My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Musketeer Goblin Hut Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Goblin Hut Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Musketeer Goblin Hut Little Prince
Zap
Firecracker Minion Horde Goblin Hut Little Prince
Barbarian Barrel
Firecracker Musketeer Goblin Hut Little Prince
The Log
Firecracker Musketeer Goblin Hut Little Prince
Earthquake
Firecracker Goblin Hut
Arrows
Firecracker Minion Horde Goblin Hut Little Prince
Royal Delivery
Firecracker Minion Horde Musketeer Goblin Hut Mother Witch Little Prince
Fireball
Firecracker Minion Horde Musketeer Goblin Hut Mother Witch Little Prince
Poison
Firecracker Minion Horde Musketeer Goblin Hut Mother Witch Little Prince
Lightning
Musketeer Goblin Hut Mother Witch Little Prince
Rocket
Minion Horde Musketeer Goblin Hut Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Little Prince Fireball Musketeer Mother Witch Minion Horde Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Little Prince Fireball

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Hut
Minion Horde
Rage
Fireball
Little Prince
Musketeer
Goblin Hut
Goblin Hut
Firecracker Musketeer
Rage
Minion Horde Mother Witch
Mother Witch
Rage
Little Prince
Fireball

Defense Synergies 0 7

Firecracker
Musketeer Goblin Hut
Minion Horde
Fireball
Musketeer Goblin Hut Little Prince
Musketeer
Firecracker Fireball Goblin Hut
Goblin Hut
Firecracker Fireball Musketeer Mother Witch
Rage
Mother Witch
Goblin Hut
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Musketeer Goblin Hut
Minion Horde Firecracker Musketeer Goblin Hut
Minion Horde Goblin Hut Musketeer
Minion Horde Goblin Hut Firecracker Musketeer
Firecracker Fireball
Fireball Firecracker Musketeer Mother Witch
Minion Horde Musketeer Firecracker Fireball Goblin Hut Little Prince
Fireball Musketeer
Minion Horde Musketeer Goblin Hut
Firecracker Minion Horde Musketeer Little Prince
Minion Horde Mother Witch Firecracker Fireball Musketeer Goblin Hut
Minion Horde Musketeer Firecracker Fireball Goblin Hut
Minion Horde Goblin Hut Fireball Musketeer
Fireball Firecracker Minion Horde Goblin Hut
Minion Horde Goblin Hut
Minion Horde Fireball Goblin Hut
Minion Horde Firecracker Fireball Musketeer Goblin Hut
Fireball Firecracker Minion Horde Musketeer Goblin Hut Little Prince
Firecracker Fireball Musketeer Goblin Hut Mother Witch Little Prince
Musketeer Goblin Hut
Firecracker Minion Horde Fireball Musketeer Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut
Fireball Firecracker Musketeer
Minion Horde Musketeer Goblin Hut
Minion Horde Fireball Musketeer
Minion Horde Musketeer Goblin Hut
Firecracker Fireball Mother Witch Minion Horde Musketeer Goblin Hut
Minion Horde Fireball Musketeer Goblin Hut
Minion Horde
Minion Horde Firecracker Fireball Goblin Hut
Minion Horde Musketeer Goblin Hut
Minion Horde Musketeer Goblin Hut
Fireball
Minion Horde Fireball
Firecracker Minion Horde Fireball Musketeer
Goblin Hut Firecracker Minion Horde Fireball Musketeer Little Prince
Firecracker Minion Horde Fireball Musketeer Goblin Hut Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Minion Horde Musketeer
Firecracker Fireball Musketeer
Minion Horde Fireball Goblin Hut
Firecracker Fireball Musketeer
Fireball Firecracker Minion Horde
Firecracker Fireball Mother Witch Minion Horde Musketeer
Firecracker Minion Horde Musketeer
Fireball Firecracker
Fireball Firecracker
Minion Horde Fireball Musketeer
Firecracker Minion Horde Fireball Musketeer
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Goblin Hut
Firecracker Minion Horde Fireball Musketeer
Firecracker Fireball Musketeer Goblin Hut
Firecracker Minion Horde Fireball Musketeer Goblin Hut
Firecracker Minion Horde Fireball Musketeer Goblin Hut
Fireball
Minion Horde
Firecracker Fireball Musketeer
Firecracker Fireball Mother Witch Little Prince
Minion Horde Fireball Musketeer
Fireball
Musketeer
Minion Horde Fireball Musketeer
Firecracker Mother Witch Fireball Little Prince
Minion Horde
Firecracker Fireball Musketeer
Fireball Musketeer
Fireball Firecracker Musketeer
Firecracker Minion Horde Fireball Musketeer Mother Witch Little Prince
Firecracker Minion Horde Fireball Musketeer Goblin Hut
Minion Horde Fireball
Minion Horde Fireball Musketeer
Firecracker Minion Horde Fireball
Minion Horde
Firecracker Fireball
Minion Horde Fireball Musketeer Goblin Hut
Fireball Firecracker Musketeer
Fireball
Fireball Firecracker Minion Horde Musketeer
Firecracker Fireball Musketeer
Fireball
Firecracker Minion Horde Musketeer
Firecracker Minion Horde Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Little Prince

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