skeleton Barrel
Skeleton Barrel Minion Horde
Skeleton Barrel
Zap Minion Horde
Zap Skeleton Barrel Minion Horde
Minion Horde
Zap Skeleton Barrel
Zap Skeleton Barrel
Minion Horde Lumberjack
Zap Skeleton Barrel Minion Horde
Zap
Skeleton Barrel
Skeleton Barrel Minion Horde
Zap Skeleton Barrel
Zap Skeleton Barrel Minion Horde
Skeleton Barrel Minion Horde
Minion Horde
Zap Skeleton Barrel
Zap Skeleton Barrel
Minion Horde
Zap Skeleton Barrel Minion Horde
Zap
Minion Horde
Zap Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel
Zap Minion Horde
Zap Skeleton Barrel Minion Horde
Minion Horde
Zap Minion Horde
Zap Minion Horde
P.E.K.K.A Minion Horde
Zap Skeleton Barrel Minion Horde
Zap
Minion Horde Lumberjack
Zap Skeleton Barrel
Zap
Minion Horde P.E.K.K.A
Zap Minion Horde
Zap
Zap Skeleton Barrel

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