My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Baby Dragon X-Bow Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Hog Rider Baby Dragon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Fisherman
Giant Snowball
Hog Rider Zappies Baby Dragon Fisherman
Zap
Zappies X-Bow Fisherman
Barbarian Barrel
Heal Spirit Zappies X-Bow
The Log
Heal Spirit Hog Rider Zappies X-Bow Fisherman
Earthquake
Hog Rider Zappies X-Bow
Arrows
Heal Spirit Zappies
Royal Delivery
Heal Spirit Hog Rider Zappies Baby Dragon Fisherman
Fireball
Hog Rider Zappies Baby Dragon X-Bow Fisherman
Poison
Zappies X-Bow Fisherman
Lightning
Baby Dragon X-Bow Fisherman
Rocket
Hog Rider X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Rage Arrows Fisherman Hog Rider Zappies Baby Dragon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Rage Arrows Fisherman

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider X-Bow
Heal Spirit
Hog Rider Zappies Baby Dragon
Hog Rider
Arrows Rage Heal Spirit Zappies Baby Dragon
Zappies
Heal Spirit Hog Rider Rage Baby Dragon
Rage
Hog Rider Zappies
Baby Dragon
Heal Spirit Hog Rider Zappies Fisherman
X-Bow
Arrows
Fisherman
Baby Dragon

Defense Synergies 0 2

Arrows
Heal Spirit
Hog Rider
Zappies
Fisherman
Rage
Baby Dragon
X-Bow
Fisherman
Fisherman
Zappies X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Baby Dragon X-Bow
Zappies X-Bow Fisherman
Fisherman Zappies
Zappies Fisherman
Arrows X-Bow
Arrows Zappies Baby Dragon X-Bow
Arrows Zappies Baby Dragon X-Bow
Arrows Baby Dragon X-Bow
Zappies X-Bow Fisherman
Zappies Fisherman
Arrows Zappies Baby Dragon X-Bow Fisherman
Arrows Zappies Baby Dragon
Zappies X-Bow
Arrows Zappies Baby Dragon X-Bow
Zappies X-Bow
Zappies X-Bow Fisherman
Arrows Zappies X-Bow Fisherman
Arrows Zappies Baby Dragon X-Bow Fisherman
Arrows Baby Dragon Zappies Fisherman
Zappies Fisherman
Arrows Zappies Baby Dragon Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies X-Bow Fisherman
Arrows Baby Dragon X-Bow Fisherman
Zappies Fisherman
Zappies X-Bow Fisherman
Zappies Fisherman
Arrows Zappies Baby Dragon
Zappies
Zappies Fisherman
Zappies Baby Dragon X-Bow
Zappies
Zappies
Arrows
Zappies
Zappies Baby Dragon
Zappies Baby Dragon X-Bow Fisherman
Arrows Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon X-Bow
Arrows Baby Dragon X-Bow Fisherman
Arrows Baby Dragon X-Bow
Arrows
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows X-Bow Baby Dragon
Arrows X-Bow Fisherman
X-Bow Fisherman
Arrows X-Bow Fisherman
Arrows Baby Dragon
Baby Dragon Fisherman
Arrows Baby Dragon X-Bow Fisherman
Arrows Baby Dragon X-Bow Fisherman
X-Bow Arrows Baby Dragon
Arrows Baby Dragon X-Bow
Arrows
Fisherman
Arrows Baby Dragon X-Bow Fisherman
Arrows Baby Dragon X-Bow
Baby Dragon X-Bow
Arrows
X-Bow Fisherman
Arrows Baby Dragon X-Bow
Arrows Baby Dragon
Fisherman
Arrows X-Bow Baby Dragon Fisherman
Arrows Baby Dragon X-Bow Fisherman
Arrows Baby Dragon X-Bow Fisherman
Arrows Baby Dragon X-Bow
Zappies
Arrows X-Bow
Arrows Zappies
Arrows
Zappies X-Bow
Arrows Zappies Baby Dragon
Arrows
Baby Dragon
Arrows Baby Dragon
Arrows
Zappies Baby Dragon
Zappies
Baby Dragon X-Bow

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