My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Guards
Giant Snowball
Bats Minion Horde Guards Baby Dragon
Zap
Bats Minion Horde Guards
Barbarian Barrel
Valkyrie Wizard Guards
The Log
Guards
Earthquake
Guards
Arrows
Bats Minion Horde Guards
Royal Delivery
Bats Minion Horde Valkyrie Wizard Guards Baby Dragon P.E.K.K.A
Fireball
Minion Horde Wizard Baby Dragon
Poison
Bats Minion Horde Wizard Guards
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Guards Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Fireball Valkyrie Baby Dragon Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Guards Fireball Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Baby Dragon P.E.K.K.A
Minion Horde
Fireball
Baby Dragon
Valkyrie
Bats Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Guards
Baby Dragon
Bats Fireball Valkyrie P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon

Defense Synergies 0 11

Bats
Valkyrie Baby Dragon P.E.K.K.A
Minion Horde
Fireball
Valkyrie
Valkyrie
Bats Fireball Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie Guards P.E.K.K.A
Guards
Wizard Baby Dragon
Baby Dragon
Bats Valkyrie Guards P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Wizard Baby Dragon
Minion Horde P.E.K.K.A Bats Valkyrie
Minion Horde P.E.K.K.A Bats Valkyrie
Minion Horde P.E.K.K.A Bats Valkyrie Guards
Fireball Valkyrie P.E.K.K.A
Fireball Bats Valkyrie Guards Baby Dragon
Bats Minion Horde Fireball Wizard Baby Dragon
Fireball Valkyrie Baby Dragon P.E.K.K.A
Minion Horde P.E.K.K.A
Guards Minion Horde Valkyrie
Bats Minion Horde Valkyrie Guards Fireball Wizard Baby Dragon
Minion Horde Bats Fireball Wizard Baby Dragon
Minion Horde P.E.K.K.A Bats Fireball Valkyrie Wizard Guards
Fireball Valkyrie Wizard Bats Minion Horde Guards Baby Dragon P.E.K.K.A
P.E.K.K.A Minion Horde
Minion Horde Fireball P.E.K.K.A
Minion Horde Wizard Bats Fireball Valkyrie P.E.K.K.A
Fireball Bats Minion Horde Valkyrie Wizard Guards Baby Dragon
Valkyrie Wizard Baby Dragon Bats Fireball Guards
P.E.K.K.A
Valkyrie Wizard Bats Minion Horde Fireball Guards Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball P.E.K.K.A
Fireball Valkyrie Wizard Baby Dragon
Guards P.E.K.K.A Bats Minion Horde Valkyrie
Valkyrie Guards P.E.K.K.A Bats Minion Horde Fireball
P.E.K.K.A Minion Horde Valkyrie Guards
Fireball Wizard Bats Minion Horde Baby Dragon
Guards P.E.K.K.A Bats Minion Horde Fireball Valkyrie
P.E.K.K.A Minion Horde Valkyrie
Minion Horde P.E.K.K.A Bats Fireball Valkyrie Baby Dragon
P.E.K.K.A Minion Horde Guards
P.E.K.K.A Bats Minion Horde Valkyrie Guards
P.E.K.K.A Fireball Valkyrie Guards
P.E.K.K.A Minion Horde Fireball Valkyrie Wizard Guards
Wizard Minion Horde Fireball Valkyrie Baby Dragon
Guards Bats Minion Horde Fireball Valkyrie Baby Dragon P.E.K.K.A
Bats Valkyrie Minion Horde Fireball Wizard Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Guards Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Valkyrie Guards
Fireball Wizard Minion Horde Valkyrie Baby Dragon
Fireball Wizard Bats Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Bats Minion Horde Fireball Guards
Minion Horde Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Fireball
Bats Minion Horde
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Wizard
Minion Horde Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Minion Horde
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Bats Minion Horde Fireball Wizard Baby Dragon
Bats Minion Horde Fireball Wizard Guards
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball Wizard
Minion Horde Bats Fireball Guards
Fireball Wizard Baby Dragon
Fireball
Fireball Minion Horde Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Minion Horde P.E.K.K.A
Bats Minion Horde Fireball Guards Baby Dragon
Bats Fireball
Fireball Baby Dragon

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