My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Princess Ice Wizard Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Baby Dragon Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Princess
Zap
Skeleton Army Princess
Barbarian Barrel
Elixir Golem Skeleton Army Princess Ice Wizard Royal Ghost Electro Wizard
The Log
Elixir Golem Skeleton Army Princess
Earthquake
Elixir Golem Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elixir Golem Skeleton Army Baby Dragon Princess Ice Wizard Royal Ghost Electro Wizard
Fireball
Elixir Golem Skeleton Army Baby Dragon Princess Ice Wizard Electro Wizard
Poison
Elixir Golem Skeleton Army Princess Ice Wizard Electro Wizard
Lightning
Baby Dragon Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Princess Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Baby Dragon Princess Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Elixir Golem Skeleton Army Princess Ice Wizard Royal Ghost Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Elixir Golem Skeleton Army Princess

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Baby Dragon The Log Ice Wizard Royal Ghost
Skeleton Army
Baby Dragon
Elixir Golem Ice Wizard Electro Wizard
The Log
Elixir Golem Princess
Princess
The Log Royal Ghost
Ice Wizard
Elixir Golem Baby Dragon
Royal Ghost
Elixir Golem Princess Electro Wizard
Electro Wizard
Baby Dragon Royal Ghost

Defense Synergies 1 12

Elixir Golem
Skeleton Army
The Log Princess Ice Wizard Electro Wizard
Baby Dragon
Ice Wizard The Log
The Log
Skeleton Army Baby Dragon Princess Ice Wizard Royal Ghost Electro Wizard
Princess
Skeleton Army The Log Ice Wizard Royal Ghost
Ice Wizard
Baby Dragon Skeleton Army The Log Princess
Royal Ghost
The Log Princess Electro Wizard
Electro Wizard
Skeleton Army The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard
Skeleton Army The Log Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard
Skeleton Army The Log Princess
Skeleton Army The Log Baby Dragon Ice Wizard Royal Ghost Electro Wizard
Electro Wizard Baby Dragon Princess Ice Wizard
Baby Dragon The Log Electro Wizard
Skeleton Army Princess Ice Wizard
Skeleton Army Ice Wizard Royal Ghost Electro Wizard
Skeleton Army Ice Wizard Electro Wizard Baby Dragon The Log Princess Royal Ghost
Baby Dragon Princess Ice Wizard Electro Wizard
Skeleton Army The Log Ice Wizard Electro Wizard
Skeleton Army Baby Dragon The Log Princess Royal Ghost Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army The Log Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Baby Dragon The Log Ice Wizard Royal Ghost Electro Wizard
Baby Dragon The Log Princess Ice Wizard Royal Ghost Electro Wizard
Electro Wizard
Skeleton Army Royal Ghost Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Ghost Electro Wizard
Electro Wizard Baby Dragon The Log Royal Ghost
Skeleton Army The Log Electro Wizard
Skeleton Army The Log Electro Wizard
Skeleton Army
Baby Dragon Princess Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard
Skeleton Army
Electro Wizard Skeleton Army Baby Dragon The Log
Skeleton Army
Skeleton Army The Log Electro Wizard
Skeleton Army
Skeleton Army Baby Dragon Princess
Skeleton Army Electro Wizard Baby Dragon The Log
Baby Dragon The Log Princess Ice Wizard Royal Ghost Electro Wizard
Ice Wizard Electro Wizard
Ice Wizard
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon The Log Royal Ghost
Baby Dragon The Log Princess Ice Wizard Royal Ghost Electro Wizard
Baby Dragon The Log
The Log
Baby Dragon The Log
Baby Dragon Princess Ice Wizard
Baby Dragon The Log Princess
The Log Baby Dragon Princess Ice Wizard
The Log
Electro Wizard
The Log Princess Electro Wizard
Baby Dragon Princess
Baby Dragon The Log Princess
Baby Dragon Princess
Princess Baby Dragon The Log
Baby Dragon The Log Princess
Baby Dragon The Log Princess
Baby Dragon The Log Princess Electro Wizard
Baby Dragon The Log Princess
Baby Dragon The Log
Princess
The Log
Baby Dragon The Log
The Log Baby Dragon Princess Ice Wizard
The Log Baby Dragon Princess Ice Wizard Royal Ghost Electro Wizard
Baby Dragon The Log Princess
Baby Dragon The Log
Baby Dragon Princess Ice Wizard Electro Wizard
Electro Wizard
The Log
Princess Electro Wizard
The Log Princess
Electro Wizard Skeleton Army Princess
Baby Dragon Princess Ice Wizard Electro Wizard
The Log
Baby Dragon Princess Electro Wizard
The Log Baby Dragon Princess
Baby Dragon The Log Princess Electro Wizard
Princess Electro Wizard
Baby Dragon The Log Princess Royal Ghost Electro Wizard

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