My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Bowler Executioner Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Skeleton Army Electro Dragon
Zap
Firecracker Skeleton Army Sparky
Barbarian Barrel
Firecracker Skeleton Army Executioner Sparky
The Log
Firecracker Skeleton Army Sparky
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Electro Dragon Bowler Executioner Mother Witch Sparky
Fireball
Firecracker Skeleton Army Electro Dragon Bowler Executioner Mother Witch Sparky
Poison
Firecracker Skeleton Army Electro Dragon Executioner Mother Witch Sparky
Lightning
Electro Dragon Bowler Executioner Mother Witch Sparky
Rocket
Electro Dragon Bowler Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Bowler Executioner Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Bowler Executioner Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Skeleton Army Mother Witch Electro Dragon Bowler Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Firecracker Skeleton Army Mother Witch

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Bowler Sparky
Mirror
Firecracker Skeleton Army Sparky
Skeleton Army
Mirror Sparky
Electro Dragon
Bowler Executioner Mother Witch Sparky
Bowler
Firecracker Electro Dragon Executioner Mother Witch
Executioner
Electro Dragon Bowler
Mother Witch
Electro Dragon Bowler
Sparky
Firecracker Mirror Skeleton Army Electro Dragon

Defense Synergies 1 12

Firecracker
Mirror Skeleton Army Electro Dragon
Mirror
Skeleton Army Firecracker Electro Dragon Bowler Executioner Sparky
Skeleton Army
Mirror Firecracker Electro Dragon Executioner Sparky
Electro Dragon
Firecracker Mirror Skeleton Army Bowler
Bowler
Mirror Electro Dragon Mother Witch
Executioner
Mirror Skeleton Army
Mother Witch
Bowler
Sparky
Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Electro Dragon Executioner Sparky
Skeleton Army Sparky Firecracker Electro Dragon Executioner
Skeleton Army Bowler Sparky Electro Dragon Executioner
Skeleton Army Sparky Firecracker Electro Dragon Bowler
Firecracker Skeleton Army Bowler Sparky
Skeleton Army Bowler Firecracker Electro Dragon Executioner Mother Witch
Firecracker Electro Dragon Executioner
Bowler Electro Dragon Sparky
Sparky Skeleton Army
Skeleton Army Firecracker Bowler Sparky
Skeleton Army Executioner Mother Witch Firecracker Electro Dragon Bowler
Executioner Firecracker Electro Dragon
Skeleton Army Bowler Sparky Electro Dragon
Skeleton Army Bowler Executioner Sparky Firecracker Electro Dragon
Skeleton Army Sparky
Skeleton Army Bowler Sparky
Sparky Firecracker Skeleton Army Electro Dragon Bowler Executioner
Firecracker Skeleton Army Electro Dragon Bowler Executioner
Executioner Firecracker Electro Dragon Bowler Mother Witch
Sparky
Skeleton Army Bowler Firecracker Electro Dragon Executioner Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bowler Sparky
Firecracker Electro Dragon Bowler Executioner
Skeleton Army Electro Dragon Bowler Sparky
Skeleton Army Bowler Sparky
Skeleton Army Bowler Executioner Sparky
Firecracker Executioner Mother Witch Electro Dragon
Skeleton Army Sparky Bowler
Skeleton Army Sparky
Electro Dragon Firecracker Skeleton Army Sparky
Skeleton Army Sparky
Electro Dragon Bowler Sparky
Skeleton Army Bowler
Skeleton Army Bowler Executioner Sparky
Firecracker Skeleton Army Electro Dragon Bowler Executioner Sparky
Skeleton Army Electro Dragon Sparky Firecracker Bowler Executioner
Bowler Executioner Firecracker Electro Dragon Mother Witch Sparky
Skeleton Army Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Sparky
Firecracker Electro Dragon Bowler Executioner
Electro Dragon Sparky
Firecracker Sparky
Executioner Firecracker Bowler Sparky
Firecracker Executioner Mother Witch Electro Dragon
Firecracker Bowler Executioner Sparky
Firecracker Electro Dragon Bowler Executioner
Firecracker Electro Dragon
Electro Dragon Bowler Sparky
Firecracker Electro Dragon Bowler Sparky
Firecracker Electro Dragon Executioner
Firecracker Bowler Executioner Sparky
Firecracker Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon Bowler Executioner Sparky
Firecracker Electro Dragon Bowler Executioner Sparky
Sparky
Sparky
Firecracker Electro Dragon Bowler Executioner Sparky
Firecracker Electro Dragon Bowler Mother Witch
Bowler Sparky
Bowler Sparky
Electro Dragon
Firecracker Mother Witch Electro Dragon Bowler Executioner Sparky
Firecracker Electro Dragon Bowler Executioner Sparky
Electro Dragon Bowler Sparky
Firecracker Sparky
Firecracker Electro Dragon Executioner Mother Witch Sparky
Electro Dragon Firecracker
Bowler Sparky
Electro Dragon Sparky
Firecracker Electro Dragon Sparky
Sparky
Firecracker Bowler Sparky
Skeleton Army Electro Dragon
Firecracker Electro Dragon Executioner
Firecracker Electro Dragon Bowler Executioner Sparky
Firecracker Electro Dragon Bowler Executioner
Sparky
Firecracker Electro Dragon Executioner Sparky
Electro Dragon Firecracker Bowler Sparky
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Bowler Executioner Sparky
Sparky
Firecracker Electro Dragon Bowler Sparky

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