My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Barbarians Musketeer Hog Rider
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Barbarians Musketeer
The Log
Fire Spirit Barbarians Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Barbarians Musketeer Hog Rider
Fireball
Barbarians Musketeer Hog Rider
Poison
Barbarians Musketeer
Lightning
Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Rocket Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Tornado Musketeer Hog Rider Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Tornado

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap
Zap
Hog Rider Tornado Fire Spirit Musketeer The Log
Barbarians
Hog Rider
Musketeer
Hog Rider Zap The Log
Hog Rider
Fire Spirit Zap Musketeer The Log Barbarians Rocket Tornado
Rocket
Tornado Hog Rider
Tornado
Zap Rocket Hog Rider The Log
The Log
Hog Rider Zap Musketeer Tornado

Defense Synergies 2 10

Fire Spirit
Zap Tornado The Log
Zap
Fire Spirit Barbarians Musketeer Tornado The Log
Barbarians
Zap
Musketeer
The Log Zap Tornado
Hog Rider
Rocket
Tornado The Log
Tornado
Rocket Fire Spirit Zap Musketeer The Log
The Log
Musketeer Fire Spirit Zap Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer The Log
Barbarians Zap Musketeer The Log
Barbarians Rocket Tornado Fire Spirit Musketeer
Barbarians Musketeer
Barbarians Rocket Tornado The Log
Tornado The Log Fire Spirit Zap Musketeer
Musketeer Rocket Tornado Fire Spirit Zap
Rocket Zap Barbarians Musketeer The Log
Barbarians Musketeer Tornado
Tornado Fire Spirit Barbarians Musketeer
Barbarians Zap Musketeer Tornado The Log
Musketeer Zap Tornado
Barbarians Fire Spirit Zap Musketeer Rocket The Log
Fire Spirit Rocket Zap Barbarians Tornado The Log
Barbarians
Barbarians Rocket Tornado Zap The Log
Barbarians Musketeer Tornado
Fire Spirit Zap Barbarians Musketeer Tornado The Log
Zap Tornado The Log Fire Spirit Barbarians Musketeer
Barbarians Musketeer Tornado
Fire Spirit Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Zap Musketeer Rocket The Log
Barbarians Zap Musketeer Rocket The Log
Rocket Zap Barbarians Musketeer Tornado The Log
Barbarians Musketeer
Fire Spirit Rocket Zap Musketeer Tornado
Rocket Barbarians Musketeer
Barbarians
Zap Rocket Barbarians Tornado The Log
Barbarians Musketeer
Barbarians Musketeer
Rocket Zap Barbarians Tornado The Log
Barbarians Rocket
Barbarians Musketeer
Barbarians Zap Musketeer Rocket Tornado The Log
Zap Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket The Log
Zap Musketeer Tornado The Log
Rocket The Log
Barbarians Musketeer Rocket The Log
Rocket Fire Spirit Zap The Log
Fire Spirit Zap Musketeer Rocket Tornado
Fire Spirit Musketeer Tornado The Log
The Log Fire Spirit Zap Tornado
The Log Zap Tornado
Rocket Fire Spirit Musketeer Tornado
Rocket Zap Musketeer Tornado The Log
Fire Spirit Zap Musketeer Rocket Tornado
Rocket Fire Spirit Musketeer The Log
Musketeer Rocket
Zap Musketeer The Log
Rocket Zap Musketeer The Log
Musketeer Rocket The Log
Rocket Tornado
Rocket
Rocket Fire Spirit Zap Musketeer The Log
Rocket Fire Spirit Zap Tornado The Log
Rocket Musketeer The Log
Rocket Tornado
Rocket Musketeer Tornado The Log
Rocket Zap Barbarians Musketeer The Log
Zap Tornado The Log Fire Spirit
The Log Zap Musketeer Tornado
Zap Musketeer Tornado The Log
Rocket Zap Musketeer Tornado The Log
Fire Spirit Zap Musketeer Tornado
Zap Rocket Musketeer
Zap Musketeer Rocket The Log
Zap Rocket
Rocket The Log
Zap Fire Spirit Barbarians Musketeer Rocket
Rocket Fire Spirit Zap Musketeer Tornado
The Log
Musketeer Rocket
The Log Zap Musketeer
Rocket Zap Tornado
Musketeer
Zap Musketeer Rocket Tornado The Log
Zap Musketeer Rocket Tornado
Zap Musketeer Rocket Tornado The Log

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