My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Electro Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Zappies Night Witch
Zap
Firecracker Zappies Night Witch
Barbarian Barrel
Firecracker Bomb Tower Zappies Night Witch
The Log
Firecracker Zappies
Earthquake
Firecracker Bomb Tower Zappies
Arrows
Firecracker Zappies Night Witch
Royal Delivery
Firecracker Battle Healer Zappies Night Witch
Fireball
Firecracker Bomb Tower Battle Healer Zappies Night Witch
Poison
Firecracker Bomb Tower Battle Healer Zappies Night Witch
Lightning
Bomb Tower Battle Healer Night Witch
Rocket
Bomb Tower Battle Healer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Fireball Bomb Tower Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Battle Healer Electro Giant Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Fireball Bomb Tower Battle Healer Zappies Night Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Royal Delivery Fireball Bomb Tower

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Zappies
Royal Delivery
Fireball
Bomb Tower
Battle Healer
Firecracker Zappies Night Witch
Zappies
Firecracker Battle Healer
Electro Giant
Night Witch
Battle Healer

Defense Synergies 1 15

Firecracker
Royal Delivery Bomb Tower Battle Healer Zappies Night Witch
Royal Delivery
Bomb Tower Firecracker Fireball Battle Healer Night Witch
Fireball
Royal Delivery Bomb Tower Battle Healer Zappies
Bomb Tower
Royal Delivery Firecracker Fireball Battle Healer
Battle Healer
Firecracker Royal Delivery Fireball Bomb Tower Zappies Night Witch
Zappies
Firecracker Fireball Battle Healer Electro Giant
Electro Giant
Zappies
Night Witch
Firecracker Royal Delivery Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Zappies
Bomb Tower Firecracker Royal Delivery Battle Healer Zappies Night Witch
Bomb Tower Royal Delivery Zappies Night Witch
Bomb Tower Night Witch Firecracker Zappies
Firecracker Royal Delivery Fireball Bomb Tower Battle Healer
Royal Delivery Fireball Firecracker Bomb Tower Zappies Night Witch
Firecracker Royal Delivery Fireball Bomb Tower Zappies Night Witch
Fireball Bomb Tower Battle Healer Electro Giant
Zappies Bomb Tower Night Witch
Firecracker Royal Delivery Battle Healer Zappies Night Witch
Firecracker Royal Delivery Fireball Bomb Tower Zappies Electro Giant Night Witch
Firecracker Royal Delivery Fireball Zappies Night Witch
Bomb Tower Night Witch Royal Delivery Fireball Battle Healer Zappies
Fireball Bomb Tower Firecracker Royal Delivery Zappies Night Witch
Bomb Tower Zappies
Bomb Tower Royal Delivery Fireball Zappies Electro Giant
Bomb Tower Firecracker Royal Delivery Fireball Zappies Night Witch
Royal Delivery Fireball Bomb Tower Firecracker Battle Healer Zappies Night Witch
Royal Delivery Bomb Tower Firecracker Fireball Battle Healer Zappies
Bomb Tower Zappies
Firecracker Royal Delivery Fireball Bomb Tower Battle Healer Zappies Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Battle Healer Zappies Electro Giant
Royal Delivery Fireball Firecracker Bomb Tower Battle Healer
Royal Delivery Zappies Bomb Tower Battle Healer
Royal Delivery Fireball Battle Healer Zappies Night Witch
Royal Delivery Battle Healer Zappies Night Witch
Firecracker Royal Delivery Fireball Electro Giant Bomb Tower Zappies
Royal Delivery Fireball Bomb Tower Battle Healer Zappies Night Witch
Royal Delivery Bomb Tower Battle Healer Zappies
Royal Delivery Firecracker Fireball Bomb Tower Zappies
Royal Delivery Zappies
Bomb Tower Zappies
Royal Delivery Fireball Electro Giant
Royal Delivery Fireball Bomb Tower Zappies Night Witch
Firecracker Fireball Bomb Tower Zappies Electro Giant
Zappies Electro Giant Firecracker Royal Delivery Fireball Bomb Tower Battle Healer Night Witch
Firecracker Royal Delivery Fireball Bomb Tower Battle Healer Zappies Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Electro Giant
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Night Witch
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Night Witch
Firecracker Fireball
Firecracker Fireball Electro Giant
Fireball Night Witch
Fireball
Fireball
Firecracker Electro Giant Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball Electro Giant Night Witch
Firecracker Fireball Zappies Electro Giant
Fireball Night Witch
Fireball Night Witch
Firecracker Fireball Zappies
Firecracker Fireball
Fireball Zappies Night Witch
Fireball Firecracker Zappies
Fireball
Fireball Firecracker
Firecracker Fireball
Fireball Electro Giant
Firecracker
Electro Giant Firecracker Fireball Zappies
Firecracker Fireball Zappies
Firecracker Fireball Electro Giant

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