My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Guards Miner
Giant Snowball
Wall Breakers Guards Miner
Zap
Inferno Tower Wall Breakers Guards
Barbarian Barrel
Elite Barbarians Inferno Tower Wall Breakers Guards Magic Archer
The Log
Elite Barbarians Wall Breakers Guards
Earthquake
Inferno Tower Guards
Arrows
Wall Breakers Guards
Royal Delivery
Elite Barbarians Wall Breakers Guards Miner Magic Archer Mother Witch
Fireball
Elite Barbarians Inferno Tower Wall Breakers Magic Archer Mother Witch
Poison
Inferno Tower Guards Magic Archer Mother Witch
Lightning
Elite Barbarians Inferno Tower Magic Archer Mother Witch
Rocket
Elite Barbarians Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Miner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Guards Miner Fireball Magic Archer Mother Witch Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Guards Miner Fireball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball
Fireball
Elite Barbarians Wall Breakers Miner Magic Archer
Inferno Tower
Wall Breakers
Miner Fireball
Guards
Miner
Miner
Wall Breakers Guards Fireball Magic Archer Mother Witch
Magic Archer
Fireball Miner Mother Witch
Mother Witch
Miner Magic Archer

Defense Synergies 2 5

Elite Barbarians
Mother Witch
Fireball
Inferno Tower Miner
Inferno Tower
Guards Fireball
Wall Breakers
Guards
Inferno Tower Magic Archer Mother Witch
Miner
Fireball
Magic Archer
Guards Mother Witch
Mother Witch
Elite Barbarians Guards Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Magic Archer
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower Guards
Elite Barbarians Fireball
Fireball Guards Magic Archer Mother Witch
Inferno Tower Fireball Magic Archer
Fireball Inferno Tower Magic Archer
Inferno Tower Elite Barbarians
Elite Barbarians Guards Inferno Tower Miner
Guards Mother Witch Fireball Magic Archer
Inferno Tower Fireball Magic Archer
Inferno Tower Elite Barbarians Fireball Guards
Fireball Guards Magic Archer
Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Fireball
Elite Barbarians Fireball Inferno Tower
Fireball Elite Barbarians Guards Magic Archer
Fireball Guards Magic Archer Mother Witch
Elite Barbarians Inferno Tower
Elite Barbarians Fireball Guards Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Fireball Inferno Tower
Fireball Elite Barbarians Miner Magic Archer
Guards Elite Barbarians Inferno Tower
Guards Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians Guards
Fireball Mother Witch Magic Archer
Guards Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians
Elite Barbarians Fireball Inferno Tower Magic Archer
Inferno Tower Guards
Elite Barbarians Inferno Tower Guards
Elite Barbarians Fireball Guards
Elite Barbarians Fireball Inferno Tower Guards
Fireball Magic Archer
Elite Barbarians Inferno Tower Guards Fireball Magic Archer
Elite Barbarians Fireball Inferno Tower Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Guards
Fireball Miner Magic Archer
Fireball Miner Magic Archer
Fireball Guards
Fireball Magic Archer
Fireball Mother Witch Magic Archer
Magic Archer
Fireball Magic Archer
Fireball Miner
Elite Barbarians Fireball Guards
Miner Fireball Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Miner Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball
Fireball
Fireball Magic Archer
Fireball Miner Magic Archer Mother Witch
Fireball Magic Archer
Fireball
Fireball
Mother Witch Fireball Magic Archer
Fireball Miner Magic Archer
Fireball Miner Magic Archer
Fireball Miner Magic Archer
Elite Barbarians Fireball Magic Archer Mother Witch
Fireball Guards
Elite Barbarians Fireball
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Guards Magic Archer
Fireball Magic Archer
Fireball
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball
Elite Barbarians
Elite Barbarians Fireball Guards Magic Archer
Fireball Magic Archer
Fireball Miner Magic Archer

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