My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Drill Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Goblin Drill Mighty Miner
Giant Snowball
Hog Rider Skeleton Army Goblin Drill Mighty Miner
Zap
Firecracker Skeleton Army Goblin Drill Mighty Miner
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Goblin Drill
The Log
Firecracker Hog Rider Skeleton Army Goblin Drill
Earthquake
Firecracker Hog Rider Skeleton Army Goblin Drill
Arrows
Firecracker Skeleton Army Goblin Drill
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army Goblin Drill
Fireball
Firecracker Hog Rider Skeleton Army Goblin Drill Mighty Miner
Poison
Firecracker Skeleton Army Goblin Drill
Lightning
Valkyrie Mighty Miner
Rocket
Valkyrie Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Goblin Drill Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Void Valkyrie Hog Rider Goblin Drill Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Void

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Void Goblin Drill Mighty Miner
Firecracker
Hog Rider Valkyrie Goblin Drill
Valkyrie
Hog Rider Firecracker
Hog Rider
Arrows Firecracker Valkyrie Void
Skeleton Army
Void
Arrows Hog Rider
Goblin Drill
Arrows Firecracker
Mighty Miner
Arrows

Defense Synergies 1 5

Arrows
Valkyrie Void
Firecracker
Valkyrie Skeleton Army
Valkyrie
Firecracker Arrows Goblin Drill
Hog Rider
Skeleton Army
Firecracker Goblin Drill
Void
Arrows
Goblin Drill
Valkyrie Skeleton Army
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void
Skeleton Army Firecracker Valkyrie Goblin Drill
Skeleton Army Valkyrie Void Goblin Drill
Skeleton Army Firecracker Valkyrie Goblin Drill
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie
Arrows Firecracker Void
Arrows Valkyrie Void
Mighty Miner Skeleton Army Goblin Drill
Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Goblin Drill
Arrows Firecracker
Skeleton Army Goblin Drill Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Goblin Drill
Skeleton Army Goblin Drill
Skeleton Army Goblin Drill
Arrows Firecracker Valkyrie Skeleton Army Goblin Drill
Arrows Firecracker Valkyrie Skeleton Army Goblin Drill
Arrows Valkyrie Goblin Drill Firecracker
Goblin Drill
Valkyrie Skeleton Army Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Void
Void Arrows Firecracker Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army Goblin Drill Mighty Miner
Arrows Firecracker
Skeleton Army Valkyrie Void
Mighty Miner Valkyrie Skeleton Army
Void Firecracker Valkyrie Skeleton Army
Skeleton Army Goblin Drill
Valkyrie
Skeleton Army Arrows Valkyrie Void
Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Valkyrie Goblin Drill Mighty Miner
Arrows Valkyrie Firecracker Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Valkyrie Goblin Drill
Arrows Firecracker Void
Arrows Void Goblin Drill
Arrows Firecracker Valkyrie Void
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Void Firecracker
Void
Firecracker Void Arrows Valkyrie
Void Arrows Firecracker
Firecracker Void
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Goblin Drill
Arrows Firecracker
Arrows
Void Arrows Firecracker
Arrows Firecracker Valkyrie
Void
Arrows Void
Void
Arrows Void Goblin Drill
Arrows Firecracker Valkyrie
Arrows Firecracker Void
Void Arrows
Void Arrows Firecracker
Arrows Firecracker
Firecracker Void
Void
Void Arrows
Void Arrows Firecracker
Mighty Miner
Arrows Firecracker
Skeleton Army Void
Arrows Firecracker
Arrows
Void Firecracker Valkyrie
Arrows Firecracker
Void Arrows
Firecracker
Firecracker
Firecracker Void
Void Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: