My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Mini P.E.K.K.A Royal Hogs Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Magic Archer Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Lumberjack
Zap
Royal Hogs
Barbarian Barrel
Heal Spirit Royal Hogs Magic Archer Lumberjack
The Log
Heal Spirit Mini P.E.K.K.A Royal Hogs Lumberjack
Earthquake
Royal Hogs
Arrows
Heal Spirit Royal Hogs
Royal Delivery
Heal Spirit Mini P.E.K.K.A Royal Hogs Magic Archer Lumberjack
Fireball
Royal Hogs Magic Archer Lumberjack
Poison
Royal Hogs Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer Lumberjack Monk
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Arrows Mini P.E.K.K.A Magic Archer Lumberjack Royal Hogs Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit The Log Arrows Mini P.E.K.K.A

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mini P.E.K.K.A Lumberjack
Heal Spirit
Royal Hogs Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Arrows Heal Spirit Royal Hogs The Log Magic Archer Lumberjack
Royal Hogs
Arrows Heal Spirit Mini P.E.K.K.A The Log Magic Archer Lumberjack Monk
The Log
Mini P.E.K.K.A Royal Hogs Magic Archer Lumberjack
Magic Archer
Mini P.E.K.K.A Royal Hogs The Log Lumberjack
Lumberjack
Arrows Heal Spirit Mini P.E.K.K.A Royal Hogs The Log Magic Archer
Monk
Royal Hogs

Defense Synergies 1 7

Arrows
Mini P.E.K.K.A Lumberjack Monk
Heal Spirit
Mini P.E.K.K.A
The Log Arrows Magic Archer
Royal Hogs
The Log
Mini P.E.K.K.A Magic Archer Lumberjack
Magic Archer
Mini P.E.K.K.A The Log Lumberjack
Lumberjack
Arrows The Log Magic Archer
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Mini P.E.K.K.A Lumberjack The Log Monk
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack Monk
Arrows Mini P.E.K.K.A The Log Lumberjack Monk
Arrows The Log Magic Archer Lumberjack
Arrows Magic Archer
Arrows The Log Magic Archer Monk
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Arrows The Log Magic Archer Lumberjack
Arrows Magic Archer
Mini P.E.K.K.A Lumberjack The Log
Arrows Mini P.E.K.K.A The Log Magic Archer Lumberjack
Mini P.E.K.K.A Lumberjack
Monk Mini P.E.K.K.A The Log Lumberjack
Arrows Mini P.E.K.K.A Lumberjack
Arrows The Log Magic Archer Lumberjack
Arrows The Log Magic Archer Lumberjack
Mini P.E.K.K.A Lumberjack
Arrows Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack
Arrows Mini P.E.K.K.A The Log Magic Archer Lumberjack Monk
Lumberjack Mini P.E.K.K.A The Log
Mini P.E.K.K.A Lumberjack The Log Monk
Mini P.E.K.K.A Lumberjack
Arrows Magic Archer Monk
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A The Log Magic Archer Monk
Mini P.E.K.K.A Lumberjack
Monk Arrows The Log
Mini P.E.K.K.A Lumberjack
Magic Archer
Mini P.E.K.K.A The Log Magic Archer Lumberjack Monk
Arrows Mini P.E.K.K.A The Log Magic Archer
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows The Log Monk
Arrows Monk The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log
Arrows The Log Magic Archer
Arrows Magic Archer Monk
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log Monk
Mini P.E.K.K.A Lumberjack
Monk Arrows The Log Magic Archer
Monk Arrows Magic Archer
The Log Magic Archer
Arrows Magic Archer Monk
Arrows The Log Magic Archer
Arrows The Log Magic Archer
Magic Archer Arrows The Log
Monk Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Magic Archer Monk
Arrows The Log Magic Archer Monk
The Log Magic Archer Monk
Arrows
The Log Monk
Arrows The Log Monk
Arrows The Log Magic Archer
Arrows The Log Magic Archer Monk
Arrows The Log Magic Archer Monk
Arrows The Log Magic Archer
Arrows Magic Archer
Mini P.E.K.K.A
Arrows The Log Magic Archer
Arrows Magic Archer Monk
Arrows The Log Magic Archer Monk
Magic Archer
Arrows Magic Archer Monk
Arrows The Log
Mini P.E.K.K.A Magic Archer Lumberjack
Arrows The Log Magic Archer
Monk Arrows
The Log Magic Archer
Magic Archer
The Log Magic Archer Monk
Monk

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