My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Dark Prince Prince Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Prince Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Guards Dark Prince Prince
Giant Snowball
Bats Guards
Zap
Bats Guards Dark Prince Prince
Barbarian Barrel
Guards Dark Prince Royal Ghost
The Log
Guards Dark Prince Prince
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Guards Dark Prince Prince Royal Ghost
Fireball
Poison
Bats Guards
Lightning
Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Dark Prince Prince Golem Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Royal Ghost Dark Prince Giant Prince Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Guards Royal Ghost Dark Prince

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Dark Prince Prince Golem
Giant
Bats Dark Prince Prince Lightning Guards Royal Ghost
Guards
Giant
Dark Prince
Giant Prince Bats Lightning Golem Royal Ghost
Prince
Giant Dark Prince Bats Lightning Golem Royal Ghost
Lightning
Giant Golem Dark Prince Prince
Golem
Lightning Bats Dark Prince Prince
Royal Ghost
Giant Dark Prince Prince

Defense Synergies 0 5

Bats
Dark Prince Prince
Giant
Guards
Prince
Dark Prince
Bats Prince Royal Ghost
Prince
Bats Guards Dark Prince
Lightning
Golem
Royal Ghost
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Bats Dark Prince Prince
Prince Bats Dark Prince Lightning
Prince Bats Guards Dark Prince
Lightning Dark Prince Prince
Bats Guards Dark Prince Royal Ghost
Bats Lightning
Lightning
Prince
Guards Dark Prince Prince Royal Ghost
Bats Guards Dark Prince Royal Ghost
Bats
Prince Bats Guards Dark Prince Lightning
Bats Guards Dark Prince Prince Royal Ghost
Prince
Prince Lightning
Bats Dark Prince Prince
Bats Guards Dark Prince Prince Royal Ghost
Bats Guards Dark Prince Royal Ghost
Prince
Dark Prince Royal Ghost Bats Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince Prince Royal Ghost
Prince Lightning Royal Ghost
Guards Bats Dark Prince Prince Lightning
Guards Dark Prince Prince Lightning Bats
Guards Dark Prince Prince
Bats
Guards Dark Prince Prince Bats Lightning
Dark Prince Prince
Lightning Bats Dark Prince Prince
Guards
Bats Guards Dark Prince Prince
Lightning Guards Dark Prince Prince
Dark Prince Prince Lightning Guards
Guards Bats Dark Prince Prince Lightning
Bats Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Royal Ghost
Royal Ghost
Lightning
Lightning Guards Dark Prince Prince
Dark Prince
Bats
Lightning
Lightning
Lightning Bats Guards Prince
Lightning Dark Prince Prince
Lightning
Lightning
Lightning
Lightning Prince
Lightning
Lightning
Lightning
Bats Lightning
Lightning Dark Prince Prince
Lightning
Lightning Prince
Lightning
Prince Lightning
Lightning
Dark Prince
Lightning Royal Ghost
Lightning Prince
Lightning
Lightning Bats
Lightning Bats Guards
Lightning
Lightning
Lightning
Prince
Lightning
Lightning Bats Guards Dark Prince Prince
Lightning
Lightning Dark Prince Prince
Lightning
Lightning
Dark Prince Prince
Bats Guards Lightning
Bats Lightning
Lightning Dark Prince Prince Royal Ghost

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