My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Flying Machine Lumberjack
Zap
Archers Flying Machine
Barbarian Barrel
Archers Valkyrie Magic Archer Lumberjack
The Log
Archers Mini P.E.K.K.A Lumberjack
Earthquake
Archers
Arrows
Archers Flying Machine
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack
Fireball
Archers Flying Machine Magic Archer Lumberjack
Poison
Archers Flying Machine Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Magic Archer Lumberjack
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Arrows Mini P.E.K.K.A Valkyrie

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Mini P.E.K.K.A Lumberjack Mega Knight
Arrows
Archers Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A
Archers Arrows Valkyrie Magic Archer Lumberjack Mega Knight
Valkyrie
Archers Lumberjack Mini P.E.K.K.A Flying Machine Magic Archer
Flying Machine
Valkyrie Lumberjack Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Archers Arrows Mini P.E.K.K.A Flying Machine Magic Archer Mega Knight
Mega Knight
Archers Arrows Mini P.E.K.K.A Flying Machine Magic Archer Lumberjack

Defense Synergies 2 15

Archers
Valkyrie Mini P.E.K.K.A Lumberjack Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Lumberjack
Mini P.E.K.K.A
Archers Arrows Valkyrie Magic Archer
Valkyrie
Archers Arrows Mini P.E.K.K.A Flying Machine Magic Archer Lumberjack
Flying Machine
Valkyrie Lumberjack Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack
Archers Arrows Valkyrie Flying Machine Magic Archer
Mega Knight
Arrows Archers Flying Machine Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Magic Archer
Mini P.E.K.K.A Lumberjack Valkyrie Flying Machine Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Archers Valkyrie
Mini P.E.K.K.A Lumberjack Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Archers Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight
Archers Arrows Flying Machine Magic Archer
Arrows Valkyrie Flying Machine Magic Archer Mega Knight
Mini P.E.K.K.A Lumberjack
Archers Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Archers Valkyrie Arrows Flying Machine Magic Archer Lumberjack Mega Knight
Arrows Archers Flying Machine Magic Archer
Mini P.E.K.K.A Lumberjack Mega Knight Valkyrie Flying Machine
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Magic Archer Lumberjack
Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Mega Knight Archers Valkyrie Flying Machine Magic Archer Lumberjack
Arrows Valkyrie Archers Flying Machine Magic Archer Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Valkyrie Mega Knight Archers Arrows Mini P.E.K.K.A Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Archers
Archers Arrows Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Archers Flying Machine Magic Archer
Mini P.E.K.K.A Archers Valkyrie Flying Machine Lumberjack
Mini P.E.K.K.A Mega Knight Valkyrie Lumberjack
Mega Knight Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer
Mega Knight Mini P.E.K.K.A Valkyrie Flying Machine Lumberjack
Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Lumberjack
Archers Valkyrie Flying Machine Magic Archer Mega Knight
Archers Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack
Arrows Valkyrie Mega Knight Archers Mini P.E.K.K.A Flying Machine Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Flying Machine
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Valkyrie Flying Machine
Arrows Valkyrie Magic Archer Mega Knight
Arrows Flying Machine Magic Archer
Archers Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine
Mini P.E.K.K.A Lumberjack
Arrows Valkyrie Flying Machine Magic Archer
Archers Arrows Flying Machine Magic Archer
Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Magic Archer Arrows Flying Machine Mega Knight
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Flying Machine Magic Archer Mega Knight
Arrows Valkyrie Flying Machine Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows Flying Machine
Arrows Valkyrie Magic Archer Mega Knight
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer Mega Knight
Arrows Magic Archer
Archers Arrows Flying Machine Magic Archer
Flying Machine
Mini P.E.K.K.A
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Archers Flying Machine Magic Archer
Archers Arrows Flying Machine Magic Archer
Arrows
Mini P.E.K.K.A Valkyrie Flying Machine Magic Archer Lumberjack Mega Knight
Arrows Flying Machine Magic Archer
Arrows
Flying Machine Mega Knight
Flying Machine Magic Archer
Flying Machine Magic Archer
Flying Machine Magic Archer Mega Knight

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