My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Archers Tesla Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Archers Royal Giant
Giant Snowball
Spear Goblins Bats Archers
Zap
Spear Goblins Bats Archers Royal Giant
Barbarian Barrel
Spear Goblins Archers Tesla
The Log
Spear Goblins Archers Royal Giant
Earthquake
Spear Goblins Archers Tesla
Arrows
Spear Goblins Bats Archers
Royal Delivery
Spear Goblins Bats Archers
Fireball
Archers Tesla
Poison
Spear Goblins Bats Archers
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap The Log Archers Tesla Fireball Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Zap The Log

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Royal Giant
Bats
Royal Giant Zap
Zap
Fireball Spear Goblins Bats Archers Royal Giant The Log
Archers
Zap Royal Giant
Tesla
Royal Giant
Bats Fireball Spear Goblins Zap Archers The Log
Fireball
Zap Royal Giant The Log
The Log
Zap Royal Giant Fireball

Defense Synergies 4 13

Spear Goblins
Tesla Bats Zap Archers The Log
Bats
Spear Goblins Zap Tesla The Log
Zap
Fireball Spear Goblins Bats Archers Tesla The Log
Archers
Spear Goblins Zap Tesla The Log
Tesla
Spear Goblins The Log Bats Zap Archers Fireball
Royal Giant
Fireball
Zap The Log Tesla
The Log
Tesla Fireball Spear Goblins Bats Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Fireball The Log
Bats Zap Tesla The Log
Tesla Bats Archers
Tesla Bats
Fireball The Log
Fireball The Log Spear Goblins Bats Zap Archers Tesla
Bats Tesla Spear Goblins Zap Archers Fireball
Zap Tesla Fireball The Log
Tesla
Spear Goblins Archers Tesla
Bats Archers Spear Goblins Zap Tesla Fireball The Log
Tesla Spear Goblins Bats Zap Archers Fireball
Tesla Bats Zap Fireball The Log
Fireball Bats Zap Tesla The Log
Tesla
Zap Tesla Fireball The Log
Tesla Bats Fireball
Tesla Fireball Spear Goblins Bats Zap Archers The Log
Zap The Log Spear Goblins Bats Archers Tesla Fireball
Tesla
Spear Goblins Bats Archers Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Archers Tesla Fireball
Fireball Zap Archers Tesla The Log
Spear Goblins Bats Zap The Log
Bats Zap Tesla Fireball The Log
Tesla
Fireball Bats Zap Archers Tesla
Spear Goblins Bats Archers Tesla Fireball
Tesla
Zap Spear Goblins Bats Fireball The Log
Tesla
Bats Tesla
Zap Fireball The Log
Tesla Fireball
Archers Tesla Fireball
Tesla Spear Goblins Bats Zap Archers Fireball The Log
Bats Zap Archers Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Zap The Log
Fireball Spear Goblins Bats Zap
Archers The Log
Fireball The Log Zap
Fireball The Log Zap
Bats Fireball
Zap Fireball The Log
Fireball Zap Archers
Fireball The Log
Fireball
Zap Fireball The Log
Spear Goblins Zap Fireball The Log
Fireball The Log
Fireball
Bats
Zap Archers Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Bats Zap Archers Fireball
Zap Bats Fireball
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Spear Goblins Bats Archers Fireball
Fireball Zap Archers
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball
Zap Bats Fireball The Log
Bats Zap Fireball
Zap Fireball The Log

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