My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Sparky
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards Sparky
Barbarian Barrel
Firecracker Goblin Barrel Guards Sparky
The Log
Firecracker Goblin Barrel Guards Sparky
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Goblin Barrel Guards P.E.K.K.A Sparky
Fireball
Firecracker Goblin Barrel Sparky
Poison
Firecracker Guards Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Rocket The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Guards Fireball Rocket Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Guards

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel P.E.K.K.A Sparky
Fireball
The Log Sparky
Rocket
Goblin Barrel
Firecracker Guards P.E.K.K.A Sparky
Guards
Goblin Barrel The Log
P.E.K.K.A
Firecracker Goblin Barrel The Log
The Log
Fireball Guards P.E.K.K.A Sparky
Sparky
Firecracker Fireball Goblin Barrel The Log

Defense Synergies 3 6

Firecracker
The Log Guards P.E.K.K.A
Fireball
The Log
Rocket
The Log
Goblin Barrel
Guards
Firecracker The Log Sparky
P.E.K.K.A
The Log Firecracker
The Log
Firecracker Fireball P.E.K.K.A Rocket Guards Sparky
Sparky
Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Fireball The Log Sparky
P.E.K.K.A Sparky Firecracker The Log
Rocket P.E.K.K.A Sparky
P.E.K.K.A Sparky Firecracker Guards
Firecracker Fireball Rocket P.E.K.K.A The Log Sparky
Fireball The Log Firecracker Guards
Rocket Firecracker Fireball
Rocket Fireball P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky
Guards Firecracker Sparky
Guards Firecracker Fireball The Log
Firecracker Fireball
P.E.K.K.A Sparky Fireball Rocket Guards The Log
Fireball Rocket Sparky Firecracker Guards P.E.K.K.A The Log
P.E.K.K.A Sparky
Rocket Fireball P.E.K.K.A The Log Sparky
Sparky Firecracker Fireball P.E.K.K.A
Fireball Firecracker Guards The Log
The Log Firecracker Fireball Guards
P.E.K.K.A Sparky
Firecracker Fireball Guards P.E.K.K.A The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball P.E.K.K.A Sparky
Fireball Firecracker Rocket The Log
Guards P.E.K.K.A Rocket The Log Sparky
Rocket Guards P.E.K.K.A Fireball The Log Sparky
P.E.K.K.A Guards Sparky
Firecracker Fireball Rocket
Rocket Guards P.E.K.K.A Sparky Fireball
P.E.K.K.A Sparky
Rocket P.E.K.K.A Firecracker Fireball The Log Sparky
P.E.K.K.A Guards Sparky
P.E.K.K.A Guards Sparky
Rocket P.E.K.K.A Fireball Guards The Log
Rocket P.E.K.K.A Fireball Guards Sparky
Firecracker Fireball Sparky
Guards Sparky Firecracker Fireball Rocket P.E.K.K.A The Log
Firecracker Fireball P.E.K.K.A The Log Sparky
Fireball
P.E.K.K.A
P.E.K.K.A Guards Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rocket Guards The Log Sparky
Firecracker Fireball The Log
Rocket Fireball The Log Sparky
Firecracker Fireball Rocket Guards The Log Sparky
Fireball Rocket Firecracker The Log Sparky
Firecracker Fireball Rocket
Firecracker The Log Sparky
Fireball The Log Firecracker
Fireball The Log Firecracker
Rocket Fireball Guards Sparky
Firecracker Rocket Fireball The Log Sparky
Fireball Firecracker Rocket
Rocket Firecracker Fireball The Log Sparky
Firecracker Fireball Rocket
Firecracker Fireball The Log Sparky
Rocket Firecracker Fireball The Log Sparky
Firecracker Fireball Rocket The Log Sparky
Fireball Rocket Sparky
Rocket Sparky
Rocket Firecracker Fireball The Log Sparky
Rocket Firecracker Fireball The Log
Rocket Fireball The Log Sparky
Rocket Fireball
Rocket The Log Sparky
Rocket Fireball The Log
Firecracker The Log Fireball Sparky
Firecracker Fireball The Log Sparky
Fireball The Log Sparky
Fireball Rocket Firecracker The Log Sparky
Firecracker Fireball Sparky
Rocket Firecracker Fireball Guards
Fireball Sparky
Fireball Rocket The Log Sparky
Rocket Firecracker Fireball Sparky
P.E.K.K.A Sparky
Rocket Firecracker Fireball The Log Sparky
Fireball Rocket Guards
Fireball Rocket Firecracker
The Log Fireball
Fireball Firecracker Rocket Sparky
The Log Firecracker Fireball
Rocket Fireball Sparky
Firecracker P.E.K.K.A Sparky
Firecracker Fireball Rocket Guards The Log Sparky
Firecracker Fireball Rocket
Firecracker Fireball Rocket The Log Sparky
P.E.K.K.A Sparky
Fireball Firecracker Rocket Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: