My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Princess Electro Wizard Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Skeleton Army Baby Dragon Miner Princess Lumberjack
Zap
Skeleton Army Princess
Barbarian Barrel
Skeleton Army Princess Electro Wizard Magic Archer Lumberjack
The Log
Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Baby Dragon Miner Princess Electro Wizard Magic Archer Lumberjack
Fireball
Skeleton Army Baby Dragon Princess Electro Wizard Magic Archer Lumberjack
Poison
Skeleton Army Princess Electro Wizard Magic Archer
Lightning
Baby Dragon Electro Wizard Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Princess Baby Dragon Electro Wizard Magic Archer Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Princess Baby Dragon

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Army
Baby Dragon
Miner Electro Wizard Lumberjack Mega Knight
Miner
Baby Dragon Electro Wizard Magic Archer Lumberjack Mega Knight
Princess
Mega Knight
Electro Wizard
Baby Dragon Miner Magic Archer Lumberjack Mega Knight
Magic Archer
Miner Electro Wizard Lumberjack Mega Knight
Lumberjack
Baby Dragon Miner Electro Wizard Magic Archer Mega Knight
Mega Knight
Baby Dragon Miner Princess Electro Wizard Magic Archer Lumberjack

Defense Synergies 0 13

Skeleton Army
Princess Electro Wizard Magic Archer Lumberjack
Baby Dragon
Lumberjack Mega Knight
Miner
Mega Knight
Princess
Skeleton Army Mega Knight
Electro Wizard
Skeleton Army Magic Archer Lumberjack Mega Knight
Magic Archer
Skeleton Army Electro Wizard Lumberjack Mega Knight
Lumberjack
Skeleton Army Baby Dragon Electro Wizard Magic Archer
Mega Knight
Baby Dragon Miner Princess Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Wizard Magic Archer
Skeleton Army Lumberjack Electro Wizard Mega Knight
Skeleton Army Lumberjack Mega Knight Electro Wizard
Skeleton Army Lumberjack Electro Wizard Mega Knight
Skeleton Army Princess Lumberjack Mega Knight
Skeleton Army Baby Dragon Electro Wizard Magic Archer Lumberjack Mega Knight
Electro Wizard Baby Dragon Princess Magic Archer
Baby Dragon Electro Wizard Magic Archer Mega Knight
Skeleton Army Princess Lumberjack
Skeleton Army Miner Electro Wizard Lumberjack Mega Knight
Skeleton Army Electro Wizard Baby Dragon Princess Magic Archer Lumberjack Mega Knight
Baby Dragon Princess Electro Wizard Magic Archer
Skeleton Army Lumberjack Mega Knight Electro Wizard
Skeleton Army Mega Knight Baby Dragon Princess Electro Wizard Magic Archer Lumberjack
Skeleton Army Electro Wizard Lumberjack Mega Knight
Skeleton Army Electro Wizard Lumberjack Mega Knight
Mega Knight Skeleton Army Electro Wizard Lumberjack
Mega Knight Skeleton Army Baby Dragon Electro Wizard Magic Archer Lumberjack
Baby Dragon Princess Electro Wizard Magic Archer Lumberjack Mega Knight
Electro Wizard Lumberjack
Skeleton Army Mega Knight Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Electro Wizard
Electro Wizard Baby Dragon Miner Magic Archer Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Electro Wizard
Skeleton Army Lumberjack Mega Knight Electro Wizard
Skeleton Army Lumberjack Mega Knight
Baby Dragon Princess Electro Wizard Magic Archer
Skeleton Army Electro Wizard Lumberjack
Mega Knight Skeleton Army Lumberjack
Electro Wizard Mega Knight Skeleton Army Baby Dragon Magic Archer
Skeleton Army
Mega Knight Lumberjack
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Mega Knight Lumberjack
Skeleton Army Baby Dragon Princess Magic Archer Mega Knight
Skeleton Army Electro Wizard Baby Dragon Magic Archer Lumberjack
Mega Knight Baby Dragon Princess Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Baby Dragon
Baby Dragon Miner Princess Electro Wizard Magic Archer
Baby Dragon Miner Magic Archer
Baby Dragon Magic Archer Mega Knight
Baby Dragon Princess Magic Archer
Baby Dragon Princess Magic Archer
Baby Dragon Princess Magic Archer
Miner
Electro Wizard Lumberjack
Miner Princess Electro Wizard Magic Archer
Baby Dragon Princess Magic Archer
Baby Dragon Miner Princess Magic Archer
Baby Dragon Princess Magic Archer
Princess Baby Dragon Magic Archer
Baby Dragon Princess Magic Archer
Magic Archer Baby Dragon Princess Mega Knight
Baby Dragon Princess Electro Wizard Magic Archer Mega Knight
Baby Dragon Miner Princess Magic Archer Mega Knight
Baby Dragon Magic Archer Mega Knight
Princess
Baby Dragon
Baby Dragon Princess Magic Archer Mega Knight
Miner Baby Dragon Princess Electro Wizard Magic Archer
Baby Dragon Miner Princess Magic Archer Mega Knight
Miner Baby Dragon Magic Archer
Baby Dragon Princess Electro Wizard Magic Archer
Electro Wizard
Miner Magic Archer Mega Knight
Princess Electro Wizard Magic Archer
Mega Knight
Princess Magic Archer
Electro Wizard Skeleton Army Princess Magic Archer
Baby Dragon Princess Electro Wizard Magic Archer
Miner Baby Dragon Princess Electro Wizard Magic Archer Lumberjack Mega Knight
Baby Dragon Princess Magic Archer
Mega Knight
Baby Dragon Princess Electro Wizard Magic Archer
Princess Electro Wizard Magic Archer
Baby Dragon Miner Princess Electro Wizard Magic Archer Mega Knight

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