My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner
Giant Snowball
Goblin Hut Witch Miner
Zap
Goblin Hut Witch
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Hut Witch
The Log
Elite Barbarians Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Elite Barbarians Valkyrie Goblin Hut Witch Miner
Fireball
Elite Barbarians Goblin Hut Witch
Poison
Goblin Hut Witch
Lightning
Elite Barbarians Valkyrie Goblin Hut Witch
Rocket
Elite Barbarians Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Rage Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Miner Valkyrie Goblin Hut Witch Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Miner Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Miner
Elite Barbarians
Arrows Valkyrie Rage
Valkyrie
Elite Barbarians Goblin Hut Witch
Goblin Hut
Valkyrie Miner
Rocket
Miner
Rage
Elite Barbarians Witch
Witch
Rage Valkyrie Miner
Miner
Arrows Goblin Hut Rocket Witch

Defense Synergies 1 4

Arrows
Valkyrie Goblin Hut
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Arrows Goblin Hut Witch
Goblin Hut
Arrows Valkyrie
Rocket
Rage
Witch
Valkyrie
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Goblin Hut
Elite Barbarians Valkyrie Goblin Hut Witch
Goblin Hut Rocket Witch Elite Barbarians Valkyrie
Elite Barbarians Goblin Hut Witch Valkyrie
Arrows Elite Barbarians Valkyrie Rocket
Arrows Valkyrie
Rocket Arrows Goblin Hut Witch
Rocket Arrows Valkyrie
Witch Elite Barbarians Goblin Hut
Elite Barbarians Valkyrie Miner
Valkyrie Witch Arrows Goblin Hut
Arrows Goblin Hut Witch
Goblin Hut Elite Barbarians Valkyrie Rocket Witch
Valkyrie Rocket Arrows Goblin Hut Witch
Elite Barbarians Goblin Hut
Rocket Elite Barbarians Goblin Hut
Arrows Elite Barbarians Valkyrie Goblin Hut Witch
Arrows Elite Barbarians Valkyrie Goblin Hut Witch
Arrows Valkyrie Witch Goblin Hut
Elite Barbarians Goblin Hut
Valkyrie Arrows Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Goblin Hut Witch
Arrows Elite Barbarians Valkyrie Rocket Miner
Elite Barbarians Valkyrie Goblin Hut Rocket Witch
Valkyrie Rocket Elite Barbarians
Elite Barbarians Valkyrie Goblin Hut Witch
Arrows Rocket Goblin Hut Witch
Rocket Elite Barbarians Valkyrie Goblin Hut Witch
Elite Barbarians Valkyrie
Rocket Elite Barbarians Valkyrie Goblin Hut Witch
Witch Goblin Hut
Elite Barbarians Valkyrie Goblin Hut Witch
Rocket Arrows Elite Barbarians Valkyrie
Elite Barbarians Rocket Valkyrie Witch
Valkyrie Witch
Elite Barbarians Goblin Hut Witch Valkyrie Rocket
Arrows Valkyrie Elite Barbarians Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows Miner
Rocket Arrows Goblin Hut Miner
Arrows Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Rocket Witch
Arrows Witch
Arrows
Arrows Miner
Rocket Elite Barbarians
Rocket Miner Arrows Valkyrie
Arrows Rocket
Rocket Elite Barbarians Goblin Hut Miner
Arrows Rocket
Arrows Elite Barbarians Goblin Hut
Rocket Arrows Goblin Hut Witch
Arrows Goblin Hut Rocket
Arrows Rocket
Rocket
Rocket Arrows
Rocket Arrows Valkyrie Witch Miner
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie Witch
Witch
Arrows Miner Witch
Arrows Witch Miner
Rocket Miner Arrows
Elite Barbarians Arrows Witch
Rocket Goblin Hut Witch
Elite Barbarians
Arrows Rocket Miner
Rocket Arrows
Rocket Arrows
Goblin Hut Rocket Witch
Rocket Arrows Witch
Arrows
Miner Valkyrie Rocket
Arrows
Rocket Arrows
Elite Barbarians
Elite Barbarians Rocket Witch
Rocket Witch
Rocket Witch Miner

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