My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons X-Bow
Barbarian Barrel
Skeletons Ice Spirit Tesla X-Bow
The Log
Skeletons Ice Spirit X-Bow
Earthquake
Skeletons Tesla X-Bow
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit
Fireball
Tesla X-Bow
Poison
X-Bow
Lightning
Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Ice Spirit The Log Tornado Tesla Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Skeletons Ice Spirit The Log

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
X-Bow
Tesla
Rocket
Tornado Mirror X-Bow
Mirror
The Log Rocket Tornado X-Bow
Tornado
Rocket Mirror The Log
X-Bow
The Log Ice Spirit Rocket Mirror
The Log
Mirror X-Bow Tornado

Defense Synergies 9 12

Skeletons
Tesla X-Bow Ice Spirit Tornado The Log
Ice Spirit
X-Bow Skeletons Tesla Rocket Tornado The Log
Tesla
Skeletons Mirror X-Bow The Log Ice Spirit Tornado
Rocket
Tornado Ice Spirit The Log
Mirror
Tesla Tornado The Log
Tornado
Rocket Mirror Skeletons Ice Spirit Tesla X-Bow The Log
X-Bow
Skeletons Ice Spirit Tesla The Log Tornado
The Log
Tesla X-Bow Skeletons Ice Spirit Rocket Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla X-Bow The Log
Skeletons Ice Spirit Tesla X-Bow The Log
Tesla Rocket Tornado Skeletons
Tesla Skeletons
Rocket Tornado X-Bow The Log
Tornado The Log Skeletons Tesla X-Bow
Tesla Rocket Tornado Ice Spirit X-Bow
Rocket Tesla X-Bow The Log
Tesla Skeletons Tornado X-Bow
Tornado Skeletons Ice Spirit Tesla
Skeletons Tesla Tornado X-Bow The Log
Tesla Tornado
Tesla Skeletons Ice Spirit Rocket X-Bow The Log
Rocket Ice Spirit Tesla Tornado X-Bow The Log
Tesla X-Bow
Rocket Tornado Ice Spirit Tesla X-Bow The Log
Tesla Skeletons Tornado X-Bow
Ice Spirit Tesla Tornado X-Bow The Log
Tornado The Log Ice Spirit Tesla
Tesla Tornado
Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla X-Bow
Tesla Rocket X-Bow The Log
Skeletons Ice Spirit Rocket The Log
Rocket Tesla Tornado X-Bow The Log
Skeletons Tesla
Rocket Skeletons Ice Spirit Tesla Tornado
Rocket Skeletons Tesla
Tesla
Rocket Skeletons Ice Spirit Tornado X-Bow The Log
Skeletons Tesla
Tesla
Rocket Tornado The Log
Rocket Skeletons Tesla
Tesla
Tesla Skeletons Ice Spirit Rocket Tornado X-Bow The Log
Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket X-Bow The Log
Tornado X-Bow The Log
Rocket X-Bow The Log
Rocket The Log
Rocket The Log
Ice Spirit Rocket Tornado
Tornado The Log
X-Bow The Log Ice Spirit Tornado
The Log Tornado X-Bow
Rocket Tornado X-Bow
Rocket Tornado X-Bow The Log
Rocket Tornado
Rocket The Log
Rocket X-Bow
X-Bow The Log
Rocket X-Bow The Log
Rocket X-Bow The Log
Rocket Tornado
Rocket
Rocket X-Bow The Log
Rocket Tornado X-Bow The Log
Rocket X-Bow The Log
Rocket Tornado
Rocket Tornado X-Bow The Log
Rocket X-Bow The Log
Tornado The Log Ice Spirit
X-Bow The Log Tornado
Tornado X-Bow The Log
Rocket Tornado X-Bow The Log
Tornado X-Bow
Rocket Ice Spirit
Rocket X-Bow The Log
Rocket Ice Spirit
Rocket The Log
Ice Spirit Rocket X-Bow
Rocket Tornado
The Log
Rocket
The Log
Rocket Tornado
Ice Spirit Rocket Tornado The Log
Rocket Tornado
Rocket Tornado X-Bow The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: