My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Fisherman Magic Archer Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Fisherman Sparky
Giant Snowball
Skeleton Army Fisherman
Zap
Skeleton Army Fisherman Sparky
Barbarian Barrel
Valkyrie Skeleton Army Magic Archer Sparky
The Log
Skeleton Army Fisherman Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Skeleton Army Fisherman Magic Archer Sparky
Fireball
Skeleton Army Fisherman Magic Archer Sparky
Poison
Skeleton Army Fisherman Magic Archer Sparky
Lightning
Valkyrie Fisherman Magic Archer Sparky
Rocket
Valkyrie Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Magic Archer Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Army Fisherman Valkyrie Magic Archer Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Skeleton Army Fisherman

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Fisherman Magic Archer Sparky
Rage
Sparky
Skeleton Army
Sparky
The Log
Fisherman Magic Archer Sparky Mega Knight
Fisherman
Valkyrie The Log Sparky Mega Knight
Magic Archer
Valkyrie The Log Mega Knight
Sparky
Rage Valkyrie Skeleton Army The Log Fisherman
Mega Knight
The Log Fisherman Magic Archer

Defense Synergies 0 14

Valkyrie
The Log Fisherman Magic Archer Sparky
Rage
Skeleton Army
The Log Magic Archer Sparky
The Log
Valkyrie Skeleton Army Fisherman Magic Archer Sparky Mega Knight
Fisherman
Valkyrie The Log Magic Archer Mega Knight
Magic Archer
Valkyrie Skeleton Army The Log Fisherman Mega Knight
Sparky
Valkyrie Skeleton Army The Log
Mega Knight
The Log Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Magic Archer Sparky
Skeleton Army Sparky Valkyrie The Log Fisherman Mega Knight
Skeleton Army Fisherman Sparky Mega Knight Valkyrie
Skeleton Army Sparky Valkyrie Fisherman Mega Knight
Valkyrie Skeleton Army The Log Sparky Mega Knight
Skeleton Army The Log Valkyrie Magic Archer Mega Knight
Magic Archer
Valkyrie The Log Magic Archer Sparky Mega Knight
Sparky Skeleton Army Fisherman
Skeleton Army Valkyrie Fisherman Sparky Mega Knight
Valkyrie Skeleton Army The Log Fisherman Magic Archer Mega Knight
Magic Archer
Skeleton Army Sparky Mega Knight Valkyrie The Log
Valkyrie Skeleton Army Sparky Mega Knight The Log Magic Archer
Skeleton Army Sparky Mega Knight
Skeleton Army The Log Fisherman Sparky Mega Knight
Sparky Mega Knight Valkyrie Skeleton Army Fisherman
Mega Knight Valkyrie Skeleton Army The Log Fisherman Magic Archer
Valkyrie The Log Fisherman Magic Archer Mega Knight
Sparky Fisherman
Valkyrie Skeleton Army Mega Knight The Log Fisherman Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fisherman Sparky
Valkyrie The Log Fisherman Magic Archer Mega Knight
Skeleton Army Mega Knight Valkyrie The Log Fisherman Sparky
Valkyrie Skeleton Army Mega Knight The Log Fisherman Sparky
Valkyrie Skeleton Army Fisherman Sparky Mega Knight
Magic Archer
Skeleton Army Sparky Valkyrie
Mega Knight Valkyrie Skeleton Army Fisherman Sparky
Mega Knight Valkyrie Skeleton Army The Log Magic Archer Sparky
Skeleton Army Sparky
Mega Knight Valkyrie Sparky
Skeleton Army Mega Knight Valkyrie The Log
Skeleton Army Mega Knight Valkyrie Sparky
Valkyrie Skeleton Army Magic Archer Sparky Mega Knight
Skeleton Army Sparky Valkyrie The Log Fisherman Magic Archer
Valkyrie Mega Knight The Log Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log Sparky
The Log Fisherman Magic Archer
The Log Magic Archer Sparky
Valkyrie The Log Sparky
Valkyrie The Log Magic Archer Sparky Mega Knight
Magic Archer
The Log Magic Archer Sparky
The Log Magic Archer
The Log Fisherman
Fisherman Sparky
Valkyrie The Log Fisherman Magic Archer Sparky
Magic Archer
The Log Fisherman Magic Archer Sparky
Fisherman Magic Archer
The Log Fisherman Magic Archer Sparky
The Log Magic Archer Sparky
Magic Archer The Log Sparky Mega Knight
Sparky
Fisherman Sparky
The Log Fisherman Magic Archer Sparky Mega Knight
Valkyrie The Log Magic Archer Mega Knight
The Log Magic Archer Sparky Mega Knight
The Log Fisherman Sparky
The Log
The Log Valkyrie Magic Archer Sparky Mega Knight
Fisherman
The Log Fisherman Magic Archer Sparky
The Log Fisherman Magic Archer Sparky Mega Knight
The Log Fisherman Magic Archer Sparky
Magic Archer Sparky
Sparky
The Log Magic Archer Sparky Mega Knight
Magic Archer Sparky
Sparky Mega Knight
The Log Magic Archer Sparky
Skeleton Army Magic Archer
Magic Archer
The Log
Valkyrie Magic Archer Sparky Mega Knight
The Log Magic Archer
Sparky
Sparky Mega Knight
The Log Magic Archer Sparky
Magic Archer
The Log Magic Archer Sparky Mega Knight

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