My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Witch Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Zappies Witch Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Zappies Witch
Zap
Zappies Witch
Barbarian Barrel
Knight Elite Barbarians Zappies Witch Executioner Ice Wizard
The Log
Elite Barbarians Hog Rider Zappies Witch
Earthquake
Hog Rider Zappies Witch
Arrows
Zappies Witch
Royal Delivery
Knight Elite Barbarians Hog Rider Zappies Witch Executioner Ice Wizard
Fireball
Elite Barbarians Hog Rider Zappies Witch Executioner Ice Wizard
Poison
Zappies Witch Executioner Ice Wizard
Lightning
Knight Elite Barbarians Witch Executioner Ice Wizard
Rocket
Elite Barbarians Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Ice Wizard Hog Rider Zappies Witch Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Knight Ice Wizard Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Knight Elite Barbarians Witch Executioner
Knight
Hog Rider Executioner Giant Snowball Elite Barbarians Zappies Witch Ice Wizard
Elite Barbarians
Giant Snowball Knight Hog Rider Zappies
Hog Rider
Giant Snowball Knight Elite Barbarians Zappies Witch Executioner
Zappies
Knight Elite Barbarians Hog Rider
Witch
Giant Snowball Knight Hog Rider
Executioner
Knight Giant Snowball Hog Rider
Ice Wizard
Knight

Defense Synergies 2 9

Giant Snowball
Knight Elite Barbarians Zappies Witch Executioner Ice Wizard
Knight
Executioner Ice Wizard Giant Snowball Zappies Witch
Elite Barbarians
Giant Snowball
Hog Rider
Zappies
Giant Snowball Knight
Witch
Giant Snowball Knight Ice Wizard
Executioner
Knight Giant Snowball
Ice Wizard
Knight Giant Snowball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Zappies Executioner
Elite Barbarians Knight Zappies Witch Executioner Ice Wizard
Witch Giant Snowball Knight Elite Barbarians Zappies Executioner Ice Wizard
Elite Barbarians Witch Knight Zappies Ice Wizard
Elite Barbarians
Giant Snowball Zappies Executioner Ice Wizard
Giant Snowball Zappies Witch Executioner Ice Wizard
Zappies Witch Elite Barbarians Ice Wizard
Knight Elite Barbarians Giant Snowball Zappies Ice Wizard
Witch Executioner Ice Wizard Giant Snowball Knight Zappies
Executioner Giant Snowball Zappies Witch Ice Wizard
Giant Snowball Knight Elite Barbarians Zappies Witch Ice Wizard
Executioner Giant Snowball Zappies Witch
Elite Barbarians Knight Zappies
Giant Snowball Elite Barbarians Zappies
Knight Elite Barbarians Zappies Witch Executioner
Giant Snowball Knight Elite Barbarians Zappies Witch Executioner Ice Wizard
Giant Snowball Witch Executioner Knight Zappies Ice Wizard
Elite Barbarians Zappies
Giant Snowball Knight Elite Barbarians Zappies Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Elite Barbarians Zappies Witch
Giant Snowball Knight Elite Barbarians Executioner
Zappies Knight Elite Barbarians Witch
Knight Elite Barbarians Zappies
Knight Elite Barbarians Zappies Witch Executioner
Executioner Giant Snowball Zappies Witch Ice Wizard
Knight Elite Barbarians Zappies Witch Ice Wizard
Knight Elite Barbarians Zappies
Giant Snowball Knight Elite Barbarians Zappies Witch
Witch Zappies
Knight Elite Barbarians Zappies Witch
Giant Snowball Elite Barbarians
Elite Barbarians Knight Zappies Witch Executioner
Zappies Witch Executioner
Elite Barbarians Zappies Witch Knight Executioner
Executioner Giant Snowball Elite Barbarians Zappies Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball Executioner Ice Wizard
Knight
Executioner Giant Snowball
Executioner Giant Snowball Witch Ice Wizard
Witch Executioner
Giant Snowball Executioner Ice Wizard
Giant Snowball
Giant Snowball Elite Barbarians
Knight
Giant Snowball Executioner
Giant Snowball Knight Elite Barbarians Executioner
Giant Snowball Elite Barbarians
Giant Snowball Witch Executioner
Executioner
Giant Snowball
Giant Snowball Executioner
Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Witch Executioner Ice Wizard
Witch
Giant Snowball Witch Executioner Ice Wizard
Giant Snowball Witch
Elite Barbarians Giant Snowball Witch Executioner Ice Wizard
Giant Snowball Zappies Witch
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Zappies
Giant Snowball
Zappies Witch
Giant Snowball Zappies Witch Executioner Ice Wizard
Knight Executioner
Giant Snowball Executioner
Giant Snowball
Elite Barbarians Executioner
Giant Snowball Elite Barbarians Zappies Witch
Giant Snowball Zappies Witch Executioner
Giant Snowball Witch Executioner

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