My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine Executioner Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Royal Hogs Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs
Giant Snowball
Archers Barbarians Flying Machine Royal Hogs
Zap
Archers Flying Machine Royal Hogs Goblin Giant
Barbarian Barrel
Archers Barbarians Royal Hogs Executioner
The Log
Archers Barbarians Royal Hogs
Earthquake
Archers Barbarians Royal Hogs
Arrows
Archers Flying Machine Royal Hogs
Royal Delivery
Archers Barbarians Flying Machine Royal Hogs Executioner
Fireball
Archers Barbarians Flying Machine Royal Hogs Executioner
Poison
Archers Barbarians Flying Machine Royal Hogs Executioner
Lightning
Executioner
Rocket
Barbarians Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Fireball Flying Machine Barbarians Royal Hogs Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Archers Fireball Flying Machine

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Hogs Goblin Giant
Barbarians
Fireball
Mirror Goblin Giant Royal Hogs
Flying Machine
Royal Hogs Mirror Goblin Giant
Royal Hogs
Archers Fireball Flying Machine Executioner
Mirror
Fireball Flying Machine
Executioner
Royal Hogs
Goblin Giant
Fireball Archers Flying Machine

Defense Synergies 2 3

Archers
Goblin Giant
Barbarians
Fireball
Mirror Goblin Giant
Flying Machine
Mirror
Royal Hogs
Mirror
Fireball Flying Machine Executioner
Executioner
Mirror
Goblin Giant
Fireball Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Executioner Goblin Giant
Barbarians Flying Machine Executioner
Barbarians Archers Executioner
Barbarians
Barbarians Fireball
Fireball Archers Flying Machine Executioner
Archers Fireball Flying Machine Executioner
Barbarians Fireball Flying Machine Goblin Giant
Barbarians
Archers Barbarians
Archers Barbarians Executioner Fireball Flying Machine Goblin Giant
Executioner Archers Fireball Flying Machine
Barbarians Fireball Flying Machine
Fireball Executioner Barbarians
Barbarians
Barbarians Fireball
Barbarians Fireball Executioner
Fireball Archers Barbarians Flying Machine Executioner
Executioner Archers Barbarians Fireball Flying Machine
Barbarians
Archers Barbarians Fireball Flying Machine Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Fireball
Fireball Archers Flying Machine Executioner
Barbarians Goblin Giant
Barbarians Fireball Goblin Giant
Barbarians Executioner Goblin Giant
Fireball Executioner Archers Flying Machine Goblin Giant
Archers Barbarians Fireball Flying Machine Goblin Giant
Barbarians Goblin Giant
Barbarians Fireball Flying Machine
Barbarians Goblin Giant
Barbarians Flying Machine
Barbarians Fireball Goblin Giant
Barbarians Fireball Executioner Goblin Giant
Archers Barbarians Fireball Flying Machine Executioner
Barbarians Archers Fireball Flying Machine Executioner Goblin Giant
Executioner Archers Barbarians Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine Executioner
Fireball Flying Machine Goblin Giant
Barbarians Fireball Flying Machine
Fireball Executioner
Fireball Executioner Flying Machine Goblin Giant
Archers Flying Machine Executioner
Fireball Flying Machine Executioner
Fireball Flying Machine
Fireball
Fireball Flying Machine
Fireball Archers Flying Machine Executioner
Flying Machine Fireball Executioner
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Executioner
Fireball Flying Machine Executioner
Fireball
Archers Fireball Flying Machine Executioner
Fireball Flying Machine
Fireball
Fireball
Barbarians Fireball Flying Machine
Fireball Executioner
Fireball Flying Machine Executioner
Fireball Flying Machine
Fireball
Archers Fireball Flying Machine Executioner
Fireball Flying Machine
Fireball
Fireball
Fireball
Fireball
Archers Barbarians Fireball Flying Machine
Fireball Archers Flying Machine Executioner
Fireball
Fireball Flying Machine Executioner
Fireball Flying Machine Executioner
Fireball
Flying Machine Executioner
Fireball Flying Machine
Fireball Flying Machine Executioner
Fireball Flying Machine Executioner Goblin Giant

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