My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Skeleton P.E.K.K.A Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Giant Skeleton Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Bandit
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel Bandit
Barbarian Barrel
Valkyrie Goblin Barrel Giant Skeleton Bandit Magic Archer
The Log
Mini P.E.K.K.A Goblin Barrel Giant Skeleton Bandit
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Valkyrie Goblin Barrel Giant Skeleton P.E.K.K.A Bandit Magic Archer
Fireball
Goblin Barrel Bandit Magic Archer
Poison
Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Bandit Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Freeze Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Bandit Mini P.E.K.K.A Valkyrie Freeze Magic Archer Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Bandit Mini P.E.K.K.A Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Giant Skeleton Magic Archer
Valkyrie
Goblin Barrel Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Bandit Magic Archer
Goblin Barrel
Valkyrie Giant Skeleton P.E.K.K.A Bandit
Freeze
Giant Skeleton
Mini P.E.K.K.A Valkyrie Goblin Barrel Bandit Magic Archer
P.E.K.K.A
Magic Archer Valkyrie Goblin Barrel
Bandit
Valkyrie Goblin Barrel Giant Skeleton Magic Archer
Magic Archer
P.E.K.K.A Mini P.E.K.K.A Valkyrie Giant Skeleton Bandit

Defense Synergies 0 9

Mini P.E.K.K.A
Valkyrie Freeze Magic Archer
Valkyrie
Mini P.E.K.K.A Freeze P.E.K.K.A Bandit Magic Archer
Goblin Barrel
Freeze
Mini P.E.K.K.A Valkyrie
Giant Skeleton
Magic Archer
P.E.K.K.A
Valkyrie
Bandit
Valkyrie Magic Archer
Magic Archer
Mini P.E.K.K.A Valkyrie Giant Skeleton Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Mini P.E.K.K.A P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A P.E.K.K.A Valkyrie Freeze Giant Skeleton Bandit
Mini P.E.K.K.A P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A
Freeze Valkyrie Bandit Magic Archer
Freeze Magic Archer
Valkyrie Giant Skeleton P.E.K.K.A Bandit Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie Giant Skeleton Bandit
Valkyrie Freeze Giant Skeleton Bandit Magic Archer
Magic Archer
Mini P.E.K.K.A P.E.K.K.A Valkyrie Freeze Giant Skeleton Bandit
Valkyrie Mini P.E.K.K.A Freeze P.E.K.K.A Magic Archer
Mini P.E.K.K.A P.E.K.K.A Bandit
Mini P.E.K.K.A Freeze P.E.K.K.A Bandit
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Valkyrie Bandit Magic Archer
Valkyrie Freeze Giant Skeleton Bandit Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A Bandit
Bandit Mini P.E.K.K.A Valkyrie Magic Archer
Giant Skeleton P.E.K.K.A Bandit Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A Bandit
Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Bandit
Freeze Magic Archer
Mini P.E.K.K.A P.E.K.K.A Valkyrie Giant Skeleton Bandit
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Valkyrie
Freeze Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Giant Skeleton
P.E.K.K.A Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Valkyrie Bandit
Valkyrie Magic Archer
Mini P.E.K.K.A Valkyrie Freeze Giant Skeleton P.E.K.K.A Magic Archer
Valkyrie Mini P.E.K.K.A Freeze Giant Skeleton P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze Giant Skeleton Bandit
Bandit Magic Archer
Giant Skeleton Bandit Magic Archer
Valkyrie Freeze Giant Skeleton
Valkyrie Magic Archer
Freeze Magic Archer
Magic Archer
Freeze Magic Archer
Bandit
Mini P.E.K.K.A
Valkyrie Bandit Magic Archer
Magic Archer
Bandit Magic Archer
Freeze Bandit Magic Archer
Magic Archer
Bandit Magic Archer
Magic Archer Bandit
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Bandit Magic Archer
Valkyrie Magic Archer
Giant Skeleton Magic Archer
Freeze Valkyrie Magic Archer
Bandit Magic Archer
Bandit Magic Archer
Bandit Magic Archer
Magic Archer
Freeze
Mini P.E.K.K.A
Bandit Magic Archer
Freeze Magic Archer
P.E.K.K.A Giant Skeleton
Magic Archer
Freeze Bandit Magic Archer
Magic Archer
Freeze
Mini P.E.K.K.A Valkyrie Magic Archer
Magic Archer
Giant Skeleton
P.E.K.K.A
Freeze Giant Skeleton Magic Archer
Magic Archer
Freeze Giant Skeleton Bandit Magic Archer

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