My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Ice Golem Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Ice Golem Baby Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ice Golem Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Miner
Giant Snowball
Goblin Barrel Guards Baby Dragon Miner
Zap
Goblin Barrel Guards
Barbarian Barrel
Rascals Goblin Barrel Guards
The Log
Rascals Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Rascals Goblin Barrel Guards
Royal Delivery
Rascals Goblin Barrel Guards Baby Dragon Miner
Fireball
Rascals Goblin Barrel Baby Dragon
Poison
Rascals Guards
Lightning
Ice Golem Baby Dragon
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Baby Dragon Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Earthquake Goblin Barrel Guards Miner Baby Dragon Rascals Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Earthquake Goblin Barrel Guards

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Goblin Barrel Baby Dragon Miner
Ice Golem
Goblin Barrel Baby Dragon Miner
Earthquake
Golem
Goblin Barrel
Rascals Ice Golem Guards Baby Dragon Golem Miner
Guards
Miner Goblin Barrel
Baby Dragon
Golem Rascals Ice Golem Goblin Barrel Miner
Golem
Earthquake Baby Dragon Goblin Barrel
Miner
Guards Rascals Ice Golem Goblin Barrel Baby Dragon

Defense Synergies 0 5

Rascals
Baby Dragon
Ice Golem
Earthquake Guards Baby Dragon
Earthquake
Ice Golem
Goblin Barrel
Guards
Ice Golem Baby Dragon
Baby Dragon
Rascals Ice Golem Guards
Golem
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Baby Dragon
Rascals
Rascals
Rascals Guards
Earthquake
Rascals Earthquake Guards Baby Dragon
Rascals Baby Dragon
Earthquake Rascals Ice Golem Baby Dragon
Rascals
Guards Rascals Ice Golem Miner
Guards Rascals Ice Golem Earthquake Baby Dragon
Rascals Baby Dragon
Rascals Earthquake Guards
Rascals Earthquake Guards Baby Dragon
Rascals
Rascals
Rascals
Rascals Guards Baby Dragon
Earthquake Baby Dragon Rascals Ice Golem Guards
Rascals Earthquake Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Ice Golem
Ice Golem Baby Dragon Miner
Guards Rascals Ice Golem
Guards Rascals Ice Golem
Rascals Guards
Rascals Ice Golem Baby Dragon
Rascals Guards Ice Golem
Rascals
Ice Golem Baby Dragon
Guards
Rascals Guards
Guards
Rascals Ice Golem Guards
Rascals Baby Dragon
Rascals Guards Ice Golem Baby Dragon
Rascals Ice Golem Earthquake Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rascals Ice Golem Guards Baby Dragon
Baby Dragon Miner
Earthquake Baby Dragon Miner
Earthquake Rascals Ice Golem Guards
Earthquake Baby Dragon
Ice Golem Baby Dragon
Earthquake Baby Dragon
Earthquake Ice Golem Baby Dragon
Miner
Guards
Miner Earthquake
Baby Dragon
Earthquake Ice Golem Baby Dragon Miner
Earthquake Baby Dragon
Earthquake Ice Golem Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake
Earthquake Baby Dragon
Earthquake Baby Dragon Miner
Earthquake Baby Dragon
Earthquake Baby Dragon
Ice Golem Earthquake Baby Dragon
Miner Earthquake Baby Dragon
Baby Dragon Miner
Miner Baby Dragon
Ice Golem Baby Dragon
Guards
Earthquake Miner
Earthquake
Earthquake Guards
Baby Dragon
Miner Rascals Baby Dragon
Ice Golem Earthquake Baby Dragon
Rascals Guards Baby Dragon
Baby Dragon Miner

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