My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Hunter Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Barrel Little Prince
Zap
Goblin Barrel Little Prince
Barbarian Barrel
Elite Barbarians Wizard Goblin Barrel Hunter Little Prince
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Hunter Little Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Hunter Little Prince
Fireball
Elite Barbarians Wizard Goblin Barrel Hunter Little Prince
Poison
Wizard Hunter Little Prince
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Hunter Little Prince
Rocket
Elite Barbarians Wizard Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Little Prince Fireball Mini P.E.K.K.A Hunter Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Little Prince Fireball Mini P.E.K.K.A

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Wizard Mega Knight
Fireball
Elite Barbarians Mega Knight Little Prince
Mini P.E.K.K.A
Wizard Hunter Mega Knight Little Prince
Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight
Goblin Barrel
Mega Knight
Hunter
Mini P.E.K.K.A Mega Knight
Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Wizard Goblin Barrel Hunter
Little Prince
Fireball Mini P.E.K.K.A

Defense Synergies 0 11

Elite Barbarians
Mini P.E.K.K.A Wizard Hunter Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight Little Prince
Mini P.E.K.K.A
Elite Barbarians Fireball Wizard Hunter
Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight
Goblin Barrel
Hunter
Elite Barbarians Mini P.E.K.K.A Mega Knight
Mega Knight
Elite Barbarians Fireball Wizard Hunter
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Elite Barbarians Mini P.E.K.K.A Hunter Mega Knight
Mini P.E.K.K.A Hunter Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Hunter Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Mega Knight
Fireball Hunter Mega Knight
Hunter Fireball Wizard Little Prince
Fireball Mega Knight
Mini P.E.K.K.A Hunter Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Hunter Mega Knight Little Prince
Fireball Wizard Hunter Mega Knight
Hunter Fireball Wizard
Mini P.E.K.K.A Hunter Mega Knight Elite Barbarians Fireball Wizard
Fireball Wizard Mega Knight Mini P.E.K.K.A Hunter
Elite Barbarians Mini P.E.K.K.A Hunter Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Hunter Mega Knight
Wizard Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Hunter
Fireball Mega Knight Elite Barbarians Wizard Hunter Little Prince
Wizard Hunter Fireball Mega Knight Little Prince
Mini P.E.K.K.A Elite Barbarians Hunter
Wizard Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Hunter Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball
Fireball Elite Barbarians Mini P.E.K.K.A Wizard Hunter Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Mega Knight Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Hunter Mega Knight
Fireball Wizard Hunter
Mini P.E.K.K.A Elite Barbarians Fireball Hunter
Mini P.E.K.K.A Mega Knight Elite Barbarians Hunter
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A
Mega Knight Elite Barbarians Mini P.E.K.K.A Hunter
Mega Knight Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Mega Knight Fireball Wizard Hunter
Wizard Fireball Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Hunter Little Prince
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Mega Knight
Fireball Wizard Hunter
Wizard
Fireball Wizard Hunter
Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball Hunter
Fireball
Elite Barbarians Fireball
Fireball Wizard Hunter
Fireball Wizard Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Hunter Mega Knight
Fireball Wizard Mega Knight Little Prince
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Hunter Mega Knight Little Prince
Fireball Wizard Hunter
Fireball Wizard Mega Knight
Fireball
Elite Barbarians Fireball Wizard Hunter Little Prince
Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Wizard Hunter Mega Knight
Fireball
Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Hunter
Fireball
Fireball Mini P.E.K.K.A Wizard Hunter Mega Knight
Fireball Wizard
Fireball
Elite Barbarians Mega Knight
Elite Barbarians Fireball
Fireball
Fireball Mega Knight Little Prince

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