Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Mediocre

1 problems 3 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess Royal Ghost Magic Archer Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Princess Royal Ghost Magic Archer Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Royal Ghost Magic Archer

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Goblin Gang Skeleton Army
Giant Snowball Goblin Gang Skeleton Army Princess
Zap Goblin Gang Skeleton Army Princess
Barbarian Barrel Goblin Gang Wizard Skeleton Army Princess Royal Ghost Magic Archer
The Log Goblin Gang Skeleton Army Princess
Earthquake Goblin Gang Skeleton Army
Arrows Goblin Gang Skeleton Army Princess
Royal Delivery Goblin Gang Wizard Skeleton Army Princess Royal Ghost Magic Archer
Fireball Goblin Gang Wizard Skeleton Army Princess Magic Archer
Poison Goblin Gang Wizard Skeleton Army Princess Magic Archer
Lightning Wizard Magic Archer
Rocket Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess Royal Ghost Magic Archer Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Princess Royal Ghost Fireball Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Skeleton Army Princess Royal Ghost

Synergies   3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang + Skeleton Army Princess
Fireball + Princess Mega Knight
Wizard +
Skeleton Army + Goblin Gang Princess
+ Goblin Gang Fireball Skeleton Army Mega Knight
+ Mega Knight
+ Mega Knight
+ Fireball Princess Royal Ghost Magic Archer

Counters   59 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Mega Knight Royal Ghost Princess
Wizard Magic Archer Goblin Gang Skeleton Army Royal Ghost Princess Fireball
Mega Knight Goblin Gang Wizard Princess Skeleton Army Magic Archer Royal Ghost Fireball
Fireball Magic Archer Princess
Wizard Skeleton Army Goblin Gang Mega Knight Fireball
Fireball Wizard Magic Archer
Princess Mega Knight Wizard Skeleton Army Fireball
Fireball Wizard Princess Magic Archer Goblin Gang
Royal Ghost Mega Knight Goblin Gang Skeleton Army Wizard Princess Magic Archer Fireball
Skeleton Army Wizard Goblin Gang
Skeleton Army Mega Knight Wizard Goblin Gang
Mega Knight Wizard Skeleton Army
Wizard Princess Goblin Gang Fireball
Mega Knight Magic Archer Princess Goblin Gang Skeleton Army Wizard Fireball Royal Ghost
Skeleton Army Goblin Gang Mega Knight Wizard
Skeleton Army Goblin Gang Mega Knight
Fireball Mega Knight Royal Ghost Goblin Gang Skeleton Army Princess
Skeleton Army Mega Knight Goblin Gang
Princess Mega Knight Goblin Gang Wizard
Mega Knight Skeleton Army Goblin Gang Wizard Fireball
Princess Magic Archer Fireball Royal Ghost Wizard
Fireball Goblin Gang Wizard Princess
Fireball Magic Archer Princess
Fireball Mega Knight Princess Wizard Goblin Gang Royal Ghost Skeleton Army
Skeleton Army Magic Archer
Fireball
Skeleton Army
Fireball Princess Magic Archer
Skeleton Army Goblin Gang Princess Fireball
Royal Ghost Wizard Goblin Gang Mega Knight Princess Fireball
Mega Knight Fireball Wizard Royal Ghost Skeleton Army Princess Goblin Gang
Fireball
Fireball Princess
Fireball Mega Knight Wizard Princess Skeleton Army
Fireball Mega Knight Royal Ghost Skeleton Army Goblin Gang Wizard
Mega Knight Princess Skeleton Army Wizard Magic Archer Fireball
Mega Knight Fireball Goblin Gang Skeleton Army Princess Wizard Royal Ghost
Wizard Mega Knight Goblin Gang Royal Ghost Princess Skeleton Army
Princess Fireball Wizard Magic Archer
Wizard Goblin Gang Princess
Wizard Mega Knight Princess Fireball
Skeleton Army Mega Knight
Skeleton Army Mega Knight Goblin Gang
Princess Royal Ghost Mega Knight Magic Archer Fireball Wizard
Wizard Princess Fireball
Skeleton Army Mega Knight Goblin Gang
Mega Knight Skeleton Army Goblin Gang Royal Ghost
Fireball Magic Archer Wizard
Mega Knight Princess Skeleton Army Royal Ghost
Skeleton Army Goblin Gang Mega Knight Royal Ghost
Skeleton Army Wizard Mega Knight
Mega Knight
Skeleton Army Goblin Gang
Skeleton Army
Skeleton Army Goblin Gang Royal Ghost Mega Knight
Fireball Princess Magic Archer Mega Knight Wizard Royal Ghost Goblin Gang
Skeleton Army Goblin Gang Royal Ghost Mega Knight
Goblin Gang Mega Knight Skeleton Army Wizard
Goblin Gang Skeleton Army Wizard Mega Knight
Fireball Royal Ghost Goblin Gang Mega Knight
Magic Archer Princess Royal Ghost Mega Knight Wizard Goblin Gang Fireball Skeleton Army
Princess Skeleton Army Goblin Gang Fireball Wizard
Skeleton Army Fireball Goblin Gang Wizard Mega Knight
Skeleton Army Goblin Gang Magic Archer Mega Knight Royal Ghost Fireball Princess
Skeleton Army Mega Knight Goblin Gang Wizard
Skeleton Army Wizard Mega Knight Princess Goblin Gang
Skeleton Army Goblin Gang Mega Knight Princess
Wizard Princess Fireball
Royal Ghost Wizard Goblin Gang Mega Knight

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Mega Knight Magic Archer Princess Royal Ghost Skeleton Army Goblin Gang Fireball
Wizard Mega Knight Royal Ghost Goblin Gang
Skeleton Army Wizard Mega Knight Goblin Gang Magic Archer Princess Royal Ghost
Wizard Princess Mega Knight Royal Ghost Magic Archer Goblin Gang
Princess Wizard Goblin Gang Fireball Magic Archer
Princess Magic Archer Royal Ghost Wizard
Mega Knight Princess Fireball Royal Ghost Wizard Goblin Gang Magic Archer
Skeleton Army Goblin Gang Royal Ghost Wizard Princess Magic Archer Mega Knight
Goblin Gang Wizard Magic Archer Princess Fireball
Fireball Skeleton Army Princess
Skeleton Army
Princess Wizard
Mega Knight Goblin Gang
Fireball Princess
Princess Goblin Gang Mega Knight Royal Ghost Fireball