My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Cannon Dart Goblin Goblin Barrel Guards
Zap
Cannon Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Electro Spirit Knight Cannon Dart Goblin Goblin Barrel Guards
The Log
Electro Spirit Cannon Dart Goblin Goblin Barrel Guards
Earthquake
Cannon Goblin Barrel Guards
Arrows
Electro Spirit Dart Goblin Goblin Barrel Guards
Royal Delivery
Electro Spirit Knight Dart Goblin Goblin Barrel Guards
Fireball
Cannon Dart Goblin Goblin Barrel
Poison
Cannon Dart Goblin Guards
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Guards Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Cannon Dart Goblin Goblin Barrel Guards Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Cannon

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Knight
Dart Goblin Goblin Barrel Poison The Log
Cannon
Dart Goblin
Knight Goblin Barrel The Log
Goblin Barrel
Knight Dart Goblin Guards
Guards
Goblin Barrel The Log
Poison
Knight The Log
The Log
Knight Dart Goblin Guards Poison

Defense Synergies 3 11

Electro Spirit
The Log
Knight
Cannon Dart Goblin Poison The Log
Cannon
Knight The Log Dart Goblin Guards Poison
Dart Goblin
Knight Cannon Guards The Log
Goblin Barrel
Guards
Cannon Dart Goblin Poison The Log
Poison
Knight Cannon Guards The Log
The Log
Cannon Electro Spirit Knight Dart Goblin Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin The Log
Knight Cannon Dart Goblin The Log
Cannon Knight Dart Goblin
Cannon Knight Dart Goblin Guards
Poison The Log
The Log Electro Spirit Cannon Dart Goblin Guards
Dart Goblin Electro Spirit Cannon Poison
Electro Spirit Cannon Dart Goblin Poison The Log
Cannon
Knight Guards Cannon Dart Goblin
Dart Goblin Guards Poison Electro Spirit Knight Cannon The Log
Dart Goblin Poison
Cannon Knight Guards The Log
Electro Spirit Cannon Dart Goblin Guards Poison The Log
Knight Cannon
Cannon The Log
Knight Cannon Poison
Cannon Electro Spirit Knight Dart Goblin Guards The Log
Poison The Log Electro Spirit Knight Cannon Dart Goblin Guards
Cannon Dart Goblin
Electro Spirit Knight Cannon Dart Goblin Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards
Poison Knight The Log
Guards Knight The Log
Guards Knight The Log
Knight Cannon Guards
Poison Electro Spirit Dart Goblin
Guards Knight Dart Goblin
Knight
Electro Spirit Knight Poison The Log
Cannon Dart Goblin Guards
Knight Dart Goblin Guards
Guards Poison The Log
Knight Cannon Guards
Cannon Dart Goblin
Guards Electro Spirit Knight Dart Goblin Poison The Log
Poison Electro Spirit Cannon Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin Guards The Log
Poison Dart Goblin The Log
Dart Goblin Poison The Log
Knight Dart Goblin Guards Poison The Log
Poison The Log
Poison Electro Spirit Dart Goblin
Dart Goblin Poison The Log
Poison The Log Dart Goblin
Poison The Log Dart Goblin
Guards Poison
Poison Knight Dart Goblin The Log
Poison Dart Goblin
Poison Knight Dart Goblin The Log
Dart Goblin Poison
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Poison
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Electro Spirit
Poison The Log Dart Goblin
Poison The Log
Poison Dart Goblin The Log
Poison Dart Goblin
Electro Spirit Dart Goblin Guards Poison
Poison Dart Goblin The Log
Electro Spirit Poison
Poison The Log
Electro Spirit Dart Goblin Guards
Poison Dart Goblin
The Log
Poison Knight Dart Goblin
The Log Dart Goblin Poison
Poison
Dart Goblin
Electro Spirit Dart Goblin Guards Poison The Log
Dart Goblin Poison
Poison Dart Goblin The Log

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