My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Giant Skeleton Goblin Giant X-Bow Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Goblin Giant X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Sparky
Giant Snowball
Zap
Goblin Giant X-Bow Sparky
Barbarian Barrel
Elite Barbarians Giant Skeleton X-Bow Sparky
The Log
Elite Barbarians Giant Skeleton X-Bow Sparky
Earthquake
Elixir Collector X-Bow
Arrows
Royal Delivery
Elite Barbarians Giant Skeleton Sparky
Fireball
Elite Barbarians Elixir Collector X-Bow Sparky
Poison
Elixir Collector X-Bow Sparky
Lightning
Elite Barbarians Elixir Collector X-Bow Sparky
Rocket
Elite Barbarians Elixir Collector X-Bow Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elite Barbarians Rocket Elixir Collector Giant Skeleton Lightning Goblin Giant X-Bow Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

24 Elite Barbarians Rocket Elixir Collector Giant Skeleton

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Goblin Giant Sparky
Rocket
X-Bow
Elixir Collector
Giant Skeleton
Lightning X-Bow Sparky
Lightning
Giant Skeleton Goblin Giant
Goblin Giant
Sparky Elite Barbarians Lightning
X-Bow
Rocket Giant Skeleton
Sparky
Goblin Giant Elite Barbarians Giant Skeleton

Defense Synergies 0 1

Elite Barbarians
Rocket
Elixir Collector
Giant Skeleton
Lightning
Goblin Giant
Sparky
X-Bow
Sparky
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Goblin Giant X-Bow Sparky
Elite Barbarians Sparky X-Bow
Rocket Sparky Elite Barbarians Giant Skeleton Lightning
Elite Barbarians Sparky
Lightning Elite Barbarians Rocket Giant Skeleton X-Bow Sparky
X-Bow
Rocket Lightning X-Bow
Rocket Lightning Giant Skeleton Goblin Giant X-Bow Sparky
Sparky Elite Barbarians X-Bow
Elite Barbarians Giant Skeleton Sparky
Giant Skeleton Goblin Giant X-Bow
Sparky Elite Barbarians Rocket Giant Skeleton Lightning X-Bow
Rocket Sparky X-Bow
Elite Barbarians Sparky X-Bow
Rocket Elite Barbarians Lightning X-Bow Sparky
Sparky Elite Barbarians X-Bow
Elite Barbarians X-Bow
Giant Skeleton
Sparky Elite Barbarians
Elite Barbarians Giant Skeleton Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Giant Skeleton X-Bow Sparky
Elite Barbarians Rocket Lightning X-Bow
Giant Skeleton Elite Barbarians Rocket Lightning Goblin Giant Sparky
Rocket Giant Skeleton Lightning Elite Barbarians Goblin Giant X-Bow Sparky
Giant Skeleton Elite Barbarians Goblin Giant Sparky
Rocket Goblin Giant
Rocket Sparky Elite Barbarians Giant Skeleton Lightning Goblin Giant
Giant Skeleton Elite Barbarians Goblin Giant Sparky
Rocket Giant Skeleton Lightning Elite Barbarians X-Bow Sparky
Goblin Giant Sparky
Elite Barbarians Giant Skeleton Sparky
Rocket Lightning Elite Barbarians Giant Skeleton Goblin Giant
Elite Barbarians Rocket Giant Skeleton Lightning Goblin Giant Sparky
Sparky
Elite Barbarians Sparky Rocket Giant Skeleton Lightning Goblin Giant X-Bow
Elite Barbarians Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket Giant Skeleton X-Bow Sparky
X-Bow
Rocket Lightning Giant Skeleton Goblin Giant X-Bow Sparky
Lightning Rocket Giant Skeleton Sparky
Rocket Sparky
Rocket Goblin Giant
Sparky
X-Bow Lightning
Lightning X-Bow
Rocket Lightning Elite Barbarians X-Bow Sparky
Rocket Lightning X-Bow Sparky
Lightning Rocket
Rocket Lightning Elite Barbarians Sparky
Lightning Rocket X-Bow
Lightning Elite Barbarians X-Bow Sparky
Rocket Lightning X-Bow Sparky
Lightning Rocket X-Bow Sparky
Lightning Rocket Sparky
Rocket Lightning Sparky
Rocket Lightning X-Bow Sparky
Rocket Lightning X-Bow
Rocket Lightning Giant Skeleton X-Bow Sparky
Rocket Lightning
Rocket Lightning X-Bow Sparky
Rocket Lightning X-Bow
Sparky
X-Bow Lightning Sparky
Lightning X-Bow Sparky
Rocket Lightning X-Bow Sparky
Elite Barbarians Lightning X-Bow Sparky
Rocket Lightning
Lightning Elite Barbarians Sparky
Lightning Rocket X-Bow Sparky
Rocket Lightning Sparky
Giant Skeleton Sparky
Rocket Lightning Sparky
Lightning Rocket X-Bow
Rocket Lightning
Lightning Rocket Sparky
Lightning
Rocket Lightning Giant Skeleton Sparky
Elite Barbarians Sparky
Elite Barbarians Rocket Giant Skeleton Lightning Sparky
Rocket Lightning
Lightning Rocket Giant Skeleton Goblin Giant X-Bow Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: