My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Barbarian Hut Witch Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Royal Recruits Barbarian Hut Witch Magic Archer
The Log
Firecracker Royal Recruits Barbarian Hut Witch
Earthquake
Firecracker Barbarian Hut Witch
Arrows
Firecracker Royal Recruits Witch
Royal Delivery
Firecracker Royal Recruits Witch Magic Archer Mother Witch
Fireball
Firecracker Barbarian Hut Witch Magic Archer Mother Witch
Poison
Firecracker Royal Recruits Barbarian Hut Witch Magic Archer Mother Witch
Lightning
Barbarian Hut Witch Magic Archer Mother Witch
Rocket
Barbarian Hut Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Freeze Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Freeze Magic Archer Mother Witch Witch Barbarian Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Freeze Magic Archer

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Barbarian Hut Mirror
Royal Recruits
Firecracker Magic Archer
Barbarian Hut
Firecracker Mirror Magic Archer Mother Witch
Mirror
Firecracker Barbarian Hut Freeze Magic Archer
Freeze
Mirror
Witch
Magic Archer
Royal Recruits Barbarian Hut Mirror Mother Witch
Mother Witch
Barbarian Hut Magic Archer

Defense Synergies 0 7

Firecracker
Royal Recruits Barbarian Hut Mirror
Royal Recruits
Firecracker
Barbarian Hut
Firecracker Magic Archer Mother Witch
Mirror
Firecracker Magic Archer
Freeze
Witch
Magic Archer
Barbarian Hut Mirror Mother Witch
Mother Witch
Barbarian Hut Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Firecracker Royal Recruits Magic Archer
Barbarian Hut Firecracker Royal Recruits Witch
Barbarian Hut Witch Royal Recruits Freeze
Royal Recruits Barbarian Hut Witch Firecracker
Firecracker Royal Recruits
Freeze Firecracker Magic Archer Mother Witch
Firecracker Barbarian Hut Freeze Witch Magic Archer
Barbarian Hut Royal Recruits Magic Archer
Barbarian Hut Witch Royal Recruits
Firecracker Royal Recruits
Witch Mother Witch Firecracker Royal Recruits Freeze Magic Archer
Firecracker Barbarian Hut Witch Magic Archer
Royal Recruits Barbarian Hut Freeze Witch
Barbarian Hut Firecracker Royal Recruits Freeze Witch Magic Archer
Royal Recruits Barbarian Hut
Barbarian Hut Royal Recruits Freeze
Barbarian Hut Firecracker Royal Recruits Witch
Firecracker Royal Recruits Barbarian Hut Witch Magic Archer
Freeze Witch Firecracker Royal Recruits Barbarian Hut Magic Archer Mother Witch
Barbarian Hut Royal Recruits
Royal Recruits Firecracker Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Witch
Firecracker Magic Archer
Royal Recruits Barbarian Hut Witch
Royal Recruits Barbarian Hut
Royal Recruits Barbarian Hut Witch
Firecracker Mother Witch Freeze Witch Magic Archer
Royal Recruits Barbarian Hut Witch
Royal Recruits Barbarian Hut
Royal Recruits Freeze Firecracker Barbarian Hut Witch Magic Archer
Royal Recruits Witch Barbarian Hut
Royal Recruits Witch
Royal Recruits
Royal Recruits Barbarian Hut Witch
Royal Recruits Firecracker Barbarian Hut Witch Magic Archer
Royal Recruits Witch Firecracker Barbarian Hut Freeze Magic Archer
Firecracker Royal Recruits Barbarian Hut Freeze Witch Magic Archer Mother Witch
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits Barbarian Hut Freeze
Firecracker Magic Archer
Barbarian Hut Magic Archer
Firecracker Royal Recruits Barbarian Hut Freeze
Firecracker Magic Archer
Firecracker Mother Witch Freeze Witch Magic Archer
Firecracker Witch Magic Archer
Firecracker Barbarian Hut Freeze Magic Archer
Firecracker
Firecracker Royal Recruits Magic Archer
Firecracker Magic Archer
Firecracker Barbarian Hut Magic Archer
Firecracker Freeze Magic Archer
Firecracker Barbarian Hut Magic Archer
Firecracker Barbarian Hut Witch Magic Archer
Magic Archer Firecracker Royal Recruits Barbarian Hut
Freeze
Firecracker Magic Archer
Firecracker Witch Magic Archer Mother Witch
Magic Archer
Royal Recruits Barbarian Hut
Firecracker Freeze Mother Witch Witch Magic Archer
Witch
Firecracker Witch Magic Archer
Witch Magic Archer
Firecracker Magic Archer
Firecracker Witch Magic Archer Mother Witch
Firecracker Freeze Witch
Magic Archer
Firecracker Freeze Magic Archer
Firecracker Magic Archer
Royal Recruits Barbarian Hut Freeze Witch Magic Archer
Firecracker Witch Magic Archer
Freeze
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Royal Recruits
Firecracker Royal Recruits Freeze Witch Magic Archer
Firecracker Witch Magic Archer
Firecracker Royal Recruits Freeze Witch Magic Archer
Firecracker

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