My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Great!
Versatility
RIP
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Night Witch
Giant Snowball
Goblin Barrel Balloon Night Witch
Zap
Goblin Barrel Balloon Night Witch
Barbarian Barrel
Goblin Barrel Night Witch
The Log
Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Night Witch
Royal Delivery
Goblin Barrel Balloon Night Witch
Fireball
Goblin Barrel Balloon Night Witch
Poison
Balloon Night Witch
Lightning
Balloon Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Goblin Barrel Night Witch Balloon Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Rage The Log Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Golem The Log Night Witch
Rage
Balloon Night Witch
Goblin Barrel
Balloon Golem
Balloon
Zap Rage Goblin Barrel Golem The Log
Lightning
Golem
Golem
Lightning Night Witch Zap Goblin Barrel Balloon The Log
The Log
Zap Balloon Golem
Night Witch
Golem Zap Rage

Defense Synergies 0 4

Zap
The Log Night Witch
Rage
Goblin Barrel
Balloon
Lightning
The Log
Golem
The Log
Zap Lightning Night Witch
Night Witch
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap The Log
Zap The Log Night Witch
Lightning Night Witch
Night Witch
Lightning The Log
The Log Zap Night Witch
Lightning Zap Night Witch
Lightning Zap The Log
Night Witch
Night Witch
Zap The Log Night Witch
Zap Night Witch
Night Witch Zap Lightning The Log
Zap The Log Night Witch
Zap Lightning The Log
Night Witch
Zap The Log Night Witch
Zap The Log
The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Lightning The Log
Zap Lightning The Log
Lightning Zap The Log Night Witch
Night Witch
Zap
Lightning Night Witch
Zap Lightning The Log
Lightning Zap The Log
Lightning Night Witch
Zap Lightning The Log Night Witch
Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log
Lightning The Log
Lightning The Log
Zap The Log
Zap
The Log
The Log Zap Lightning
The Log Zap Lightning
Lightning Night Witch
Lightning Zap The Log
Lightning Zap
Lightning The Log
Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log
Lightning
Lightning Night Witch
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log Night Witch
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log
The Log Zap Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning Zap Night Witch
Zap Lightning
Lightning Night Witch
Lightning Zap The Log Night Witch
Zap Lightning
Lightning The Log
Zap Lightning Night Witch
Lightning Zap
The Log
Lightning
The Log Zap Lightning
Lightning Zap
Zap Lightning The Log
Zap Lightning
Lightning Zap The Log

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