My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Guards
Giant Snowball
Minions Hog Rider Guards
Zap
Minions Guards
Barbarian Barrel
Tesla Elite Barbarians Guards
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Minions Guards
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Hog Rider Guards
Fireball
Minions Tesla Elite Barbarians Hog Rider
Poison
Minions Guards
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Tesla Fireball Mini P.E.K.K.A Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Tesla

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Minions Mini P.E.K.K.A Guards
Minions
Hog Rider Zap Elite Barbarians Mini P.E.K.K.A
Tesla
Elite Barbarians
Zap Minions Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians
Mini P.E.K.K.A
Zap Minions Hog Rider
Hog Rider
Zap Minions Fireball Elite Barbarians Mini P.E.K.K.A Guards
Guards
Zap Hog Rider

Defense Synergies 2 11

Zap
Fireball Mini P.E.K.K.A Minions Tesla Elite Barbarians Guards
Minions
Zap Tesla
Tesla
Zap Minions Fireball Mini P.E.K.K.A Guards
Elite Barbarians
Zap Mini P.E.K.K.A
Fireball
Zap Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Tesla Elite Barbarians Fireball Guards
Hog Rider
Guards
Zap Tesla Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball
Elite Barbarians Mini P.E.K.K.A Zap Minions Tesla
Tesla Mini P.E.K.K.A Minions Elite Barbarians
Tesla Elite Barbarians Mini P.E.K.K.A Minions Guards
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Zap Minions Tesla Guards
Minions Tesla Zap Fireball
Zap Tesla Fireball
Tesla Mini P.E.K.K.A Minions Elite Barbarians
Elite Barbarians Guards Tesla Mini P.E.K.K.A
Minions Guards Zap Tesla Fireball
Minions Tesla Zap Fireball
Tesla Mini P.E.K.K.A Zap Minions Elite Barbarians Fireball Guards
Fireball Zap Minions Tesla Mini P.E.K.K.A Guards
Elite Barbarians Mini P.E.K.K.A Tesla
Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Minions Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Fireball Zap Minions Elite Barbarians Guards
Zap Minions Tesla Fireball Guards
Mini P.E.K.K.A Tesla Elite Barbarians
Minions Tesla Elite Barbarians Fireball Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Tesla Elite Barbarians Fireball
Fireball Zap Tesla Elite Barbarians Mini P.E.K.K.A
Guards Zap Minions Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Guards Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Mini P.E.K.K.A Guards
Fireball Zap Minions Tesla
Mini P.E.K.K.A Guards Minions Tesla Elite Barbarians Fireball
Mini P.E.K.K.A Tesla Elite Barbarians
Zap Minions Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Guards
Minions Tesla Elite Barbarians Mini P.E.K.K.A Guards
Zap Elite Barbarians Fireball Guards
Elite Barbarians Mini P.E.K.K.A Tesla Fireball Guards
Tesla Fireball
Tesla Elite Barbarians Guards Zap Minions Fireball Mini P.E.K.K.A
Minions Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap
Fireball
Fireball Guards
Fireball Zap
Fireball Zap Minions
Fireball Zap
Fireball Zap
Minions Elite Barbarians Fireball Mini P.E.K.K.A Guards
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Minions Fireball
Zap Elite Barbarians Fireball
Zap Fireball
Fireball
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Fireball
Zap Minions Fireball Guards
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Minions Fireball Guards
Fireball Zap
Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball Guards
Zap Fireball
Zap Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: