My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Elixir Collector Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Inferno Dragon
Giant Snowball
Minions Inferno Dragon
Zap
Minions Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians Wizard
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker Elixir Collector
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Elite Barbarians Wizard Inferno Dragon
Fireball
Minions Firecracker Elite Barbarians Wizard Elixir Collector Inferno Dragon
Poison
Minions Firecracker Wizard Elixir Collector
Lightning
Elite Barbarians Wizard Elixir Collector Inferno Dragon
Rocket
Elite Barbarians Wizard Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minions Firecracker Poison Inferno Dragon Wizard Elite Barbarians Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Minions Firecracker Poison

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Elite Barbarians Inferno Dragon
Firecracker
Minions Elite Barbarians Mirror Inferno Dragon
Elite Barbarians
Minions Firecracker Wizard
Wizard
Elite Barbarians
Elixir Collector
Mirror
Firecracker Poison
Poison
Mirror
Inferno Dragon
Minions Firecracker

Defense Synergies 0 5

Minions
Firecracker
Firecracker
Minions Mirror
Elite Barbarians
Wizard
Wizard
Elite Barbarians
Elixir Collector
Mirror
Firecracker Poison Inferno Dragon
Poison
Mirror
Inferno Dragon
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Wizard
Elite Barbarians Inferno Dragon Minions Firecracker
Minions Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Minions Firecracker
Firecracker Elite Barbarians Poison
Minions Firecracker
Minions Inferno Dragon Firecracker Wizard Poison
Poison
Inferno Dragon Minions Elite Barbarians
Elite Barbarians Firecracker
Minions Poison Firecracker Wizard
Minions Inferno Dragon Firecracker Wizard Poison
Minions Elite Barbarians Wizard
Wizard Minions Firecracker Poison
Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon
Wizard Minions Firecracker Elite Barbarians Poison
Minions Firecracker Elite Barbarians Wizard
Wizard Poison Minions Firecracker Inferno Dragon
Elite Barbarians Inferno Dragon
Wizard Minions Firecracker Elite Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Poison Firecracker Elite Barbarians Wizard Inferno Dragon
Minions Elite Barbarians
Elite Barbarians
Elite Barbarians Inferno Dragon
Firecracker Wizard Poison Minions
Minions Elite Barbarians
Elite Barbarians Inferno Dragon
Minions Firecracker Elite Barbarians Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Elite Barbarians
Elite Barbarians Poison
Elite Barbarians Wizard
Wizard Firecracker
Elite Barbarians Minions Firecracker Poison Inferno Dragon
Minions Poison Firecracker Elite Barbarians Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Minions
Firecracker Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Minions Elite Barbarians Poison
Firecracker Poison Wizard
Poison Firecracker Wizard
Poison Firecracker Elite Barbarians
Minions Firecracker Poison
Firecracker Elite Barbarians Poison
Firecracker Wizard Poison
Firecracker Wizard Poison
Poison
Minions
Firecracker Wizard Poison
Firecracker Wizard Poison
Minions Poison
Wizard Poison
Poison
Firecracker Poison Wizard
Inferno Dragon
Firecracker Poison Wizard
Wizard Poison
Poison Firecracker
Elite Barbarians Poison Firecracker Wizard
Minions Firecracker Wizard Poison
Elite Barbarians
Poison Wizard
Firecracker Poison
Firecracker Wizard Poison
Minions
Poison Firecracker Wizard
Poison Firecracker Wizard
Firecracker Wizard Poison
Poison
Firecracker Elite Barbarians
Minions Firecracker Elite Barbarians Poison
Firecracker Poison
Poison Firecracker

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