My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Prince
Giant Snowball
Tombstone Hog Rider Guards
Zap
Firecracker Tombstone Guards Prince
Barbarian Barrel
Firecracker Tombstone Guards
The Log
Firecracker Tombstone Hog Rider Guards Prince
Earthquake
Firecracker Tombstone Hog Rider Guards
Arrows
Firecracker Tombstone Guards
Royal Delivery
Firecracker Hog Rider Guards Prince
Fireball
Firecracker Tombstone Hog Rider
Poison
Firecracker Tombstone Guards
Lightning
Tombstone Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Guards Tornado Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tombstone Guards Tornado Hog Rider Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Tombstone Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Prince Mega Knight
Firecracker
Hog Rider Tornado Prince Mega Knight
Tombstone
Hog Rider
Arrows Firecracker Guards Tornado Prince Mega Knight
Guards
Hog Rider
Tornado
Firecracker Hog Rider Mega Knight
Prince
Mega Knight Arrows Firecracker Hog Rider
Mega Knight
Prince Arrows Firecracker Hog Rider Tornado

Defense Synergies 1 13

Arrows
Mega Knight Tombstone Tornado Prince
Firecracker
Tombstone Guards Tornado Prince Mega Knight
Tombstone
Arrows Firecracker Guards Prince
Hog Rider
Guards
Firecracker Tombstone Prince
Tornado
Arrows Firecracker Prince Mega Knight
Prince
Arrows Firecracker Tombstone Guards Tornado
Mega Knight
Arrows Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone
Firecracker Tombstone Prince Mega Knight
Tornado Prince Mega Knight Tombstone
Prince Firecracker Tombstone Guards Mega Knight
Arrows Firecracker Tombstone Tornado Prince Mega Knight
Arrows Tornado Firecracker Guards Mega Knight
Tornado Arrows Firecracker Tombstone
Arrows Mega Knight
Tombstone Tornado Prince
Guards Tornado Firecracker Prince Mega Knight
Guards Arrows Firecracker Tombstone Tornado Mega Knight
Arrows Firecracker Tornado
Tombstone Prince Mega Knight Guards
Mega Knight Arrows Firecracker Tombstone Guards Tornado Prince
Tombstone Prince Mega Knight
Tornado Prince Mega Knight
Mega Knight Arrows Firecracker Tombstone Tornado Prince
Arrows Tombstone Mega Knight Firecracker Guards Tornado Prince
Arrows Tornado Firecracker Tombstone Guards Mega Knight
Tornado Prince
Mega Knight Arrows Firecracker Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tombstone Prince
Arrows Firecracker Prince Mega Knight
Tombstone Guards Mega Knight Prince
Guards Prince Mega Knight Tornado
Tombstone Guards Prince Mega Knight
Arrows Firecracker Tornado
Guards Prince Tombstone
Mega Knight Prince
Mega Knight Firecracker Tombstone Tornado Prince
Tombstone Guards
Mega Knight Tombstone Guards Prince
Mega Knight Arrows Guards Tornado Prince
Prince Mega Knight Tombstone Guards
Firecracker Mega Knight
Tombstone Guards Firecracker Tornado Prince
Arrows Mega Knight Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker Tornado
Arrows
Arrows Firecracker Guards Prince
Arrows Firecracker Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Guards Tornado Prince
Firecracker Arrows Tornado Prince
Arrows Firecracker Tornado
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Tornado
Arrows Firecracker Prince Mega Knight
Arrows Firecracker Tornado Mega Knight
Prince Mega Knight
Arrows Tornado
Tornado Prince
Arrows
Arrows Firecracker Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Tornado Prince Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Firecracker Guards
Arrows Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker
Tombstone Guards Prince
Arrows Firecracker Tornado
Arrows
Firecracker Prince Mega Knight
Arrows Firecracker
Arrows Tornado
Firecracker Prince Mega Knight
Firecracker Guards Tornado
Firecracker Tornado
Firecracker Tornado Prince Mega Knight

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