My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Flying Machine Baby Dragon Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine Barbarian Barrel Wall Breakers Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Flying Machine Wall Breakers Guards Baby Dragon
Zap
Flying Machine Wall Breakers Guards
Barbarian Barrel
Wall Breakers Guards Royal Ghost
The Log
Wall Breakers Guards
Earthquake
Guards
Arrows
Flying Machine Wall Breakers Guards
Royal Delivery
Flying Machine Wall Breakers Guards Baby Dragon Bowler Royal Ghost
Fireball
Flying Machine Wall Breakers Baby Dragon Bowler
Poison
Flying Machine Guards
Lightning
Ice Golem Baby Dragon Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Baby Dragon Bowler Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Baby Dragon Bowler Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Wall Breakers Guards Royal Ghost Flying Machine Baby Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Barbarian Barrel Wall Breakers Guards

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Wall Breakers Flying Machine Barbarian Barrel Baby Dragon
Flying Machine
Ice Golem Barbarian Barrel Baby Dragon Bowler Royal Ghost
Barbarian Barrel
Ice Golem Flying Machine Wall Breakers Baby Dragon Bowler
Wall Breakers
Ice Golem Barbarian Barrel Baby Dragon Royal Ghost
Guards
Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Wall Breakers Bowler
Bowler
Flying Machine Barbarian Barrel Baby Dragon
Royal Ghost
Flying Machine Wall Breakers

Defense Synergies 0 16

Ice Golem
Flying Machine Barbarian Barrel Guards Baby Dragon Bowler Royal Ghost
Flying Machine
Ice Golem Barbarian Barrel Guards Baby Dragon Bowler Royal Ghost
Barbarian Barrel
Ice Golem Flying Machine Guards Baby Dragon Bowler
Wall Breakers
Guards
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Guards Bowler
Bowler
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Royal Ghost
Ice Golem Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Flying Machine
Bowler
Guards Bowler
Barbarian Barrel Bowler
Barbarian Barrel Bowler Flying Machine Guards Baby Dragon Royal Ghost
Flying Machine Baby Dragon
Bowler Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Guards Ice Golem Barbarian Barrel Bowler Royal Ghost
Guards Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bowler Royal Ghost
Flying Machine Baby Dragon
Bowler Flying Machine Guards
Bowler Barbarian Barrel Guards Baby Dragon Royal Ghost
Bowler
Bowler
Flying Machine Barbarian Barrel Guards Baby Dragon Bowler Royal Ghost
Barbarian Barrel Baby Dragon Ice Golem Flying Machine Guards Bowler Royal Ghost
Bowler Royal Ghost Flying Machine Barbarian Barrel Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem Barbarian Barrel Bowler Royal Ghost
Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bowler Royal Ghost
Guards Ice Golem Bowler
Guards Bowler Ice Golem Barbarian Barrel
Guards Bowler
Ice Golem Flying Machine Baby Dragon
Guards Ice Golem Flying Machine Bowler
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Guards
Flying Machine Guards Bowler
Guards Bowler
Bowler Ice Golem Guards
Flying Machine Baby Dragon Bowler
Guards Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bowler
Bowler Ice Golem Flying Machine Barbarian Barrel Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Flying Machine Barbarian Barrel Guards Baby Dragon Royal Ghost
Flying Machine Barbarian Barrel Baby Dragon Bowler Royal Ghost
Flying Machine Barbarian Barrel Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Guards
Barbarian Barrel Baby Dragon Bowler
Ice Golem Flying Machine Baby Dragon
Flying Machine Baby Dragon Bowler
Ice Golem Flying Machine Barbarian Barrel Baby Dragon Bowler
Flying Machine
Guards Bowler
Flying Machine Barbarian Barrel Bowler
Flying Machine Baby Dragon
Flying Machine Ice Golem Barbarian Barrel Baby Dragon Bowler
Flying Machine Barbarian Barrel Baby Dragon
Ice Golem Flying Machine Barbarian Barrel Baby Dragon
Flying Machine Barbarian Barrel Baby Dragon Bowler
Flying Machine Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel
Flying Machine Barbarian Barrel Baby Dragon Bowler
Flying Machine Barbarian Barrel Baby Dragon Bowler
Baby Dragon Bowler
Bowler
Flying Machine Barbarian Barrel Baby Dragon
Ice Golem Barbarian Barrel Baby Dragon Bowler
Flying Machine Barbarian Barrel Baby Dragon Bowler Royal Ghost
Flying Machine Baby Dragon Bowler
Barbarian Barrel Baby Dragon
Ice Golem Flying Machine Baby Dragon
Flying Machine Guards
Bowler
Bowler
Flying Machine Barbarian Barrel Guards
Flying Machine Baby Dragon
Barbarian Barrel
Flying Machine Baby Dragon Bowler
Ice Golem Flying Machine Baby Dragon Bowler
Flying Machine
Flying Machine Guards Baby Dragon Bowler
Flying Machine
Flying Machine Barbarian Barrel Baby Dragon Bowler Royal Ghost

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