My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard X-Bow P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber
Zap
Bomber X-Bow
Barbarian Barrel
Bomber Valkyrie Wizard X-Bow
The Log
Bomber X-Bow
Earthquake
Bomber X-Bow
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Wizard P.E.K.K.A
Fireball
Bomber Wizard X-Bow
Poison
Bomber Wizard X-Bow
Lightning
Valkyrie Wizard X-Bow
Rocket
Valkyrie Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Fireball Valkyrie Wizard X-Bow P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Rage Fireball Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie X-Bow P.E.K.K.A Mega Knight
Fireball
X-Bow Mega Knight
Valkyrie
Bomber Wizard X-Bow P.E.K.K.A
Wizard
Valkyrie Rage P.E.K.K.A Mega Knight
Rage
Wizard
X-Bow
Fireball Bomber Valkyrie
P.E.K.K.A
Bomber Valkyrie Wizard
Mega Knight
Bomber Fireball Wizard

Defense Synergies 1 10

Bomber
Valkyrie X-Bow P.E.K.K.A
Fireball
X-Bow Valkyrie Mega Knight
Valkyrie
Bomber Fireball Wizard X-Bow P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A Mega Knight
Rage
X-Bow
Fireball Bomber Valkyrie
P.E.K.K.A
Bomber Valkyrie Wizard
Mega Knight
Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Wizard X-Bow
P.E.K.K.A Bomber Valkyrie X-Bow Mega Knight
P.E.K.K.A Mega Knight Bomber Valkyrie
P.E.K.K.A Bomber Valkyrie Mega Knight
Bomber Fireball Valkyrie X-Bow P.E.K.K.A Mega Knight
Fireball Bomber Valkyrie X-Bow Mega Knight
Fireball Wizard X-Bow
Fireball Valkyrie X-Bow P.E.K.K.A Mega Knight
P.E.K.K.A X-Bow
Bomber Valkyrie Mega Knight
Valkyrie Bomber Fireball Wizard X-Bow Mega Knight
Fireball Wizard
P.E.K.K.A Mega Knight Bomber Fireball Valkyrie Wizard X-Bow
Bomber Fireball Valkyrie Wizard Mega Knight X-Bow P.E.K.K.A
P.E.K.K.A X-Bow Mega Knight
Fireball X-Bow P.E.K.K.A Mega Knight
Wizard Mega Knight Bomber Fireball Valkyrie X-Bow P.E.K.K.A
Fireball Mega Knight Bomber Valkyrie Wizard X-Bow
Valkyrie Wizard Bomber Fireball Mega Knight
P.E.K.K.A
Bomber Valkyrie Wizard Mega Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball X-Bow P.E.K.K.A
Fireball Bomber Valkyrie Wizard X-Bow Mega Knight
P.E.K.K.A Mega Knight Valkyrie
Valkyrie P.E.K.K.A Mega Knight Fireball X-Bow
P.E.K.K.A Valkyrie Mega Knight
Fireball Wizard
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Fireball Valkyrie X-Bow
P.E.K.K.A
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Fireball Valkyrie
P.E.K.K.A Mega Knight Fireball Valkyrie Wizard
Wizard Bomber Fireball Valkyrie Mega Knight
Bomber Fireball Valkyrie X-Bow P.E.K.K.A
Valkyrie Mega Knight Bomber Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie X-Bow
Fireball X-Bow
Fireball X-Bow
Fireball Valkyrie
Bomber Fireball Wizard Valkyrie Mega Knight
Fireball Wizard
Bomber Wizard
Fireball X-Bow Wizard
Fireball Wizard X-Bow
Fireball X-Bow
Fireball Valkyrie Wizard X-Bow
Fireball Wizard
Fireball
Fireball X-Bow
Fireball X-Bow
X-Bow Bomber Fireball Wizard
Fireball Wizard X-Bow Mega Knight
Fireball
Bomber
Bomber Fireball Wizard X-Bow Mega Knight
Bomber Fireball Valkyrie Wizard X-Bow Mega Knight
Fireball X-Bow Mega Knight
Fireball Wizard
X-Bow
Fireball X-Bow
Bomber Fireball Valkyrie Wizard Mega Knight
Fireball X-Bow Wizard
Fireball Wizard X-Bow Mega Knight
Fireball X-Bow
Fireball Wizard X-Bow
Fireball Wizard
Fireball
Bomber Fireball Wizard X-Bow Mega Knight
Fireball
P.E.K.K.A Mega Knight
Fireball Wizard
Fireball X-Bow
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Mega Knight
Bomber Fireball Wizard
Fireball
P.E.K.K.A Mega Knight
Fireball
Fireball
Fireball X-Bow Mega Knight

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