My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant Goblin Barrel
Giant Snowball
Bomber Musketeer Hog Rider Goblin Barrel
Zap
Bomber Goblin Barrel
Barbarian Barrel
Bomber Musketeer Valkyrie Goblin Barrel Hunter
The Log
Bomber Mini P.E.K.K.A Musketeer Hog Rider Goblin Barrel Hunter
Earthquake
Bomber Hog Rider Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Goblin Barrel Hunter
Fireball
Bomber Musketeer Hog Rider Goblin Barrel Hunter
Poison
Bomber Musketeer Hunter
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Rocket
Musketeer Valkyrie Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Hunter Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Barrel Mini P.E.K.K.A Musketeer

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A Valkyrie Hog Rider
Mini P.E.K.K.A
Giant Bomber Musketeer Valkyrie Hog Rider Hunter
Musketeer
Valkyrie Hog Rider Giant Mini P.E.K.K.A
Valkyrie
Musketeer Hog Rider Goblin Barrel Bomber Mini P.E.K.K.A Giant Hunter
Hog Rider
Musketeer Valkyrie Bomber Mini P.E.K.K.A Giant Goblin Barrel Hunter
Giant
Bomber Mini P.E.K.K.A Musketeer Goblin Barrel Hunter Valkyrie Hog Rider
Goblin Barrel
Valkyrie Giant Hog Rider
Hunter
Giant Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 1 6

Bomber
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bomber Musketeer Valkyrie Hunter
Musketeer
Valkyrie Mini P.E.K.K.A
Valkyrie
Musketeer Bomber Mini P.E.K.K.A Hunter
Hog Rider
Giant
Goblin Barrel
Hunter
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Valkyrie
Mini P.E.K.K.A Hunter Bomber Musketeer Valkyrie
Mini P.E.K.K.A Hunter Bomber Musketeer Valkyrie
Mini P.E.K.K.A Hunter Bomber Musketeer Valkyrie
Bomber Mini P.E.K.K.A Valkyrie
Bomber Musketeer Valkyrie Hunter
Musketeer Hunter
Musketeer Valkyrie
Mini P.E.K.K.A Hunter Musketeer
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hunter
Valkyrie Bomber Musketeer Hunter
Musketeer Hunter
Mini P.E.K.K.A Hunter Bomber Musketeer Valkyrie
Bomber Valkyrie Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hunter
Bomber Musketeer Valkyrie Hunter
Valkyrie Hunter Bomber Musketeer
Mini P.E.K.K.A Musketeer Hunter
Bomber Valkyrie Mini P.E.K.K.A Musketeer Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hunter
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Mini P.E.K.K.A Valkyrie Hunter Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Musketeer Hunter
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Mini P.E.K.K.A Valkyrie Hunter
Mini P.E.K.K.A Valkyrie
Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Valkyrie
Mini P.E.K.K.A Valkyrie Hunter
Bomber Musketeer Valkyrie
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hunter
Valkyrie Bomber Mini P.E.K.K.A Musketeer Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie
Bomber Valkyrie
Musketeer Hunter
Bomber Musketeer
Hunter
Mini P.E.K.K.A Musketeer
Musketeer Valkyrie
Musketeer
Musketeer Hunter
Musketeer
Musketeer
Bomber Musketeer Hunter
Musketeer
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Musketeer Hunter
Bomber Valkyrie
Musketeer
Musketeer
Musketeer
Bomber Valkyrie Hunter
Musketeer Hunter
Musketeer
Musketeer
Musketeer Hunter
Musketeer
Mini P.E.K.K.A
Bomber Musketeer Hunter
Musketeer
Musketeer Hunter
Mini P.E.K.K.A Musketeer Valkyrie Hunter
Bomber Musketeer
Musketeer
Musketeer
Musketeer
Musketeer

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