My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Flying Machine Bowler Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Flying Machine Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Fisherman
Giant Snowball
Spear Goblins Flying Machine Fisherman
Zap
Spear Goblins Flying Machine Goblin Giant Fisherman
Barbarian Barrel
Spear Goblins Knight
The Log
Spear Goblins Fisherman
Earthquake
Spear Goblins
Arrows
Spear Goblins Flying Machine
Royal Delivery
Spear Goblins Knight Flying Machine Bowler Fisherman
Fireball
Flying Machine Bowler Fisherman
Poison
Spear Goblins Flying Machine Fisherman
Lightning
Knight Bowler Fisherman
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Knight Fisherman Flying Machine Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Knight

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Flying Machine Bowler Goblin Giant
Arrows
Knight Bowler Goblin Giant
Knight
Spear Goblins Arrows Flying Machine The Log
Flying Machine
Spear Goblins Knight Bowler Goblin Giant
Bowler
Spear Goblins Arrows Flying Machine The Log Fisherman
Goblin Giant
Spear Goblins Arrows Flying Machine The Log Fisherman
The Log
Knight Bowler Goblin Giant Fisherman
Fisherman
Bowler Goblin Giant The Log

Defense Synergies 2 16

Spear Goblins
Knight Arrows Flying Machine Bowler Goblin Giant The Log
Arrows
Spear Goblins Knight Bowler
Knight
Spear Goblins Arrows Flying Machine Bowler The Log Fisherman
Flying Machine
Spear Goblins Knight Bowler The Log Fisherman
Bowler
The Log Spear Goblins Arrows Knight Flying Machine
Goblin Giant
Spear Goblins The Log
The Log
Bowler Spear Goblins Knight Flying Machine Goblin Giant Fisherman
Fisherman
Knight Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Knight Flying Machine Goblin Giant The Log
Knight Flying Machine The Log Fisherman
Bowler Fisherman Knight
Knight Bowler Fisherman
Arrows Bowler The Log
Arrows Bowler The Log Spear Goblins Flying Machine
Spear Goblins Arrows Flying Machine
Bowler Arrows Flying Machine Goblin Giant The Log
Fisherman
Knight Spear Goblins Bowler Fisherman
Spear Goblins Arrows Knight Flying Machine Bowler Goblin Giant The Log Fisherman
Arrows Spear Goblins Flying Machine
Bowler Knight Flying Machine The Log
Bowler Arrows The Log
Knight
Bowler The Log Fisherman
Arrows Knight Bowler Fisherman
Arrows Spear Goblins Knight Flying Machine Bowler The Log Fisherman
Arrows The Log Spear Goblins Knight Flying Machine Bowler Fisherman
Fisherman
Bowler Spear Goblins Arrows Knight Flying Machine Goblin Giant The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Bowler Fisherman
Arrows Knight Flying Machine Bowler The Log Fisherman
Spear Goblins Knight Bowler Goblin Giant The Log Fisherman
Bowler Knight Goblin Giant The Log Fisherman
Knight Bowler Goblin Giant Fisherman
Arrows Flying Machine Goblin Giant
Spear Goblins Knight Flying Machine Bowler Goblin Giant
Knight Goblin Giant Fisherman
Spear Goblins Knight Flying Machine The Log
Goblin Giant
Knight Flying Machine Bowler
Arrows Bowler Goblin Giant The Log
Bowler Knight Goblin Giant
Flying Machine Bowler
Spear Goblins Knight Flying Machine Bowler Goblin Giant The Log Fisherman
Arrows Bowler Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Flying Machine The Log
Arrows Flying Machine Bowler The Log Fisherman
Arrows Flying Machine Goblin Giant The Log
Arrows Knight Flying Machine The Log
Arrows Bowler The Log
Arrows Spear Goblins Flying Machine Goblin Giant
Arrows Flying Machine Bowler The Log
Arrows The Log Flying Machine Bowler
Arrows The Log Flying Machine Fisherman
Bowler Fisherman
Arrows Knight Flying Machine Bowler The Log Fisherman
Arrows Flying Machine
Flying Machine Knight Bowler The Log Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine The Log Fisherman
Spear Goblins Arrows Flying Machine Bowler The Log
Arrows Flying Machine Bowler The Log
Arrows
Fisherman
Arrows Flying Machine Bowler The Log Fisherman
Arrows Flying Machine Bowler The Log
Bowler The Log
Arrows
Bowler The Log Fisherman
Arrows Flying Machine The Log
Arrows The Log Bowler
Fisherman
Arrows The Log Flying Machine Bowler Fisherman
Arrows Flying Machine Bowler The Log Fisherman
Arrows The Log Fisherman
Arrows Flying Machine
Flying Machine
Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Spear Goblins Flying Machine
Arrows Flying Machine
Arrows The Log
Knight Flying Machine Bowler
Arrows The Log Flying Machine Bowler
Arrows
Flying Machine
Flying Machine Bowler The Log
Flying Machine
Flying Machine Bowler Goblin Giant The Log

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