My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Battle Ram Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Rascals Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Guards
Giant Snowball
Goblins Skeleton Barrel Battle Ram Guards
Zap
Goblins Skeleton Barrel Battle Ram Guards
Barbarian Barrel
Goblins Skeleton Barrel Rascals Battle Ram Guards Executioner
The Log
Goblins Skeleton Barrel Rascals Battle Ram Guards
Earthquake
Guards
Arrows
Goblins Skeleton Barrel Rascals Guards
Royal Delivery
Goblins Skeleton Barrel Rascals Battle Ram Guards Bowler Executioner
Fireball
Skeleton Barrel Rascals Battle Ram Bowler Executioner
Poison
Skeleton Barrel Rascals Guards Executioner
Lightning
Battle Ram Bowler Executioner
Rocket
Rascals Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Rocket Guards Bowler Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Skeleton Barrel Guards Battle Ram Rascals Bowler Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Skeleton Barrel Guards Battle Ram

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Skeleton Barrel
Rascals Battle Ram Guards Bowler
Rascals
Skeleton Barrel Battle Ram
Battle Ram
Goblins Skeleton Barrel Rascals
Rocket
Guards
Skeleton Barrel
Bowler
Skeleton Barrel Executioner
Executioner
Bowler

Defense Synergies 0 1

Goblins
Skeleton Barrel
Rascals
Battle Ram
Rocket
Guards
Executioner
Bowler
Executioner
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Skeleton Barrel Executioner
Goblins Rascals Executioner
Rocket Bowler Goblins Rascals Executioner
Goblins Rascals Guards Bowler
Rocket Bowler
Bowler Goblins Rascals Guards Executioner
Rocket Rascals Executioner
Rocket Bowler Skeleton Barrel Rascals
Goblins Rascals
Guards Goblins Rascals Bowler
Goblins Guards Executioner Rascals Bowler
Executioner Rascals
Bowler Rascals Rocket Guards
Rocket Bowler Executioner Goblins Rascals Guards
Rascals
Rocket Rascals Bowler
Goblins Rascals Bowler Executioner
Goblins Rascals Guards Bowler Executioner
Executioner Rascals Guards Bowler
Rascals Bowler Goblins Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Goblins Bowler
Skeleton Barrel Rocket Bowler Executioner
Guards Goblins Rascals Rocket Bowler
Rocket Guards Bowler Rascals
Rascals Guards Bowler Executioner
Rocket Executioner Skeleton Barrel Rascals
Rascals Rocket Guards Goblins Bowler
Rascals
Rocket Goblins
Guards
Rascals Guards Bowler
Rocket Guards Bowler
Rascals Rocket Bowler Guards Executioner
Rascals Bowler Executioner
Rascals Guards Goblins Rocket Bowler Executioner
Bowler Executioner Rascals

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rascals Rocket Guards
Skeleton Barrel Bowler Executioner
Rocket Skeleton Barrel
Skeleton Barrel Rascals Rocket Guards
Rocket Executioner Bowler
Executioner Skeleton Barrel Rocket
Bowler Executioner
Skeleton Barrel Bowler Executioner
Skeleton Barrel
Rocket Goblins Guards Bowler
Rocket Skeleton Barrel Bowler
Rocket Executioner
Rocket Skeleton Barrel Bowler Executioner
Skeleton Barrel Rocket
Skeleton Barrel
Rocket Skeleton Barrel Bowler Executioner
Skeleton Barrel Rocket Bowler Executioner
Rocket
Rocket
Rocket Skeleton Barrel Bowler Executioner
Rocket Skeleton Barrel Bowler
Rocket Bowler
Rocket
Rocket Bowler
Rocket Skeleton Barrel
Bowler Executioner
Skeleton Barrel Bowler Executioner
Skeleton Barrel Bowler
Rocket Skeleton Barrel
Executioner
Rocket Skeleton Barrel Guards
Bowler
Rocket
Rocket
Rocket Bowler
Skeleton Barrel Rocket Guards
Rocket Executioner
Rascals Rocket Bowler Executioner
Skeleton Barrel Bowler Executioner
Rocket
Executioner
Rascals Rocket Guards Bowler
Rocket Executioner
Skeleton Barrel Rocket Bowler Executioner

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