My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

4 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Ice Wizard Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Miner Fisherman
Giant Snowball
Skeletons Miner Fisherman
Zap
Skeletons Royal Giant Fisherman
Barbarian Barrel
Skeletons Ice Wizard
The Log
Skeletons Royal Giant Fisherman
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Miner Ice Wizard Fisherman
Fireball
Ice Wizard Fisherman
Poison
Ice Wizard Fisherman
Lightning
Ice Wizard Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Miner Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Miner Ice Wizard Fisherman Poison Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Miner Ice Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Poison Miner Ice Wizard Fisherman The Log
Poison
Royal Giant Miner The Log Mega Knight
The Log
Royal Giant Poison Miner Fisherman Mega Knight
Miner
Royal Giant Poison The Log Mega Knight
Ice Wizard
Royal Giant Fisherman
Fisherman
Royal Giant The Log Ice Wizard Mega Knight
Mega Knight
Poison The Log Miner Fisherman

Defense Synergies 1 14

Skeletons
Fisherman Poison The Log Ice Wizard
Royal Giant
Poison
Skeletons The Log Ice Wizard Mega Knight
The Log
Skeletons Poison Miner Ice Wizard Fisherman Mega Knight
Miner
The Log Mega Knight
Ice Wizard
Skeletons Poison The Log Fisherman Mega Knight
Fisherman
Skeletons The Log Ice Wizard Mega Knight
Mega Knight
Poison The Log Miner Ice Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Skeletons The Log Ice Wizard Fisherman Mega Knight
Fisherman Mega Knight Skeletons Ice Wizard
Skeletons Ice Wizard Fisherman Mega Knight
Poison The Log Mega Knight
The Log Skeletons Ice Wizard Mega Knight
Poison Ice Wizard
Poison The Log Mega Knight
Skeletons Ice Wizard Fisherman
Skeletons Miner Ice Wizard Fisherman Mega Knight
Poison Ice Wizard Skeletons The Log Fisherman Mega Knight
Poison Ice Wizard
Mega Knight Skeletons The Log Ice Wizard
Mega Knight Poison The Log
Mega Knight
The Log Fisherman Mega Knight
Mega Knight Skeletons Poison Fisherman
Mega Knight The Log Ice Wizard Fisherman
Poison The Log Ice Wizard Fisherman Mega Knight
Fisherman
Mega Knight Poison The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fisherman
Poison The Log Miner Fisherman Mega Knight
Mega Knight Skeletons The Log Fisherman
Mega Knight The Log Fisherman
Skeletons Fisherman Mega Knight
Poison Skeletons Ice Wizard
Skeletons Ice Wizard
Mega Knight Fisherman
Mega Knight Skeletons Poison The Log
Skeletons
Mega Knight
Mega Knight Poison The Log
Mega Knight Skeletons
Mega Knight
Skeletons Poison The Log Fisherman
Poison Mega Knight The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Miner Ice Wizard Fisherman
Poison The Log Miner
Poison The Log
Poison The Log Mega Knight
Poison Ice Wizard
Poison The Log
Poison The Log Ice Wizard
Poison The Log Miner Fisherman
Poison Fisherman
Poison Miner The Log Fisherman
Poison
Poison The Log Miner Fisherman
Poison Fisherman
Poison The Log Fisherman
Poison The Log
Poison The Log Mega Knight
Poison
Fisherman
Poison The Log Fisherman Mega Knight
Poison The Log Miner Mega Knight
Poison The Log Mega Knight
Poison
The Log Fisherman
Poison The Log
Poison The Log Ice Wizard Mega Knight
Fisherman
Poison The Log Miner Ice Wizard Fisherman
Poison The Log Miner Fisherman Mega Knight
Poison Miner The Log Fisherman
Poison Ice Wizard
Poison
Poison The Log Miner Mega Knight
Poison
Mega Knight
Poison The Log
Poison Ice Wizard
The Log
Poison Miner Mega Knight
The Log Poison
Poison
Mega Knight
Poison The Log
Poison
Poison The Log Miner Mega Knight

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